Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Link to Forum Thread
\n\n
Link to PC demo builds (music and sound not included).
\n\n
Demo scene is included in package.
\n\n
IMPORTANT: To install, first import main package from Asset Store, then import included Render Pipeline-specific package. See README file after first import for full installation instructions. Example scene for Standard version of package requires installation of Post Processing, also via the Package Manager.
\n\n
All assets except for background mountains are setup with LODs. Triangle counts for LOD0 vary between 11,000 for the most detailed rock formation all the way down to just 80 for the smallest snowball, while most assets fall between a couple hundred to a couple thousand.
\n\n
Most included albedo maps are 2048x2048, most normal maps are imported between 1024x1024 and 2048x2048, and most maskmaps are imported at 512x512. Most included textures are native 2048x2048 so they can be adjusted as seen fit. Nearly all assets make use of detail maps.
\n\n
Many assets are UV packed and textured together in sets. Most mid-sized rock formations are textured by themselves, while most large formations share a tiled cliff texture.
\n\n
Most included assets use custom shaders which are fully editable with Amplify Shader Editor.
\n\n
Store page screenshots were captured in HDRP.
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The Grand Caverns - Dripstone
\n
\n Dungeon / Cave Environment Pack
\n Made for Unity 2018.4 + using the new HDRP Workflow
\n HDRP Textures
\n
\n What's in it, detailed:
\n
\n > 93 Dripstone Assets!
\n(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
-> 52 Rooms and Corridors!
\n Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
-> 28 Parts like bridges, ramps, pillars and such!
\n Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
-> 5 Cave Lamp Props you can use to ress up your scene!
\n(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
-> 15 Sounds & Ambiences
\n I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track.
\nThere are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
-> 7 Textures for water particles
\n(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> Bonus: 3 weird glowing Mushroom-Things!
\n(3 prefabs, Between 3 Lod Stages = 12 individual Models!)
-> A really big and cool looking Demo Scene for you to explore
(Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
Thats all in all:
\n 181 shiny and new 3D Assets!
\n937 individual Meshes! (Whew!)
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
\nRooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
Please note that this pack is made with the HDRP workflow in mind and may not work properly with other workflows due to the textures beeing setup for HDRP and reliance on HDRP subsurface scattering!
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
\nIMPORTANT HINTS:
\n You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset:
\n-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black at first. All you need to do to fix this is reassign the "Dripstone" SSSSettings template to all Dripstone Materials. I inlcuded a step-by-step guide in the project documentation!
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Different color variations. 14 unique models with lods. Include clean textures and materials. Include project files for unity 2018.2 and unreal engine 4.20.3.
\n\nFeatures:
\n\nPolycount:
\nLOD0: 1796-180
\nLOD1: 700-94
\nLOD2: 200-90
Texture resolution: 2048x2048(most), 2048x1024
","id":274898016696,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Screenshots/Traffic_cone_1_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1/Traffic_cone_1.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-30T14:39:12Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/1011086/Traffic_cone_1.obs.glb","name":"Traffic_cone_1","originSource":"CGTRADER","packageId":"1011086","polygonCount":592,"publishedDate":"2023-04-30T14:39:12Z","publisher":{"avatar":null,"name":"Pixel-cloud"},"rigged":false,"slug":"traffic_cone_1-274898016696","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/traffic-barriers-eccf811b-6361-4904-9b94-fc9c6af24bf1","stats":{"viewCount":1},"tags":["barricade","barrier","fence","props","realistic","road","traffic","wall","roadway","exterior","street","street-exterior","road-barrier","street-props","wall-street"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":5,"name":"Art & History","slug":"art-history"}],"colors":[],"description":"📍 [佐々宗淳ノ墓, 常陸太田市, 茨城県](https://scaniver.se/L36.56114,140.51537)","downloadable":true,"embedUrl":"https://sketchfab.com/models/00e67ce55e684bde93dee333f1dcbdae/embed","fileSize":487876,"free":true,"id":274893238488,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/00e67ce55e684bde93dee333f1dcbdae/images/e11e40c6846e462f9db329e22467fdfe.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/00e67ce55e684bde93dee333f1dcbdae/images/2b6eba3a75d34ef3a3d8ba33d001290c.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/00e67ce55e684bde93dee333f1dcbdae/images/343fbe5610914331bf3accc4c37d5c24.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/00e67ce55e684bde93dee333f1dcbdae/images/4d2ccdc7bbad4c8d8f612d17b1673960.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/00e67ce55e684bde93dee333f1dcbdae/images/5ae6b2a26fc141aaaada543b5980684f.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/00e67ce55e684bde93dee333f1dcbdae/images/343fbe5610914331bf3accc4c37d5c24.jpeg"}}},"license":{"name":"CC BY-NC-SA 4.0","slug":"by-nc-sa","url":"https://creativecommons.org/licenses/by-nc-sa/4.0/"},"modelCreatedTime":"2022-04-14T13:26:13Z","modelUpdatedTime":"2022-04-14T13:26:13Z","name":"常陸太田市 正宗寺宝篋印塔","originSource":"SKETCHFAB","packageId":"00e67ce55e684bde93dee333f1dcbdae","polygonCount":7273,"publishedDate":"2022-04-14T13:26:13Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/51af6a870cce449eb75b0345feebaebb/2ef0f894055b4bb69123b2a27fa2d379.jpeg","name":"sanposan","profileUrl":"https://sketchfab.com/kaeruha"},"rigged":false,"slug":"-274893238488","sourceUrl":"https://sketchfab.com/3d-models/00e67ce55e684bde93dee333f1dcbdae","stats":{"viewCount":8},"tags":["scaniverse"],"vertexCount":3724},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":[],"description":"The god Fukurokuju (福禄寿), another Shichifukujin, has his origins in China. It is believed that he used to be a hermit during the Chinese Song dynasty, distinguished for being a reincarnation of the Taoist god Hsuan-wu. He is the god of wisdom, luck, longevity, wealth and happiness. This god receives certain credits, such as being one of the Chinese philosophers who could live without eating (breatharian).","downloadable":true,"embedUrl":"https://sketchfab.com/models/e37427feac8f4753a035d545ff73298d/embed","fileSize":16681372,"free":true,"id":274894283623,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/e37427feac8f4753a035d545ff73298d/images/625ba18f177d483fa8a7a9d65a553391.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/e37427feac8f4753a035d545ff73298d/images/ece5a6f3a47e479ab1371158c9fd4995.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/e37427feac8f4753a035d545ff73298d/images/9fd1be57c1c143b184346aff1ac6c684.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/e37427feac8f4753a035d545ff73298d/images/2c111a1559d1441f9ade3c3a5767811a.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/e37427feac8f4753a035d545ff73298d/images/8010b185df08484c8e172935e583a307.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/e37427feac8f4753a035d545ff73298d/images/9fd1be57c1c143b184346aff1ac6c684.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2019-02-08T07:12:13Z","modelUpdatedTime":"2019-02-08T07:12:13Z","name":"Fulushou 32fbx","originSource":"SKETCHFAB","packageId":"e37427feac8f4753a035d545ff73298d","polygonCount":532900,"publishedDate":"2019-02-08T07:12:13Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/51af6a870cce449eb75b0345feebaebb/2ef0f894055b4bb69123b2a27fa2d379.jpeg","name":"jkscott","profileUrl":"https://sketchfab.com/jkscott"},"rigged":false,"slug":"fulushou_32fbx-274894283623","sourceUrl":"https://sketchfab.com/3d-models/e37427feac8f4753a035d545ff73298d","stats":{"viewCount":5},"tags":null,"vertexCount":266569},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","orange","brown","black","gray","red","white","blue"],"description":"Cones Pack 003
\n\nThis pack includes 04 road cones. All the models included are PBR.
\n\nAll Kuimi Models are originally created in Blender 3D / Cycles Render.
\n\nOur Team is made by professional designers and 3D artists, and we are working hard to give the best result possible to our models in an accessible price!
\n\nAll Kuimi models are accurately scaled ready to be used in your scene (no cameras, no lighting, just the model in the center of the 3D space).
\n\nPreview Images rendered in Blender using Cycles Render (Please, note that the scene and lighting or anything that is not the model are not included).
\n\nAll designs and arts in our models are made from scratch by our designers, including Logos, and general designs, there are no copyrighted brands, logos or any kind of resources.
\n\nGEOMETRY
\n\nModel 4
\n\nModel 3
\n\nModel 2
\n\nModel 1
\n\nABOUT THE MODEL
\n\nFILE FORMATS
\n\nTEXTURES (4096 x 4096 and 2048 x 2048)
\n\nBEFORE PURCHASE
\n\nPlease, consider downloading one of our free 3d Models, and check if everything Works Well in your software, using the native files or Universal Files (OBJ, FBX). Also check the quality of the model!
\n\nPINK MODEL ERROR!!
\n\nIf you are using a .Blender File, and the model was loaded pink, it means that the software could not find the correct path for the textures! \nplease try to use “File > External Data> find missing files” to find the correct path for the textures (it should not happen, but if happens please contact us to solve the problem in the asset)
\n\nQUESTIONS
\n\nIf you have any question about how to use or setup the model, report something wrong, or make some request, please contact us via support!
\n\nThank you!
\n\nKUIMI 3D MODELS
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\n\nThis bundle is modeled in 3dsmax 2018, but the 2015 version is also provided for your comfort.
\n\nThe products includes 20+ different models. All the models are low-poly (game-ready), fully unwrapped and are materialized in substance painter. The quality of the materials are AAA.
\n\nScene properties:
\n\nThe scene includes more than 100 parts which are completely set up for rendering.
\n\nTextures:
\n\nPBR materials (Base color, roughness, metalness, height, normal, self illumination). All textures are in 2K format (2048*2048). Some parts are in different variations of materials with full texture set. All objects are ready to change in material, like color, reflection, etc... .
\n\nSamples:
\n\nJust send me a message DON'T FORGET TO CHECK OUR OTHER BUNDLES
\n\nFollow us and wait for other products
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