Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n
\n Dungeon / Cave Environment Pack
\n Made for Unity 2018.4 + using the new HDRP Workflow
\n HDRP Textures
\n
\n What's in it, detailed:
\n
\n > 93 Dripstone Assets!
\n(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
-> 52 Rooms and Corridors!
\n Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
-> 28 Parts like bridges, ramps, pillars and such!
\n Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
-> 5 Cave Lamp Props you can use to ress up your scene!
\n(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
-> 15 Sounds & Ambiences
\n I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track.
\nThere are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
-> 7 Textures for water particles
\n(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> Bonus: 3 weird glowing Mushroom-Things!
\n(3 prefabs, Between 3 Lod Stages = 12 individual Models!)
-> A really big and cool looking Demo Scene for you to explore
(Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
Thats all in all:
\n 181 shiny and new 3D Assets!
\n937 individual Meshes! (Whew!)
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
\nRooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
Please note that this pack is made with the HDRP workflow in mind and may not work properly with other workflows due to the textures beeing setup for HDRP and reliance on HDRP subsurface scattering!
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
\nIMPORTANT HINTS:
\n You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset:
\n-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black at first. All you need to do to fix this is reassign the "Dripstone" SSSSettings template to all Dripstone Materials. I inlcuded a step-by-step guide in the project documentation!
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\n
\n Dungeon / Cave Environment Pack
\n Made for Unity 2018.4 + using the new HDRP Workflow
\n HDRP Textures
\n
\n What's in it, detailed:
\n
\n > 93 Dripstone Assets!
\n(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
-> 52 Rooms and Corridors!
\n Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
-> 28 Parts like bridges, ramps, pillars and such!
\n Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
-> 5 Cave Lamp Props you can use to ress up your scene!
\n(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
-> 15 Sounds & Ambiences
\n I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track.
\nThere are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
-> 7 Textures for water particles
\n(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> Bonus: 3 weird glowing Mushroom-Things!
\n(3 prefabs, Between 3 Lod Stages = 12 individual Models!)
-> A really big and cool looking Demo Scene for you to explore
(Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
Thats all in all:
\n 181 shiny and new 3D Assets!
\n937 individual Meshes! (Whew!)
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
\nRooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
Please note that this pack is made with the HDRP workflow in mind and may not work properly with other workflows due to the textures beeing setup for HDRP and reliance on HDRP subsurface scattering!
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
\nIMPORTANT HINTS:
\n You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset:
\n-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black at first. All you need to do to fix this is reassign the "Dripstone" SSSSettings template to all Dripstone Materials. I inlcuded a step-by-step guide in the project documentation!
","fileSize":"2016182846","id":274896073279,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_20.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_50.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_80.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_110.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_140.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_170.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_200.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_230.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_260.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_290.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_320.png"},{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Screenshots/Cave-Coral_B_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B/Cave-Coral_B.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2019-06-07T10:33:08Z","modelUpdatedTime":"2020-03-19T13:24:56Z","modelUrl":"https://models-cdn.yahaha.com/00146468/Cave-Coral_B.obs.glb","name":"Cave-Coral_B","originSource":"ASSET_STORE","packageId":"146468","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8be73bb7-d01c-4b10-b783-2f615e5b9b85.webp","name":"The Grand Caverns - Dripstone"},"polygonCount":886,"publishedDate":null,"publisher":{"name":"MALACHISTO"},"rigged":false,"slug":"cave_coral_b-274896073279","sourceUrl":"https://assetstore.unity.com/packages/slug/146468?aid=1011loDfK","stats":{"viewCount":2},"tags":["The Grand Caverns - Dripstone","Cave","Dripstone","Tropfstein","Flowstone","Höhle","Dungeon","Cavern"],"unityVersions":["2018.4.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["black","cyan"],"description":"Hi quality 3d models of traditioanal japanese tableware items made in two color variations.
\n\nLow poly game ready good optimized models with four PBR texture sets: \nfor Corona renderer;\nfor Vray renderer;\nfor Unity 3D game engine (Specular/smoothness);\nfor Unreal Engine 4.
\n\nOriginal fbx, obj and 3ds max files are provided
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Bakeries (10 objects)
Cannelés, chaussons, croissants (butter and maragrine), madeleines (light and dark), pains au chocolat, pains au lait, pains aux raisins, palmiers.
Brioches (3 objects)
Full brioche, half cut brioche and slice of brioche.
Desserts (7 objects)
Chocolate fondant, chouquette, choux à la crème, mille-feuilles, opéra, religieuse, rum baba.
Eclairs (6 objects)
Many éclairs flavors : chocolate, coffee, lemon, pistachio, strawberry, vanilla.
Financiers (3 objects)
Different financiers decorations : standard, almonds, chocolate chips.
Macarons (8 objects)
Many macarons with different colors : blue, brown, green, orange, pink, red, white, yellow.
Roses des sables (3 objects)
Different roses des sables flavors : dark chocolate, milk chocolate, white chocolate.
Papers (4 objects)
Many papers with different shape to decorate your pastries : circle paper, rectangle paper, square paper, éclair paper.
Other props (1 objects)
A wooden table to show your pastries.
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\n\nThe ancient fantasy looking rocks of different shapes and sizes. Best for creating mysterious caves. Role playing game? Horror? Action? That’s for you!
\n\nVideo overview on YouTube: https://www.youtube.com/watch?v=am43TxjDlQk
\n\nThe Ancient Cavern Set I - is the first entry of this collection. 46 manually created with care atrocious rocks.
\n\nPack Features:
\n\nTechnical Details:
\n\nTexture Sizes:\nAll textures - 4096x4096 (smaller meshes - set size to 2048)\nPacked ORM Texture mapes (Occlusion, Roughness, Metalness)\nCollision: Yes (Complex, Used last LOD)\nVertex Count: 600 - 11500\nLODs: Yes
\n\nNumber of Meshes: 46
\n\nNumber of Master Materials and instances: 24
\n\nNumber of Textures: 66
\n\nA pack contains Unreal project with the next versions: \n4.17 \n 4.18 \n4.19\n4.20\n4.21\n4.25\n4.26
\n\nSupported Development Platforms: PC, Mac, Linux, PS4, XBox One, VR Supported Target Build Platforms: PC, Mac, Linux, PS4, XBox One, VR Platforms Tested: Windows
\n\nDocumentation Included: No
\n\nContact: gidral2017@gmail.com
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Features:
Optimized for all types of unity render pipelines:
- Standard RP
- High-Definition RP
- Lightweight RP
Models summary:
Looking for similar packs? Take a look:
Survival Crafting Lowpoly Pack
HDRP & URP Material conversion:
Same as any material conversion.
1. Import package.
2. Edit > Render Pipeline > URP or HDRP > Upgrade Project Material to URP or HDRP Materials