\n\n54 separate fbx lowpoly models \n3 prefabs \n1 diffuse texture 2048x2048(atlas for all objects \n1 material \n3 scenes with lightmap(unity 5.5 ready)
\n\n\nAlso: \n3 prefabs with combined meshes and 3 materials with lightmaps as separate textures for mobile.
\nThe City Park Exterior Props package contains assets required for set dressing a park environment, as well as 2 demo scenes utilizing most of the assets in the package. \n
\n\n
\nPost processing profiles provided for day & night scenes\n
\n\n
\n7 Trees with LOD's\n
\n\n
\n160+ Models (fbx)\n
\n\n
\n200+ Prefabs\n
\n\n
\n8 Environmental Particle Effect Prefabs\n
\n\n
\n188 Universal Materials (Tiling textures). Design your own prefabs with different material options to match your needs. \n
\n\n
\n1 Skydome Shader. Similar to the procedural sky, but has options for moving clouds.\n
\n\n
\n1 HDRP water shader made with shader graph. The package by default uses standard Unity and the standard material with an offset textures script.\n
\n\n
\n2 Demo Scenes (Day & Night)\n
\n\n
\nPackage Prefabs:\n
\n\n
\n1 Ashtray\n
\n
\n3 Barrier Spheres\n
\n
\n2 Basketball Courts\n
\n
\n1 Basketball Hoop\n
\n
\n1 Bell\n
\n
\n31 Benches\n
\n
\n3 Bike Racks\n
\n
\n2 Boats\n
\n
\n1 Bridge\n
\n
\n1 Cement Fence Post\n
\n
\n2 City Park Signs\n
\n
\n4 Cement Pillars\n
\n
\n3 Cement Stairs\n
\n
\n1 Disposal Bins\n
\n
\n3 Docks\n
\n
\n3 Drinking fountains\n
\n
\n4 Fences\n
\n
\n3 Fountain Area Circles\n
\n
\n3 Garbage Bins\n
\n
\n1 Garden Island Set\n
\n
\n1 Garden Liner Set\n
\n
\n1 Light Ray\n
\n
\n1 Monkey Bars\n
\n
\n1 Grill\n
\n
\n5 Pathway Sets\n
\n
\n1 Pavilion\n
\n
\n1 Payphone\n
\n
\n1 Picnic Table\n
\n
\n1 Pillar Dome\n
\n
\n1 Playground Container\n
\n
\n2 Shelters\n
\n
\n2 Slides\n
\n
\n1 Recycling Bin\n
\n
\n1 Seesaw\n
\n
\n5 Small Lights\n
\n
\n1 Small Round Cement Base\n
\n
\n1 Spinning Wheel\n
\n
\n5 Street Lights\n
\n
\n1 Sunbathing chair\n
\n
\n1 Swing Set\n
\n
\n3 Water Fountains\n
\n
\n1 Water Fountain Center Design\n
\n
\n1 Water Pump\n
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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895986724,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/Screenshots/steak_floor03_metal02_1X5_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5/steak_floor03_metal02_1X5.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor03_metal02_1X5.obs.glb","name":"steak_floor03_metal02_1X5","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":10,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor03_metal02_1x5-274895986724","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":1},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","cyan"],"description":"Modular collection of Sci Fi styled building parts. \n \nCurrently at 5732 prefabs, and 1168 meshes. \n \nBuild out futuristic levels for your Sci Fi games. Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895986972,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/Screenshots/steak_floor08_metal01_1X5_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5/steak_floor08_metal01_1X5.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor08_metal01_1X5.obs.glb","name":"steak_floor08_metal01_1X5","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":10,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor08_metal01_1x5-274895986972","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":3},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":1,"name":"Architecture","slug":"architecture"}],"colors":["black","orange","white","cyan","gray","yellow"],"description":"Welcome to Tiny City! \n\n A colorful and practical lowpoly city pack where you can unleash your creativity and make your city game come alive! \n\n The pack contains several models of buildings, streets, cars and modular accessories, as well as a model scene to help you get inspired and create your own version of Tiny City! \n\n All model UVs were neatly organized to make it easy for you to customize their colors! \n\n • 95 3D Models \nAll of them have 2048 x 2048 Color, Metal and Roughness Maps \n\n • 125 Prefebs \n\n • 126 Materials \n\n • 6 Large commercial building models \nAverage tris: 3846 ~ 15537 \nAverage vertex: 2392 ~ 7973 \n\n • 7 Medium Commercial building models \nAverage tris: 1389 ~ 49608 \nAverage vertex: 713 ~ 2800 \n\n • 9 Small Commercial building models \nAverage tris: 163 ~ 13530 \nAverage vertex: 91 ~ 7108 \n\n • 4 Large Residential building models \nTwo with color variations (4 each) \nAverage tris: 1410 ~ 3456 \nAverage vertex: 884 ~ 2370 \n\n • 4 Medium Residential building models \nTwo with color variations (4 each) \nAverage tris: 1110 ~ 11588 \nAverage vertex: 762 ~ 6250 \n\n • 4 Small Residential building models \nTwo with color variations (4 each) \nAverage tris: 714 ~ 1329 \nAverage vertex: 91 ~ 7108 \n\n • 24 road and sidewalks models \nOne of them with 2 color variations \nAverage tris: 2 ~ 540 \nAverage vertex: 4 ~ 290 \n\n • 20 City decoration models \nTwo with color variations (2 each) \nAverage tris: 92 ~ 1704 \nAverage vertex: 64 ~ 863 \n\n • 13 Nature models \nTwo with color variations (2 each) \nAverage tris: 2 ~ 3400 \nAverage vertex: 4 ~ 1750 \n\n • 4 Car models \nEach with 6 color variations \nAverage tris: 4200 ~ 4870 \nAverage vertex: 2200 ~ 23105 ","id":274901597152,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_20.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_50.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_80.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_110.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_140.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_170.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_200.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_230.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_260.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_290.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_320.webp"},{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Screenshots/Crosswalk_2_3_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3/Crosswalk_2_3.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-03T15:44:03Z","modelUpdatedTime":"2022-09-02T07:57:39Z","modelUrl":"https://models-cdn.yahaha.com/168521/Crosswalk_2_3.obs.glb","name":"Crosswalk_2_3","originSource":"ASSET_STORE","packageId":"168521","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8f62b480-f409-4ecc-87cf-1db9b10a9af6.webp","name":"Tiny City"},"polygonCount":194,"publishedDate":"2020-05-27T14:15:14Z","publisher":{"id":"47722","name":"Beta Games & Tech","url":"http://www.betagametech.com"},"rigged":false,"slug":"crosswalk_2_3-274901597152","sourceUrl":"https://assetstore.unity.com/packages/slug/168521?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","cyan","blue"],"description":"Modular collection of Sci Fi styled building parts. \n \nCurrently at 5732 prefabs, and 1168 meshes. \n \nBuild out futuristic levels for your Sci Fi games. Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895983357,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/Screenshots/steak_floor11_metal02_1X5_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5/steak_floor11_metal02_1X5.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor11_metal02_1X5.obs.glb","name":"steak_floor11_metal02_1X5","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":10,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor11_metal02_1x5-274895983357","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":0},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","cyan"],"description":"Modular collection of Sci Fi styled building parts. \n \nCurrently at 5732 prefabs, and 1168 meshes. \n \nBuild out futuristic levels for your Sci Fi games. Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895982885,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/Screenshots/steak_floor04_metal01_1X5_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5/steak_floor04_metal01_1X5.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor04_metal01_1X5.obs.glb","name":"steak_floor04_metal01_1X5","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":10,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor04_metal01_1x5-274895982885","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":1},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","gray","black"],"description":"
This pack contains 73 low poly modules with 2048/2048 detailed textures (diffuse normal displace specular). Modeled in 3D Studio Max and rendered in VRay 3.5.\nThe assets can be used in landscape/garden design projects and are also suitable for use in game projects.\nEasy to use and very fast results!\nGood enough for close up shots!\nThis 3D model is an original creation of mine based on my own knowledge and research. Any similarities with existing designs, products or concepts is purely coincidental.
This pack contains 73 low poly modules with 2048/2048 detailed textures (diffuse normal displace specular). Modeled in 3D Studio Max and rendered in VRay 3.5.\nThe assets can be used in landscape/garden design projects and are also suitable for use in game projects.\nEasy to use and very fast results!\nGood enough for close up shots!\nThis 3D model is an original creation of mine based on my own knowledge and research. Any similarities with existing designs, products or concepts is purely coincidental.
","id":274897880258,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/Screenshots/coblestone2_alley1_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1/coblestone2_alley1.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-30T00:39:49Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/841029/coblestone2_alley1.obs.glb","name":"coblestone2_alley1","originSource":"CGTRADER","packageId":"841029","polygonCount":662,"publishedDate":"2023-04-30T00:39:49Z","publisher":{"avatar":null,"name":"albertobutarin"},"rigged":false,"slug":"coblestone2_alley1-274897880258","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/landscape-pathways","stats":{"viewCount":1},"tags":["pathway","alley","paving","bridge","river","lake","water","terrain","garden","landscape","backyard","rocks","stones","cobblestone","bushes","trees","grass","wood","bricks","exterior"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["cyan","gray"],"description":"The Sewer/Underground Modular Pack is a modular pack of different sub modules that can be used for building an underground or transition type of levels for FPS/3rd Person Action or Horror games !\n\n
\n==> Added HDRP 6.9+ and 7.2+ support (Please read the couple HDRP notes below !)\n\n
\n==> NOTE : adding support packages for HDRP in the main package will increase it's size a lot. In order to keep the package at lowest possible size, users will have to use Unity 2018.x in order to download the Standard Pipeline version of the pacakge, Unity 2019.2 to download HDRP 6.9.x and Unity 2019.3 to download the HDRP 7.2.1 version of the package. If you still want to use the standard version in Latest Unity, please download the package using 2018.x and then open the project with newer version of Unity !\n\n
\nIt contains:\n \n * 6 sub sets with different look\n * 1 set of common modular parts\n * 1 set of modular walking platforms\n * 2 sets of Pipes\n * 1 set of Props\n * Cracks and Grunge decals\n\n \n * Post Processing Stack v2.0 - (Standard Pipeline only) A bunch of post processing assets to be used with the \"Post Processing Stack v2.0\", are provided !\n\n * PBR setup using Metal-Smoothness workflow. Many of the objects are using custom painted textures while others are using common materials like bricks and concrete.\n\n * All textures - 2048 x 2048\n\n * There are some common materials like:\n - bricks\n - concrete\n - ground tiles\n - wall tiles\n\n
You can use any of the sub modules to create a separate scene or to combine them in one scene by using transition tiles as in the demo scene included in the pack!\n\n
NOTE : The screenshots are captured straight from the game - \"Post Processing Stack v2.0\" is used for color correction for Standard Pipline and a few screenshots showing HDRP are also available!\n\n
NOTE : HDRP post-processing differs from the Standard package. It is pre setup and available in the demo scene !\n\n
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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895986732,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/Screenshots/steak_floor03_plastic01_1X5_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5/steak_floor03_plastic01_1X5.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor03_plastic01_1X5.obs.glb","name":"steak_floor03_plastic01_1X5","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":10,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor03_plastic01_1x5-274895986732","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":2},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","blue"],"description":"Modular collection of Sci Fi styled building parts. \n \nCurrently at 5732 prefabs, and 1168 meshes. \n \nBuild out futuristic levels for your Sci Fi games. Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895977995,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/Screenshots/steak_floor09_plastic01_1X5_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5/steak_floor09_plastic01_1X5.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor09_plastic01_1X5.obs.glb","name":"steak_floor09_plastic01_1X5","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":10,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor09_plastic01_1x5-274895977995","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":3},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":5,"name":"Art & History","slug":"art-history"}],"colors":["black","gray"],"description":"This package features a highly modular, phisically based, AAA, high detailed Medieval Town. It contains everything to create an old, realistic medieval town or village with over 170 prefabs. Moreover with the modular building elements you are able to create any kind of house you want with over 50 house element prefabs.\n
This is an environment pack meant to build strongholds, castles & medieval villages.
With near 2000 prefabs and a big bunch of assets you can build your fortified town with basics or advanced prefabs depending on the customization level desired. With the texture & material libraries you can modify the lookup of the pieces to make them fit the best with your game lookup.
The pack comes with a big “Props & Decoration” library including wood trunks, carpets, fabric, flags, frames, furniture, containers, barrels, libraries, boxes, piles, sacks, lighting assets, vessels, weapons, shields, books, tools, particle effects, and more.
Also included tiled streets & walls to work easily creating the city floor and set of grid-fit house building assets.
There are some free content included in the pack (some nature assets from Essential Terrain Pack, texture libraries, shader libraries & Top/Down control scripts, and others).
With the Stronghold Pack library of assets and using the free additional content you can build a playable Top/Down or FPS style level like the demo scene included in the pack.
If you want to know more about this pack check out the upper “Extended Info” link.
If you liked the package please let me know your opinion rating the asset and writing a review, thanks!
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A collection of 18 low polygon miniature golf holes from course 1. Just drop any of the mini golf hole prefabs into the project hierarchy to include a hole into your scene. Each hole is under 500 triangles.
Package Contents:
- 18 mini golf hole models in the .fbx file format
- 18 mini golf hole prefabs
- Holes with animations are included in prefab
- 512x512 wall texture map in (.png)
- 512x512 ground texture map in (.png)
- 512x512 rock texture map in (.png)
- 256x256 goal texture map in (.png)
- 256x256 flag texture map in (.png)