MapleTreeAutumn00

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Author name
Stephanie Chergi
Source
Unity Asset Store
Polygon Count
1,952
Release Date
2017-06-06
License
Standard Unity Asset Store EULA
Package price
$ 10
Summer and Autumn LoD Trees
4 Assets

Package Overview

For any questions, comments, or suggestions, please email me at alaskandesign@gmail.com

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Prefabs
======================

Package contains four prefabs of trees

-- MapleTree00
-- MapleTree01
-- MapleTree00Autumn
-- MapleTree01Autumn


These can be found in Assets/LoDTreeAssets/Prefabs.
Drag any of these into the scene to place.

Each Prefab contains 3 Levels of Detail.

MapleTree00 and MapleTree01 are summer trees.

MapleTree00Autumn and MapleTree01Autumn are autumn trees.



Prefab MapleTree00 contents
=================================

Meshes:
* mapleTree00_LOD00 : 1952 tris
* mapleTree00_LOD01 : 1467 tris
* mapleTree00_LOD02 : 884 tris

Material:
* bark_maple_mat
* leaves_maple_mat

Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map

* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map



Prefab MapleTree01 contents
=================================

Meshes:
* mapleTree00_LOD00 : 1829 tris
* mapleTree00_LOD01 : 1468 tris
* mapleTree00_LOD02 : 982 tris

Material:
* bark_maple_mat
* leaves_maple_mat

Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map

* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map



Prefab MapleTree00Autumn and MapleTree01Autumn contents
=================================

Meshes:
MapleTree00Autumn and MapleTree01Autumn use the same meshes as MapleTree00 and MapleTree01, respectively

Material:
* bark_maple_mat
* leaves_maple_autumn_mat

Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map

* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_autumn_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map

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