Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n
\n Dungeon / Cave Environment Pack
\n Made for Unity 2018.4 + using the new HDRP Workflow
\n HDRP Textures
\n
\n What's in it, detailed:
\n
\n > 93 Dripstone Assets!
\n(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
-> 52 Rooms and Corridors!
\n Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
-> 28 Parts like bridges, ramps, pillars and such!
\n Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
-> 5 Cave Lamp Props you can use to ress up your scene!
\n(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
-> 15 Sounds & Ambiences
\n I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track.
\nThere are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
-> 7 Textures for water particles
\n(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> Bonus: 3 weird glowing Mushroom-Things!
\n(3 prefabs, Between 3 Lod Stages = 12 individual Models!)
-> A really big and cool looking Demo Scene for you to explore
(Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
Thats all in all:
\n 181 shiny and new 3D Assets!
\n937 individual Meshes! (Whew!)
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
\nRooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
Please note that this pack is made with the HDRP workflow in mind and may not work properly with other workflows due to the textures beeing setup for HDRP and reliance on HDRP subsurface scattering!
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
\nIMPORTANT HINTS:
\n You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset:
\n-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black at first. All you need to do to fix this is reassign the "Dripstone" SSSSettings template to all Dripstone Materials. I inlcuded a step-by-step guide in the project documentation!
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\n\nThis pack contains 31 lowpoly props, and building models.
\n\ncontent from this pack:\n1.BuildingPack(6 building variant)\n2.Road\n3.PropsPack01(8Smaller Props)\n4.PropsPack02(4Bigger Props)\n5.StroreLamps Pack(9 Variant)\n6.ElectricityPole\n7.Bike(With 3 color variant)\n8.Small plant\n9.Lantern(With 8 Variant)
\n\nVery suitable for downtown type environment,Suburban,or Outskirt town area\nSuitable for moody kinda vibe\nTextures files is archived named same as the models\nit has around 143K Tris total.
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This package is a part of Fantasy plants bundle (save 50%)
Support, URP and HDRP shaders are here:
Triangles counts:
Cacti1_1 - 37532 triangles
Cacti1_2 - 15226 triangles
Cacti1_3 - 3858 triangles
Cacti1_4 - 3822 triangles
Cacti2_1 - 6478 triangles
Cacti2_2 - 5514 triangles
Cacti2_3 - 6566 triangles
Cacti2_4 - 4002 triangles
CactiSmall_1 - 1014 triangles
CactiSmall_2 - 1032 triangles
DesertPlantsBush2_1 - 725 triangles
DesertPlantsBush2_2 - 725 triangles
DesertPlantsBush3_1 - 1402 triangles
DesertPlantsBush3_2 - 1072 triangles
DesertPlantsBush3_3 - 1095 triangles
DesertPlantsBush4_1 - 1091 triangles
DesertPlantsBush4_2 - 1091 triangles
DesertPlantsBush4_3 - 1553 triangles
DesertPlantsBushF_1 - 13504 triangles
DesertPlantsBushF_2 - 9382 triangles
DesertPlantsBushF_3 - 11342 triangles
DesertPlantsBushF_4 - 6634 triangles
DesertPlantsBushF_5 - 5364 triangles
DesertPlantsBushFSimple_6 - 1968 triangles
DesertPlantsBushRound_1 - 2276 triangles
DesertPlantsBushRound_2 - 2832 triangles
DesertPlantsBushRound_3 - 2142 triangles
DesertPlantsBushRound_4 - 1514 triangles
DesertPlantsBushRound_5 - 1536 triangles
DesertPlantsCu_1 - 15832 triangles
DesertPlantsCu_2 - 6144 triangles
DesertPlantsCu_3 - 3056 triangles
DesertPlantsCu_4 - 3652 triangles
DesertPlantsCuSimple_1 - 1144 triangles
DesertPlantsCuSimple_2 - 1016 triangles
DesertPlantsCuSimple_3 - 896 triangles
DesertPlantsDry_1 - 11010 triangles
DesertPlantsDry_2 - 11556 triangles
DesertPlantsDry_3 - 6548 triangles
DesertPlantsDryF_1 - 18500 triangles
DesertPlantsDryF_2 - 19378 triangles
DesertPlantsDryF_3 - 10794 triangles
DesertPlantsGrassCurl_1 - 112 triangles
DesertPlantsGrassCurl_2 - 112 triangles
DesertPlantsGrassCurl_3 - 112 triangles
DesertPlantsGrassF_1 - 160 triangles
DesertPlantsGrassF_2 - 124 triangles
DesertPlantsGrassF_3 - 96 triangles
DesertPlantsGrassLong_1 - 1656 triangles
DesertPlantsGrassLong_2 - 1224 triangles
DesertPlantsGrassLong_3 - 612 triangles
TreeDesert1_1 - 58034 triangles
TreeDesert1_2 - 31610 triangles
TreeDesert2_1 - 37308 triangles
TreeDesert2_2 - 24424 triangles
TreeDesert2_3 - 22492 triangles
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Regular Price $26!
Here is the three different diselpunk cars with 8192x8192 full PBR textures sets.
All of the doors and wheels are separated and movable.
Polygons counts:
Dieselpunk car 1 - 23824
Dieselpunk car 2 - 38650
Dieselpunk car 3 - 24837
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\n\nOptimized for :
\n\nFeatures:
\n\nIMPORTANT: Water visible on the screenshots is not included with the package.
\n\nAdditional formats: fbx, blend, unitypackage
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It fits very well on a devastated and/or desolated environment.
Very customizable package, go and play with the roation and scales of the assets in the way you prefer.
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- Lantern: LOD0: 5802 tris (3016 verts) and LOD1 2312 tris (1231 verts)
* Moth Particle system
* Materials: 2
- Paper Lantern: LOD0: 1196 tris (636 verts) and LOD1 284 tris (156 verts)
* Moth Particle system
* Materials: 1
- Rope 01: LOD0: 544 tris (250 verts) and LOD1 288 tris (152 verts)
* Materials: 2
- Rope 02: LOD0: 544 tris (280 verts) and LOD1 320 tris (168 verts)
* Materials: 1
- Rope 03: LOD0: 496 tris (256 verts) and LOD1 304 tris (160 verts)
* Materials: 1
- Tori: LOD0: 1080 tris (602 verts) and LOD1 324 tris (208 verts)
* Materials: 1
- Ryoubu Tori: LOD0: 3213 tris (1782 verts) and LOD1 1896 tris (1053 verts)
* Materials: 1
- Watern Lantern: LOD0: 258 tris (164 verts) and LOD1 90 tris (80 verts)
* Moth Particle system
* Materials: 2
- Some meshes UV mapping Ch1 (some overlaping for symmetry or part repeated) and Ch2 (No overlapping) for lightmap
- There is Individual High model prefab, low model prefab and Prefab with LOD
-- DEMO SCENE --
In Demos Scene show the model with LODs and individual model_low and model_high.
Currently in this scene has activate the PostFX ( Bloom), you can select de GameObject \"PostFX\" and deactivate or activate.
If you want to see the meshes more detailed, pulse \"Play\", you can Fly over the scene.
-- SCRIPTS --
The script called \"FlyCamera\" is free from unity forum post: https://forum.unity.com/threads/fly-cam-simple-cam-script.67042/
-- TEXTURES --
all meshes have PBR materials with Albedo, roughness, metallic, Ambient Occlusion, height, emissive (if required) and Normal Map.
Also contains the followings textures: Opacity mask (if required), Diffuse, Glossiness, Specular.
All texture are 4096x4096
-- FILES -- (para unity no y unreal no)
This compress file c
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Regular Price $26!
Here you can find a huge dwarven achitecture kit (include 80 meshes) which you can use to make your best dungeon or fortres.
Triangle counts:
Dwarven columns - 4200 tris
Dwarven column additional elements - 3300 tris
Dwarven details - 1900 tris
Dwarven floor elements - 2650 tris
Dwarven walls - 2160 tris
Dwarven wall elements - 790 tris
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Package Contain more 100 Atlas Textured unique objects