\nFrom the makers of Landscape Builder, comes a high quality environment pack to kick-start or enhance your 3D RPG, FPS. survival, or stealth game.\n
\n100% Standalone but can be used with procedural placement tools like Landscape Builder to construct farms, towns, or villages.\n
\nFeatures\n
\nHigh Quality PBR materials \nFull LOD Prefabs for optimised gameplay \nSupport for Light Weight (LWRP), High Definition (HDRP), and built-in Render Pipelines \nAlbedo, Metallic Smoothness, Normal, Occlusion, Detail Normal textures in full sets of 512, 1K, 2K and 4K \nTextures produced from HQ sculpted designers \nNatural aged-look and feel to fit realistic environment designs \nBuildings have animated, lockable doors to allow players to enter. \nApart from floors and stairs, buildings are empty to allow for greater freedom with game design \nPrefabs for 512, 2K and 4K textures for greatest flexibility included \nSome props have non-LOD variants to allow for use with combined mesh generators \n \nIncluded\n
\n300+ prefabs \n8 x stone buildings (each with 2 material styles - 111 prefabs) \n7 x dry stone wall segments (each with 2 material styles - 42 prefabs) \n2 x opening wooden gates (6 prefabs) \n8 x wooden fences and posts (24 prefabs) \n7 x ground textures \n \nProps: \n8 x wooden planks (24 prefabs) \n3 x piles of fence post (9 prefabs) \n4 x stack of roof tiles (24 prefabs) \n12 x small flat rocks (72 prefabs) \n2 x small flat rock piles (24 prefabs) \n \nNEW Thatched roof style\n
\nURP, LWRP and HDRP\n
\nFor URP, LWRP and HDRP use the packages included in the SRP folder. These require 2018.2 or newer.\n
\nPost Processing Stack\n
\nIncluded is a suggested setup with PP v2.x. Check the readme in the PostProcessing folder for details.\n
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This environment pack contains assets to create a desert scene.
-10 cactuses
-20 detail stones
-20 rocks with LOD1 + LOD2
-10 cliffs with LOD1 + LOD2
-24 bushes
-20 grass textures
-Energy poles american style
-4 sand storm particles
-4 stone/rock/cliff texture sets
-20 ground textures
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Grass textures are designed to avoid the “line above grass” bug
URP / HDRP
The terrain, trees and bushes of this asset don't work in URP or HDRP because there is no upgraded terrain/tree shader for these render pipelines available.
Only use this asset in URP or HDRP if you know how to make the shaders compatible.
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No UV, bass/salmon/trout/tuna) \nFish have swimming animations. \n \n[Cabin / modular] \nDoor x1, Window x1, Floor x1, Pillar x3, Roof x13, Stair x2, Wall x3, Fence x6 \n(16~202tri, 32x32-png. No UV) \n \n[Props] \nAluminum Case x1, Camp Chair x3, Clssic Toolbox x3, Cooler x2, Cooler Bag x4, Deck Chair x3, Folding Table x2, Mini Folding Chair x3, Mini Folding Table x3, Planks x2, timber pile x2, Rubber Raft x3, Beach Parasol x4, Beer Can x4, Life Tube x1, Old Boots x1, Welcome Sign x2. \n(105~294tri, 32x32-png. No UV) \n \n[Environment] \nSlope block x4 (10~75tri, 32x32-png. No UV) \nFan Palm x3 (92~156tri, 32x32-png. No UV) \nWater Plant x3 (38~66tri, 32x32-png. No UV) \nLotus x1 (120tri, 32x32-png. No UV) \nLotus Leaves x3 (12~48tri, 32x32-png. No UV) \nRock x4 (18~88tri, 32x32-png. No UV) \nPalm Tree x2 (204~213tri, 32x32-png. 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Here you find a set of rocks which you can use for construct modular cliffs. All textures are 2048x2048, and all materials are PBR.
Triangle counts: Huge rocks (4 meshes) - 25000 tris
Flat rocks (4 meshes) - 6700 tris
Solid rocks (3 meshes) - 7000 tris
Rought rocks (2 meshes) - 8000 tris
Small rocks (6 meshes) - 1900 tris
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This environment pack contains assets to create a desert scene.
-10 cactuses
-20 detail stones
-20 rocks with LOD1 + LOD2
-10 cliffs with LOD1 + LOD2
-24 bushes
-20 grass textures
-Energy poles american style
-4 sand storm particles
-4 stone/rock/cliff texture sets
-20 ground textures
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Grass textures are designed to avoid the “line above grass” bug
URP / HDRP
The terrain, trees and bushes of this asset don't work in URP or HDRP because there is no upgraded terrain/tree shader for these render pipelines available.
Only use this asset in URP or HDRP if you know how to make the shaders compatible.
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Wushihbi harbor, northeastern Taiwan. Lat 24.49935˚N, Lon 121.83392˚E.","downloadable":true,"embedUrl":"https://sketchfab.com/models/5ee0e9a4d9b2493f86aa7619a1fbb02a/embed","fileSize":53466652,"free":true,"id":274894623843,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/5ee0e9a4d9b2493f86aa7619a1fbb02a/images/c1cc9438bce246c0b3abe579a7b24cb4.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/5ee0e9a4d9b2493f86aa7619a1fbb02a/images/4ddac61a61754d86aa757c5b75ea9c5d.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/5ee0e9a4d9b2493f86aa7619a1fbb02a/images/69d9ee45a105451b8971d9bed77b3d83.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/5ee0e9a4d9b2493f86aa7619a1fbb02a/images/0f7aac9fc4c8428eac95d3d372959640.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/5ee0e9a4d9b2493f86aa7619a1fbb02a/images/9480f3d6abe749f0905edf3a2fe7ab4f.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/5ee0e9a4d9b2493f86aa7619a1fbb02a/images/69d9ee45a105451b8971d9bed77b3d83.jpeg"}}},"license":{"name":"CC BY-NC 4.0","slug":"by-nc","url":"https://creativecommons.org/licenses/by-nc/4.0/"},"modelCreatedTime":"2020-12-23T13:51:22Z","modelUpdatedTime":"2020-12-23T13:51:22Z","name":"Amphibolite, Taiwan","originSource":"SKETCHFAB","packageId":"5ee0e9a4d9b2493f86aa7619a1fbb02a","polygonCount":1600000,"publishedDate":"2020-12-23T13:51:22Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/07e632db1d5e4c7191cd16ef426e6c0a/32dd12f48e614bdabd68b4ba8b8315af.jpeg","name":"Sara Carena","profileUrl":"https://sketchfab.com/saracarena1"},"rigged":false,"slug":"amphibolite_taiwan-274894623843","sourceUrl":"https://sketchfab.com/3d-models/5ee0e9a4d9b2493f86aa7619a1fbb02a","stats":{"viewCount":9},"tags":["taiwan","geology","amphibolite","metashape","agisoft","metamorphic-rock","tailuko"],"vertexCount":811625},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["gray","brown","cyan","red"],"description":"This package contains 60 unique stones and rocks grouped by type. \nEach group has 3 unique textures sets which includes: albedo, normal, metallic and ao maps. All textures have the resolution of 2048.
\nThe 4 groups are: \n- Standard stones and rocks; \n- Water stones and rocks (smooth ones); \n- Sand stones and rocks; \n- Rough stones and rocks (have rougher surface).
\nTris and verts count: \nStandard stones and rocks: \n1) 240 verts and 344 tris; \n2) 273 verts and 368 tris; \n3) 253 verts and 368 tris; \n4) 250 verts and 344 tris; \n5) 221 verts and 368 tris; \n6) 212 verts and 344 tris; \n7) 301 verts and 344 tris; \n8) 319 verts and 344 tris; \n9) 217 verts and 344 tris; \n10) 276 verts and 344 tris; \n11) 229 verts and 344 tris; \n12) 247 verts and 344 tris; \n13) 225 verts and 368 tris; \n14) 297 verts and 368 tris; \n15) 279 verts and 368 tris;
\nWater stones and rocks: \n1) 210 verts and 368 tris; \n2) 209 verts and 368 tris; \n3) 210 verts and 368 tris; \n4) 209 verts and 366 tris; \n5) 214 verts and 368 tris; \n6) 211 verts and 368 tris; \n7) 213 verts and 344 tris; \n8) 209 verts and 344 tris; \n9) 213 verts and 368 tris; \n10) 211 verts and 368 tris; \n11) 212 verts and 344 tris; \n12) 211 verts and 368 tris; \n13) 199 verts and 344 tris; \n14) 209 verts and 368 tris; \n15) 208 verts and 368 tris;
\nSand stones and rocks: \n1) 235 verts and 382 tris; \n2) 323 verts and 428 tris; \n3) 435 verts and 642 tris; \n4) 236 verts and 384 tris; \n5) 420 verts and 564 tris; \n6) 258 verts and 422 tris; \n7) 252 verts and 426 tris; \n8) 283 verts and 460 tris; \n9) 284 verts and 388 tris; \n10) 289 verts and 422 tris; \n11) 285 verts and 460 tris; \n12) 269 verts and 426 tris; \n13) 362 verts and 542 tris; \n14) 337 verts and 542 tris; \n15) 260 verts and 384 tris;
\nRough stones and rocks: \n1) 279 verts and 384 tris; \n2) 388 verts and 460 tris; \n3) 364 verts and 524 tris; \n4) 277 verts and 428 tris; \n5) 293 verts and 404 tris; \n6) 574 verts and 490 tris; \n7) 307 verts and 420 tris; \n8) 337 verts and 564 tris; \n9) 325 verts and 404 tris; \n10) 298 verts and 384 tris; \n11) 317 verts and 422 tris; \n12) 300 verts and 428 tris; \n13) 306 verts and 404 tris; \n14) 339 verts and 460 tris; \n15) 464 verts and 392 tris; 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\nAll models are optimized for the gameplay and are made taking into account both use and editing models (easy to combine, modify)
\n\nFilling:
\n——— 64 different materials.
\n\n——— 111 models
\n\n——— 344 textures
\n\n——— 172 prefabs
\n\nAll materials contain 4 basic:
\n\n1. Ambient Ocllusion
\n2. Albedo Transparent
\n3. Normal
\n4. Metallic Smoothness
\n\nAnd 4 technical textures:
\n\n1. ID map
\n2. Thickness
\n3. Transparent
\n4. Scattering
\n\n
Resolution 2048x2048 and 4096x2048. Technical textures may not be in the full set, since the use of some textures was not implied. This type of texture is necessary purely for working inside the shader to distinguish between certain effects or their correct operation. They may not be needed.
\n\nModels consist of 69062 triangles for all models. Approximately 622 - 200 triangles per model
Remember, each purchase helps the author to create new content, and create your own game project. Thanks you!
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BETA
Select or drop a image or 3D model here to search. We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
This environment pack contains assets to create a desert scene.
-10 cactuses
-20 detail stones
-20 rocks with LOD1 + LOD2
-10 cliffs with LOD1 + LOD2
-24 bushes
-20 grass textures
-Energy poles american style
-4 sand storm particles
-4 stone/rock/cliff texture sets
-20 ground textures
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Grass textures are designed to avoid the “line above grass” bug
URP / HDRP
The terrain, trees and bushes of this asset don't work in URP or HDRP because there is no upgraded terrain/tree shader for these render pipelines available.
Only use this asset in URP or HDRP if you know how to make the shaders compatible.