Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
-Custom terrain shader with global normal, color map, height blend, AO, distance based UV, close detail normal, etc. It uses Texture Arrays, so if you plan to use the shader please check if your target system supports it or not(on PC\\console shouldn’t be a problem, it’s a DX10 feature). Please note that this shader have been specifically tweaked for this terrain, it’s not a general purpose shader, you could certainly use it elsewhere but I would advise you to buy something else if you plan to do this. The shader is about 25-28% slower than the builtin 4 splat shader.
-A 2x2km terrain(can be upscaled if needed of course) in 4×4 chunks, 1k each for performance considerations(with albedo, roughness, AO, and normal map), optimized for gameplay(the slopes are minimized so even physics based games should be fine with it, and the areas are well separated, plays really well with occlusion culling)
-4 distant terrain objects with albedo, roughness, normal, height, 2k each, triangle count is around 4k, with a custom shader
-4 terrain textures with albedo, roughness, normal, height, and AO maps(2k each) The terrain itself uses a texture array but the textures are included as well
-3 photoscanned rocks(with 4 LODs, albedo, normal, roughness and AO maps(2k each), with a custom snow shader)
-4 grass texture(2x1k – diffuse, normal)
-4 trees(2k textures – diffuse, normal)
-Falling snow particle system with custom a custom shader specifically for this effect(it's a flowshader, way cheaper than the usual snow effect)
-Ground dust sprite sheet(3 variations)
-A few random props to make the demo scene a bit more interesting
-Skybox
-Color grading LUTs(a colorful and a more moody one)
-Post effect behaviour
This is a low poly asset pack of Buildings, Vehicles, Plants, and Props assets to create a simple city-themed polygonal style game. Modular sections are easy to piece together in a variety of combinations.
Includes a detailed demo scene
Buildings
-Small Houses, Medium Houses, Big Houses, Old houses, Apartments, Shops, Corner shops, Office buildings and Houses.
Road Stuff
- Grasses, Crossings, Road Corners with Pavement and without Pavement
Street Items
- Basketball Basket, Basketball Court, Benches, Bycicle Parking, Carousel, Fance, Letter-bins, Trade_points, Trees, Street Bushes, Fireplug, Pier etc.
Vehicles
-Ambulance, Bus, Police Car, Taxi, Various Simple car, Boat and Truck (with Alternative Colors)
Thank you all for purchasing our pack! If you have a specific requirement for an model, we will be happy to add it! Just send us an Facebook | Email
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*More updates underway*
Development Thread 1 | Development Thread 2
High quality, low poly model pack, good for any kind of platform, mobile friendly and very aesthetic for higher quality game development. Includes models from a early project. Each model from the Legacy project comes with 2 Lod levels.
Features:
• Lower poly count than its pro version counterpart
• 2 shader versions, one with pbr and another with everything baked in the diffuse texture for even better mobile development
• 2K textures
• 3 tiles
• 15 prefabs
• 16 models
• 1 spruce tree with 3 variations
• 3 Example scenes
• 1 Legacy Project pack (13 items)
For additional resources that supplement this pack, please visit:
Rocky Hills Environment - Pro Pack
Rocky Hills Ground Textures - With Vegetation