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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
This is the basic version of our giant horror mansion, known from our Horrorgame Pineview Drive. This mansion contains more than 50 rooms on 4 different stages.
The interior only contains doors and lightswitches in the basic version.
It contains an day and night example scene.
All doors and gates are animateable, also the door handles.
Texture sizes between 512x512 to 2048x2048.
The materials use Standard-Shader. Depending on the material different maps are used, like albedo, normal, ao, metallic smoothness. Not all materials use all maps.
The complete house contains an optimized collision mesh.
The house itself is split up into several submeshes.
The overall polygoncount of the house and gardenwall is about 210.000.
All shown terrain textures are included.
If you would like to have the scene with more decorative objects, than you might have a look at the full version, as soon as this package is online here.
Supports BuiltIn-, URP- and HDRP-Renderpipeline.