Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
project that requires quality art gallery showroom
interior with furniture and 28 high resolution paintings.
The asset is modular so you can easily edit or make
your own variants.
You can make room smaller or bigger, add doorways
and additional rooms as you see fit.
\nAsset supports Standard (built in) render pipeline.
\nWorks on mobile devices.
\n
\n\nAsset information:
\n\n44 unique assets listed below:
\n3 floor tiles
\n4 roof tiles
\n3 walls
\n28 paintings
\n1 door
\n1 barrier rope
\n1 barrier stand
\n1 sofa
\n1 sofa pillow
\n1 lens flare object
\n\n1 demo scene with 4 2048x2048 lightmaps and 1 reflection probe
\n1 Scene with all prefabs
\n43 separate fbx models
\n44 prefabs
\n65 textures total , 64 in PNG format and one in TGA format
\n49 materials
\n\nDetailed information
\n\nMeshes and polycounts:
\nfloor_tile_01 - 2 tris, floor_tile_02 - 6 tris, floor_tile_03 - 14 tris
\nroof_tile - 82 tris,roof_tile_lights - 588 tris, roof_tile_lights_corner - 588 tris
roof_tile_lights_end - 760 tris,wall - 4340 tris, wall_corner - 7914 tris
\nwall_gate - 4364 tris, sofa - 9852 tris, sofa_pillow - 6640 tris, door - 1352 tris
\nbarrier_rope - 1216 tris, barrier_stand - 992 tris, painting_1 - 170 tris
\npainting_2 - 178 tris, painting_3 - 170 tris, painting_4 - 162 tris
\npainting_5 - 170 tris. painting_6 - 186 tris, painting_7 - 178 tris
\npainting_8 - 170 tris, painting_9 - 258 tris, painting_10 - 258 tris
\npainting_11 - 250 tris, painting_12 - 258 tris, painting_13 - 130 tris
\npainting_14 - 138 tris, painting_15 - 122 tris, painting_16 - 130 tris
\npainting_17 - 250 tris, painting_18 - 178 tris, painting_19 - 178 tris
\npainting_20 - 170 tris, painting_21 - 186 tris, painting_22 - 162 tris
\npainting_23 - 170 tris, painting_24 - 170 tris, painting_25 - 170 tris
\npainting_26 - 178 tris, painting_27 - 170 tris, painting_28 - 178 tris
\n\n\nTextures and resolutions:
\n1 Normalmap 256x256
\n1 Normalmap 256x256
\n1 Normalmap 1024x1024
\n4 Normalmaps 2048x2048
\n3 Normalmaps 4096x4096
\n3 Textures 256x256
\n1 Texture 1024x1024
\n15 Textures 2048x2048
\n9 Textures 4096x4096
\n\n\npainting_1 - 2656x1494, painting_2 - 2400x3600
\npainting_3 - 3024x4032, painting_4 - 3024x4032
\npainting_5 - 2072x2590. painting_6 - 3024x4032
\npainting_7 - 4032x3024, painting_8 - 3024x4032
\npainting_9 - 3024x4032, painting_10 - 3024x4032
\npainting_11 - 3024x4032, painting_12 - 3024x4032
\npainting_13 - 3024x4032, painting_14 - 3024x4032
\npainting_15 - 3024x4032, painting_16 - 4032x2349
\npainting_17 - 2400x1601, painting_18 - 2400x1059
\npainting_19 - 5888x3216, painting_20 - 2400x1600
\npainting_21 - 2400x1600, painting_22 - 2400x1600
\npainting_23 - 2400x1600, painting_24 - 2400x1800
\npainting_25 - 2400x1350, painting_26 - 2400x1351
\npainting_27 - 2048x1536, painting_28 - 5312x2988
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A dockyard terminal environment pack suited to be used in your game for constructing a harbor, a terminal, dockyards, warehouses, and ultimately for a container terminal as showcased in the screenshots! Makes a great addition to the warehouse package!
Contains tons of high-quality low poly assets ready to use for your game!
Two sample scenes for showcasing the individual assets as well as their use are included (Scene from screenshot IS included.)
[UR Pack] -> More info in the \"About\" section on the publisher profile.
CONTENT:
524 Game Ready Assets and tons of prefabs! - Assets for a dockyard environment including crane, buildings, containers and accessories. - Street elements and modular pieces of larger building structures. - Props including signs, lights, metal structures and more.
PERFORMANCE:
Textures range from 512x512 up to 4k!
Tris range from 2 all the way up to 12000 for the detailed assets with high mesh complexity like the large crane.
Shader and water effects from screenshots not included!
If you have any questions feel free to ask them! Contact: immortal.factory@worlq.com
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\nDevelopment Thread
Paid upgrade available - 25$
\nRocky Hills Environment - Mega Pack
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
Compatibility
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
• Main pipeline
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
• CTI shaders
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
\n• Unique cliff meshes with 4 LOD levels
\n• Modular boulders with 4 LOD levels
\n• 346 prefabs total (optimized meshes, merge prefabs and more)
\n• 355 models
\n• A variety of ground tiles for summer, fall, and winter
\n• Unique wood texture tiles
\n• Unique 4k tree bark texture with roots
\n• 16 particles
\n• 1 shader for snow cover
\n• Mesh and ground splats including snow
\n• Summer, fall and winter seasons for all assets
\n• 46 trees and 63 bushes
\n• High-quality grass models with variations and wind including \"terrain versions\"
\n• All trees and plants have realistic wind
\n• 7 Example scenes with 4 terrains, one big terrain map
• Updates V 2.1
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019
\n• Fixed stick pile models and dead stump, extra poly added
\n• Added 2 golden fall texture versions of the beech leaves
\n• 22 golden version of the beech trees and bushes added
\n• Removed the custom moss shader as it wasn't working for Unity 2019
\n• Minor texture changes and small improvements
Polycount and texture specifications:
• Total triangle count of a prefab (all LODS)
\n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
Cliffs and rocks:
- BoulderRHE: 922 triangles
\n- CaveRHE: 1145 triangles
\n- GenericCliffARHE: 4158 triangles
\n- GenericCliffBRHE: 2814 triangles
\n- GenericCliffCRHE: 4756 triangles
\n- GenericCliffDTopRHE: 2912 triangles
\n- ModularCliffARHE: 8212 triangles
\n- ModularCliffBRHE: 7348 triangles
\n- ModularCliffCRHE: 11084 triangles
\n- ModularCliffERHE: 2772 triangles
\n- LowRockMediumRHE: 1817 triangles
\n- RockDetails All: 490 triangles
\n- RockMediumBRHE: 1804 triangles
\n- RockMediumCRHE: 702 triangles
\n- IrregularStones All: 6170 triangles
Props:
- GenericTree_TrukRoots: 10314 triangles
\n- GroundSplatBRHE01: 4969 triangles
\n- GroundSplatBRHE02: 4250 triangles
\n- GroundSplatBRHE03: 7407 triangles
Vegetation
- BeecthTree01Summer: 8278 triangles
\n- BeecthTree02Summer: 27067 triangles
\n- BeecthTreeOldSummer: 44180 triangles
\n- GenericTreeSummer01: 23106 triangles
\n- BeechBushDSummer: 7703 triangles
\n- GenericBushASummer: 988 triangles
\n- GrassASummer01: 180 triangles
\n- FlowersA_Summer: 60 triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps)
\n(Number of textures counting only the albedo for each material):
\n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats
\n- 2k Textures: 56 Including ground tiles and smaller atlases
\n- 4k Textures: 13 Including large atlases, props and trees
General Information
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!!
\n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall!
\n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
Setup Instructions
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine.
\n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones.
\n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For additional assets also consider visiting:
\nRocky Hills Environment - Light Pack (FREE)
\nRocky Hills Ground Textures - With Vegetation
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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\n\nThis is PBR sci fi panels pack. The file includes 10 models in real world scale (100cm x 200cm - 50cm x 50cm). It comes in following formats:
\n\n.blend
\n\n.fbx
\n\n.obj
\n\n.dae
\n\nThe blender file has the shaders set up, so it's ready to render using Cycles.
\n\nIt also comes with set of 4K .png maps:
\n\nbase color
\n\nroughness
\n\nambient occlusion
\n\nnormal
\n\nmetallic
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-- For more free additions to the pack, please leave a review with a description of the variations you would like added --
Works well with the Modular Alien Environment pack
Each model is setup to accept almost any type of tiling materials or textures. You can change the color or textures of each model or the entire set altogether. They are currently setup with PBR materials, but are also fine with non-PBR.
Every model has its first UV set equally scaled to maintain a consistent texel density no matter what material you choose and their second UV channel is setup for proper light bakes or specific texture work.
Included in this set are the following:
- 80 floor, platform and stair pieces
- 105 wall pieces (flat, hex and tube shaped)
- 58 ceiling pieces
- 34 trims
- 108 barrier type pieces (gates, pillars, railings)
- 28 duct pieces
- 150 decorative pieces (pipes, panels, machines, lights and more)
- 4 2k tiling texture sets
- 3 CS scripts (door opening, platform sliding and hovering sculpture)
Ceiling/floor pieces average 500 verts per 2x2 meters. Walls average 2000 verts per 2x3 m. Decorative pieces are 200-12000 verts.
The top-down and interior level samples are included in the pack. The character controller and 2018 demo scene is not, though.
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20 rooms assets + 350 unique interior assets
One texture (2048/1024/512/256/128px) and one material are used for the whole set
191 k triangles full set
Room types: backyard / bathrooms / bedrooms / children's rooms / gym / kitchen / laundry / living rooms / office / patio / playground / yoga room
Interior props: cabinets, beds, sofa, tables, chairs, plants, paintings, kitchen appliances, refrigerator, interior appliances, household appliances and much more! You can create any room, any apartment/house with this set!
Can be used for games, rendering, advertising. The pack allows you to build any interior to your liking!
Renders made in Blender. You can see Unity screenshots in the Media section as well.
And also you can download Rooms/Apartment/Interiors here:
Low Poly Apartments Interiors Pack
Low Poly Retro Vintage Rooms Interiors
Low Poly Retro Vintage Rooms Interiors 2
Low Poly Retro Apartments Interiors Pack
Mega Pack Apartments Interiors
Follow us for for more great content
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Don't miss out on release discounts!
Sign up to our Synty Asset Store Newsletter
Synty Studios™ Presents -
An absolutely massive low poly asset pack to build your dream game! No need to scour the store looking for packs that match, this is an extremely comprehensive asset pack for all your military needs.
Modular sections are easy to piece together in a variety of combinations.
OVER 1500 Detailed prefabs are included with this pack.
◼ Key Features ◼
- Fully Modular Weapon System
- Super Customizable Characters
- Desert Themed Buildings and Environments
- Buildings have enter-able Interiors!
- Full Military Arsenal!
- Includes a MASSIVE demo scene - (Character poses indicative only)
◼ Assets ◼
Characters (x23)
- Bomb suit Male, Civilian Female 01, Civilian Female 02, Civilian Male 01, Civilian Male 02, Contractor Female 01, Contractor Male 01, Contractor Male 02, Ghillie suit Male, Insurgent Female 01, Insurgent Female 02, Insurgent Male 01, Insurgent Male 02, Insurgent Male 03, Insurgent Male 04, Insurgent Male 05, Leader, Pilot Female 01, Pilot Male 01, Soldier Female 01, Soldier Female 02, Soldier Male 01, Soldier Male 02.
- Plus x10 Soldier Preset Characters
Character Attachments (x169)
- Backpacks, Beards, Hair, Hats, Helmets, Pouches, Weapon Accessories, etc.
Vehicles (x27)
- Tanks, APCs, Helicopters, Jets, Trucks, Vans, Cars, Motorbike etc
Vehicle Attachments (x56)
- Aerials, Cloth, Containers, Canopies, Armor, Lights, Flares, etc
Weapons (x20)
- Pistols, Shotgun, LMGs, Rifles, ARs, Rocket Launchers, Knives, Grenades/Explosives etc
Weapon Attachments (x84)Weapons (x20)
Bi-pods, Flashlights, Fore-grips, Muzzle Breaks, Suppressors, Rails, Under-barrels, Scopes, Cross-hairs, etc
Modular Weapon Pieces (x92)
- Fully modular weapon parts including Barrels, Bodies, Grips, Hand-guards, Handles, Iron-sights, Magazines, Rails, Stocks, Triggers, etc
Modular Weapon Presets (x14)
- Heavies, AR's, SMG's, and Snipers
Buildings, with interiors (x197)
- Shops, Village Houses, Doors, Ruins, Monuments, Tents, Barracks. Hangars, Guard Towers, Oil Rigs, Pipelines etc
Environment (x114)
- Bushes, Cacti, Grasses, Ferns, Flowers, Trees, Roads (Dirt and Paved), Grounds, Sand Dunes, Pebbles, Rocks, Mountains, Ruins, Helipad, Runway, Sidewalks, etc
Props (x626)
- Aircons, Ammo, Antenna, Barrels, Barriers, Baskets, Beds, Blood pools, Books, Boxes/Crates, IEDs/Explosives, Carts, Chairs, Tables, Shop Items, Pipes, Electronics, Fences/Walls, Gym Equipment, IEDs, Lights/Lamps, Money Stacks, Plates/Pots, Powerboxes/Powerlines, Rubbish/Debris, Sacks, Satellite Dishes, Statues, Wardrobes/Lockers, Water Tanks, Missile/Launchers, Radios, Radar, Military Control Rooms, Oil Pipelines/Tanks/Pumps, Rugs, Signs, Posters, Flags, etc
Items (x39)
- Battery, Binoculars, Book, Bullets, Cans, Canteen, Cigarette, Clipboard, Crowbar, Earmuffs, Masks, Goggles, Laptop, Food, Pencil, Pouches, Sunglasses, Tape, Radios, etc
FX and Decals (x31)
Bullet Hit Decals, Blood Splatter, Dusts, Smokes, Fires, Gunshots, Explosions, Jet Booster, etc
◼ Compatibility ◼
- Support Universal Render Pipeline (URP) - URP Guide Here for Custom Shaders
- Characters are setup to work with Mecanim (no animations included in this pack)
- Free Mixamo animations can be used on our characters - Mixamo Tutorial
Follow us for updates and news
Email | Facebook | Tutorials | Discord | Newsletter
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Just drop any of the mini golf hole prefabs into the project hierarchy to include a hole into your scene. Each hole is under 500 triangles.- 4 Demo scenes
- 222 FBX
- 250 Prefabs
- 146 Textures
Type : Albedo ,Metalic ,Normal and Emissive Map
Size : 512- 2048
- Building parts and foliage have 2 LOD's.
- Captured video with Unity Third Person Character (Youtube)
Info
*This package contains 3D art only, no rigs, scripts or music.
*All screenshots and videos are captured on PC build using HDPR(2020.3.5f1).