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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
The pack contains:
- Pipe Set:
- Pipe A: LOD0: 32 tris (32 verts) and LOD1 16 tris (16 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- Pipe B: LOD0: 24 tris (24 verts) and LOD1 12 tris (12 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- Pipe C: LOD0: 96 tris (64 verts) and LOD1 48 tris (32 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- Pipe D: LOD0: 310 tris (192 verts) and LOD1 134 tris (88 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- Pipe E: LOD0: 1108 tris (752 verts) and LOD1 420 tris (312 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- Pipe F: LOD0: 2208 tris (1192 verts) and LOD1 1104 tris (592 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- PipeJoin: LOD0: 1200 tris (746 verts) and LOD1 576 tris (338 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- Oil Tank: LOD0: 5778 (3246 verts) tris and LOD1 2408 tris (1324 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- Gas Tank: LOD0: 38850 tris (23846 verts) and LOD1 19932 tris (11699 verts)
* UV mapping Ch1 and Ch2
* Steam Particle system
* clock animation
* Individual High and low model prefabs
* Materials: 2
- Control panel: LOD0: 28156 tris (17598 verts) and LOD1 21900 tris (14324 verts)
* UV mapping Ch1 and Ch2
* FlickeringLight script
* Clocks animation
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 2
- Control panel Main Monitor: LOD0: 110 tris (58 verts) and LOD1 34 tris (20 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- Control panel Monitor: LOD0: 118 tris (76 verts) and LOD1 86 tris (58 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- Hydraulic Machine: LOD0: 2938 tris (1729 verts) and LOD1 942 tris (687 verts)
* UV mapping Ch1 and Ch2
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 1
- Main Beam: 1,938 tris (954 verts)
* UV mapping Ch1 and Ch2
* Materials: 1
- Torture Machine: LOD0: 28514 tris (1836 verts) and LOD1 1507 tris (1056 verts)
* UV mapping Ch1 and Ch2
* FlickeringLight script
* Dust Particle System
* Prefab with LODs
* Individual High and low model prefabs
* Materials: 2
-- DEMO SCENE --
In Demos Scene show the model with LODs and individual model_low and model_high.
Currently in this scene has activate the PostFX ( Bloom), you can select de GameObject "PostFX" and deactivate or activate.
-- SCRIPTS --
This pack contain FlickeringLight free script by Rouhee - Games
-- TEXTURES --
all meshes have PBR materials with Albedo, roughness, metallic, Ambient Occlusion, height, emissive (if required) and Normal Map.
Also contains the followings textures: Opacity mask (if required), Diffuse, Glossiness, Specular.
All texture are 4096x4096