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\nTextures are easily customizable. UV stamps provided for easy precise texturing in your favorite 2d software.
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This mega pack contains 5 scifi destroyer spaceship models. All ships have animated modular weapons and 7 different texture sets. With this mega pack you save 25% compared to purchasing the models separately.
-1 Scifi Destroyer Falcon
-1 Scifi Destroyer Phoenix
-1 Scifi Destroyer Titan
-1 Scifi Destroyer Vanguard
-1 Scifi Destroyer Warhawk
-1 Scifi Destroyer Modular Equipment
-modular weapons
-torpedoes + missiles
-7 different texture sets
-PBR textures (specular)
-Ready to use prefabs of all models are included
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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\nA high detailed, modular, Medieval Fantasy Village environment kit. As part of our DETAILED Environment Series.
\nDETAILED - MEDIEVAL VILLAGE: \nWith this pack you can: Forge your own bespoke buildings, design villages and blast down the foundations for a fantasy game fit for the current generation!
\n\nFull PBR textures. Pack designed for exteriors, can be used for interiors too! \nThis pack uses Standard Unity and only the Standard shader
\n\nThis pack includes modular: Building, ground, prop, foliage prefabs and x3 demo scenes. We have also helped you get started by including pre-made building layers and full buildings.
\n\nAll assets in the trailer and screenshots are included in the pack.
\nKey Features - \nModels (x 200) \n- Walls \n- Roofs \n- Windows \n- Doors \n- Fences \n- Extensions \n- Bridge \n- Chimneys \n- Platforms \n- Iron fixtures \n- Ground rocks \n- Small foliage set
\n\nBuilding Layer Prefabs (x 50) \n- Various levels and functional extensions
\nComplete Building Prefabs (x 20) \n- Buildings made from individual prefabs or building layers
\n\nDemo Scenes (x 3) \n- Large tightly packed village area, as seen in the trailer. \n- Small scene as shown in the trailer \n- Single house as shown in the trailer
\n\nMost assets have LOD's where appropriate.
\n\nBLOCKOUT - MEDIEVAL CASTLE: \nWith this preview pack you can: Prototype Castles! Concept your layouts. Explore the exterior and full interior of the demo Castle. Swap this kit out for the DETAILED or POLY STYLE version when they are finished in the coming weeks.
\nKey points: \nMost of the models in this kit should share the same GUID's as their counterparts in the full DETAILED and POLY STYLE versions. So you should be able to mostly swap out these models for those automatically on import. \nThese models do not have UV's. \nThese models are simple and do not require LODs
\n\nAn Astrofish Games Discord has been set up and we are actively building a community of like-minded creators.\nIt would be great to meet you!","fileSize":"4097326982","id":274896032729,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_20.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_50.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_80.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_110.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_140.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_170.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_200.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_230.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_260.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_290.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_320.png"},{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Screenshots/Medieval_RoofWall_CroppedCorner_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner/Medieval_RoofWall_CroppedCorner.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2019-11-05T12:44:14Z","modelUpdatedTime":"2021-08-31T09:35:13Z","modelUrl":"https://models-cdn.yahaha.com/00156457/Medieval_RoofWall_CroppedCorner.obs.glb","name":"Medieval_RoofWall_CroppedCorner","originSource":"ASSET_STORE","packageId":"156457","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/4df49ce0-6522-4810-a4e7-c1898d48986e.webp","name":"DETAILED - Medieval Village"},"polygonCount":448,"publishedDate":null,"publisher":{"name":"Astrofish Games"},"rigged":false,"slug":"medieval_roofwall_croppedcorner-274896032729","sourceUrl":"https://assetstore.unity.com/packages/slug/156457?aid=1011loDfK","stats":{"viewCount":1},"tags":["DETAILED - Medieval Village","Medieval","Fantasy","House","Modular 3D","Castle","Blockout","Greyblock","Ramparts","Portculis","Turrets","Environment","Modular","Environment","MMO Village","Fantasy Village","HD","Skyrim","RPG DETAILED","Houses","Buildings"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":7,"name":"Furniture & Home","slug":"furniture-home"}],"colors":["black","cyan","gray"],"description":"
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-1 Scifi Destroyer Falcon
-1 Scifi Destroyer Phoenix
-1 Scifi Destroyer Titan
-1 Scifi Destroyer Vanguard
-1 Scifi Destroyer Warhawk
-1 Scifi Destroyer Modular Equipment
-modular weapons
-torpedoes + missiles
-7 different texture sets
-PBR textures (specular)
-Ready to use prefabs of all models are included
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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Pack has a selection of 60+ Prefabs which includes trash, boxes, decals, wooden planks, crates, barrels and much more to populate your scenes.\n \n \nThis pack has textures ranging from 512x512 to 2048x2048 with Diffuse and Normal.\n \n \nINCLUDES \n►12 Cardboard Boxes \n►3 Paper Decals \n►10 Smaller Card Decals \n►Washing Baskets \n►Bin Bags & Trash \n►Assorted Containers \n►Assorted Tins \n►Large Dumpster \n►Wooden Boxes/Crates \n►Mop, Bucket, Sponge \n►Metal Jerrycans, Barrels \n►And MUCH more! \n►Fully Prefabbed \n \n \nIf you have any problems or have a question, don't hesitate to contact me via email","id":274902979353,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/227651/Ceiling Tile_Various/Screenshots/Ceiling Tile_Various_20.webp"},{"href":"https://models-cdn.yahaha.com/227651/Ceiling Tile_Various/Screenshots/Ceiling Tile_Various_50.webp"},{"href":"https://models-cdn.yahaha.com/227651/Ceiling Tile_Various/Screenshots/Ceiling 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Animations used for the Character, FPS Hands, Sci-Fi Vehicle. 6. Color Grading. 7. Camera Composition. 8. Scene Setup with all settings ready to achieve this Sci-Fi look. 9. ADDITIONALLY: Music with SFX used in The Hunt trailer available in a separate asset soon. \n\n About the Scenes: \nThree main scenes with the whole video trailer animation included, made using Timeline and Animation System. \n\n About the Elements inside: \nAnimated Character, Animated Car, Animated First Person Perspective Hand, HUD, Human Detector, Dumpster, Advertising Stand, Air Conditioner, Arm, Awning, Bar Ceiling, Bar Countertop, Bar Internal Walls, Barrels, Billboards, Bottles, Cables, Can, Capsule, Cardboard Box, Chair, Chinese Food Container, City Hydrant, Concrete Road, Crate, Crumpled Paper, Cup, Cupboard, Door, Door Lock, Dustbin, Electric Box, Euro Palette, Fence, Fire Stairs, Flyer, Food Container, Footbridge, Gate, Grating, Insulator, Ladder, Lantern, Light Stand, Neons, Newspaper, Orb, Pipes, Plants, Satellite, Sawer, Shaft, Shelf, Shutter Cassette, Soil, Street Lamp, Trash bag, Valve, Wires \n\nAbout Custom Shaders: \nBillboard & Neon Glitch Shader, Car Shader, Car Jet Exhaust Shader, Digital Display Shader, Environment Chunks Shader, HUD Shader, Human Detector Shader, Orb Drone Shader, Shafts Shader, Skin Shader, UI Halo Shader \n\n About Textures: \nCustom HDRI & Reflection Probes, Atlases Textures,\n\nProcess: \nThe Hunt asset pack was crafted during several months of five artists hard work. At beffio studio, we make sure that art direction is consistent and well balanced. Our team on this project included concept artists, 3d artists, texture artists, a music composer, and level designers. First of all, we wanted to make sure that the world we were about to build would be intriguing and compelling. That's why, we started off with the creative concept, backed up by thumbnails and sketches to help us visualize as many interesting ideas as possible. Gradually, we developed the initial drafts further and the world of The Hunt started taking real shape. After this, it was time to get into 3d modeling and then final assembly & implementation into Unity3D game Engine. At the final stage, we put a lot of attention to color grading, composition, atmosphere, and overall mood. This futuristic city is an eclectic place with tons of different props. Next to high-end technology & devices we needed to create everyday objects that would give us some human context and make the scene more believable. Texturing phase was very important, as we could see the 3d models coming to live with rust, dirt, scratches or decals applied to them. Once everything was ready, it was time to work on some level design, which was actually the fun part. Seeing this futuristic city coming to life, with characters, vehicles, architecture and hundreds of the tiniest details, in Unity was a truly fascinating and satisfying experience. We created the world and fully immersed ourselves in it. And we hope you will too.","fileSize":"4280506676","id":274895690851,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_20.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_50.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_80.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_110.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_140.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_170.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_200.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_230.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_260.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_290.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_320.png"},{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Screenshots/Fence (1)_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00129891/Fence (1)/Fence (1).png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-10-25T21:33:08Z","modelUpdatedTime":"2020-11-02T19:43:55Z","modelUrl":"https://models-cdn.yahaha.com/00129891/Fence (1).obs.glb","name":"Fence (1)","originSource":"ASSET_STORE","packageId":"129891","packageInfo":{"icon":"NULL","name":"The Hunt - Cyberpunk Pack"},"polygonCount":240,"publishedDate":null,"publisher":{"name":"beffio"},"rigged":false,"slug":"fence_1-274895690851","sourceUrl":"https://assetstore.unity.com/packages/slug/129891?aid=1011loDfK","stats":{"viewCount":1},"tags":["The Hunt - Cyberpunk Pack","cyberpunk","scifi","human detector","fps hand","vehicle","drone","pbr","roughness","skin","hands","scifi ui","city","grounge"],"unityVersions":["2017.3.1"],"vertexCount":0}]},"packageDetail":null,"similarModel":null,"user":null}};
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Select or drop a image or 3D model here to search. We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
The project use linear color space and deferred rendering.
A complete scene and prefabs allow you to get you started rapidly. Mountains, ruins and cave areas are all included:
There are 122 unique prefabs contained in the pack.
Textures are in png and tga format at a resolution of 2048*2048
Textures includes diffuse, normals, height, opacity and opacity/translucency.
Triangles count for trees range from 1866 to 5328
Triangles count for cliffs/rocks range from 360 to 1680
Triangles count for ruins range from 180 to 3720
Triangles count for plants range from 96 to 1277
The cliffs/rocks and ruins feature a trilanar shader, you can customize the colors/textures and overlays.
The water and vegetation shader are also customisable.
The trees/vegetation prefabs are using unity's terrain system and are already set-up for you.
The ruins prefabs are modular and fit on a grid.
The cloths prefabs are using unity cloth's system and can be adjusted.
Particle effects, air particles, clouds, mist , butterflies, etc...