• Textures are up to 4K & PBR with the following set of maps: Albedo (RGB) Transparency (A), Metallic (R) Smoothness(A), Normal, AmbientOcclusion, Height (where applicable), Emission (where applicable)\n
\n\n
• Prefab workflow: Prefabs for each object already set up & ready to go
\n\n
• Custom collision meshes where needed
\n\n
• Example scenes with day & night lighting, post processing and a basic first person controller included
\n\n
• Can be upgraded to HDRP with Unity's own material upgrader as the vast majority of meshes uses the Standard Shader (decal & glass materials need to be set up manually, but unlike the built-in pipeline HDRP features shaders for these things out of the box). Please note: There are currently no dedicated versions for the SRPs included.
\n\n\n
• This pack is intended for high-end hardware, but can be optimized e.g. by reducing texture resolutions to something smaller than 4K. Please use Linear color space.
\n\n
• It is recommended to use ProGrids or a similar tool to make the most of the modularity.
\n\n
Total mesh count: 247 \nTotal prefab count: 286 \nHighest texture resolution: 4096 x 4096 pixels \nPolycount range: 1 - 14352\n
Who doesn't like to look through old stuff and get nostalgic?
\n
This package is a versatile modular kit to build any kind of attic, from warm and comfortable to cold and creepy, large and small. It is highly modular and packed with a huge variety of highly detailed AAA-quality props. A set of modular exterior wall- and roof-meshes as well as a background tree are included as a bonus.
\n\n
• 95+ modular meshes: Walls, floor, roof etc. easily snap to the grid
• Textures are up to 4K & PBR with the following set of maps: Albedo (RGB) Transparency (A), Metallic (R) Smoothness(A), Normal, AmbientOcclusion, Height (where applicable), Emission (where applicable)\n
\n\n
• Prefab workflow: Prefabs for each object already set up & ready to go
\n\n
• Custom collision meshes where needed
\n\n
• Example scenes with day & night lighting, post processing and a basic first person controller included
\n\n
• Can be upgraded to HDRP with Unity's own material upgrader as the vast majority of meshes uses the Standard Shader (decal & glass materials need to be set up manually, but unlike the built-in pipeline HDRP features shaders for these things out of the box). Please note: There are currently no dedicated versions for the SRPs included.
\n\n\n
• This pack is intended for high-end hardware, but can be optimized e.g. by reducing texture resolutions to something smaller than 4K. Please use Linear color space.
\n\n
• It is recommended to use ProGrids or a similar tool to make the most of the modularity.
\n\n
Total mesh count: 247 \nTotal prefab count: 286 \nHighest texture resolution: 4096 x 4096 pixels \nPolycount range: 1 - 14352\n
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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274896023967,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/Screenshots/steak_wall_rust01_window_2_glassopen_back_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back/steak_wall_rust01_window_2_glassopen_back.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_wall_rust01_window_2_glassopen_back.obs.glb","name":"steak_wall_rust01_window_2_glassopen_back","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":246,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_wall_rust01_window_2_glassopen_back-274896023967","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":2},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","gray","black"],"description":"
Before Reading the bellow text I suggest you to see the youtube showreel of this product
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Version Support : 2017.3.1f1 Lower or Higher versions
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Now you can purchase game ready unity version for Mad Laboratory Models pack with some extra features in unity as a gift . All the models are Low poly and every model has 2 Level of Detail (LOD) . The LOD0 of each model has quad structure and you can import them in other 3d applications and edit them as you want easily and LOD1 of each model has traingulated structure and lower amount of vertices and polys . Despite of the main 10 models I have put an Extra folder which contains some extra lowpoly and handy models and a substance folder which consists two of my precious procedural material with some useful controlablle parameters for windows fence and brick . The models are based on unity standards in unit, place of pivot, axis and each model has standard prefabs . when you download and unzip your product you will have just a signle unity project file and when you import this asset in your unity scene you will have the following content :
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Mesh Folder : your main 3d meshes as fbx . each mesh as two Level of detail so you will have totally 20 fbx files here.
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Maps Folder :Your main objects maps some of them are 1024x1024 and some are 2048x2048 and contains AlbedoTransparency, Normal, Opacity, AO, MetallicSmoothness and for some models Emission maps .
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Material Folder :Your main objects PBR unity materials .
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Prefab Folder : unity standard prefabs from all of your main models with 2 LOD and Colliders assigned to each .
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Mad Laboratory_models Pack.unity file : An unity scene that consist of all main 10 models in a straight line
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Demo.unity file :A castle room created with all the package content and consist of all the models in the package.
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Extra Folder :My gift to you and contains some extra models and materials for your work and consists of :
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Mesh Folder : about 10 extra Lowpoly meshes like walls and door and windows, fireplace, chair, Table and etc.
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Maps folder : Extra models maps
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Material Folder : Extra models PBR materials
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Prefabs Folder : Extra Models Standard prefabs with colliders
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\nProcedural_Materials Folder:consist of 2 of my precious procedural materials that are created in substance designer for Brick and windows Fence .
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And 3 PDF files from models catalogue and support mail to objects maual
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The polygon and Vertices number in the inforamtion of this product is the Average Polygon and Vertices For total of LOD1 and LOD0 of all the models
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What is new in Release 2.0 ( Halloween Release )
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21 new creepy lab objects added to pack
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Standard Materials for the objects
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High quality Textures with most optimized form of unwrapping
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Prefabs Folder updated with new models and collider assigned to them
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Demo scene updated with new added objects
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Standard Scene updated with new added objects
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What is new in Release 3.0\n-HDRP support
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No Price increase is done after updating\nyou will have my appreciate if you let me know your reviews .
Who doesn't like to look through old stuff and get nostalgic?
\n
This package is a versatile modular kit to build any kind of attic, from warm and comfortable to cold and creepy, large and small. It is highly modular and packed with a huge variety of highly detailed AAA-quality props. A set of modular exterior wall- and roof-meshes as well as a background tree are included as a bonus.
\n\n
• 95+ modular meshes: Walls, floor, roof etc. easily snap to the grid
• Textures are up to 4K & PBR with the following set of maps: Albedo (RGB) Transparency (A), Metallic (R) Smoothness(A), Normal, AmbientOcclusion, Height (where applicable), Emission (where applicable)\n
\n\n
• Prefab workflow: Prefabs for each object already set up & ready to go
\n\n
• Custom collision meshes where needed
\n\n
• Example scenes with day & night lighting, post processing and a basic first person controller included
\n\n
• Can be upgraded to HDRP with Unity's own material upgrader as the vast majority of meshes uses the Standard Shader (decal & glass materials need to be set up manually, but unlike the built-in pipeline HDRP features shaders for these things out of the box). Please note: There are currently no dedicated versions for the SRPs included.
\n\n\n
• This pack is intended for high-end hardware, but can be optimized e.g. by reducing texture resolutions to something smaller than 4K. Please use Linear color space.
\n\n
• It is recommended to use ProGrids or a similar tool to make the most of the modularity.
\n\n
Total mesh count: 247 \nTotal prefab count: 286 \nHighest texture resolution: 4096 x 4096 pixels \nPolycount range: 1 - 14352\n
This is an environment pack meant to build strongholds, castles & medieval villages.
With near 2000 prefabs and a big bunch of assets you can build your fortified town with basics or advanced prefabs depending on the customization level desired. With the texture & material libraries you can modify the lookup of the pieces to make them fit the best with your game lookup.
The pack comes with a big “Props & Decoration” library including wood trunks, carpets, fabric, flags, frames, furniture, containers, barrels, libraries, boxes, piles, sacks, lighting assets, vessels, weapons, shields, books, tools, particle effects, and more.
Also included tiled streets & walls to work easily creating the city floor and set of grid-fit house building assets.
There are some free content included in the pack (some nature assets from Essential Terrain Pack, texture libraries, shader libraries & Top/Down control scripts, and others).
With the Stronghold Pack library of assets and using the free additional content you can build a playable Top/Down or FPS style level like the demo scene included in the pack.
If you want to know more about this pack check out the upper “Extended Info” link.