Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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14 Rigged Characters with 3 Skins for Each (Including Zombie Skins!)
(Muscular, Cop , Swat, Leader, Mustache, Business, Girl, Boy, Casual, Elder Female, Elder Male, Engineer , Army)
3 Skins for Each , 2 skins for Outfit and skin colors , and Zombie skin for each character
Props :
Barriers (x5) , Banners (x2) , Barrell , Bench , Chairs (x4) , Baskets , Garbage , Box , Bins (x4) , Bollard , Dumpster , drains (x2) , Fences (2) , Fountain , Fuel , Vents (x2) , Hydrant , Lights (x5) , Signs (x5) , Road Sign , Tire , Traffic Lights (x2) . Shades (x3), Cone , Grass Circle
Buildings :
Four Buildings + Gas Station + Vertically modular Building (Customize Height)
Enter Any Ground Floor of any included building
Modular Street Parts (x15)
Note : All Characters are rigged but the product has no animations
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Follow the development thread for more info and possible new resources/updates: Development Thread or Development Thread 2
Compatibility
The main pipeline used is the Built-in Render Pipeline, containing URP and HDRP conversion packages inside. URP and HDRP are supported and tested.
Main texture workflow: Standard metalness shader workflow. Merged maps for the metalness/AO/Gloss.
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
• Cliff and rock meshes with 4 LOD levels
• Cave meshes
• 425 prefabs total (optimized meshes, merge prefabs, and more)
• 306 models
• A variety of ground tiles
• 2 fire effects made in Amplify shader
• 17 Amplify shaders
• Editable amplify shaders:
- Grass Foliage
- Leaves Fast
- Simple Coverage Moss
- Simple Coverage
- Snow Foliage
- Standard (Tessellation)
- Standard Decal
- Torch Flame
- Waving Double Pass Edit (terrain grass shader)
- 3 New (TFS basic) foliage shaders: grass, bark, and leaves (Includes simple billboard shaders)
• Mesh and ground splats
• 5 trees and 52 plants
• 14 decals
• All trees and plants have fast yet realistic wind and shading
• 3 Example scenes (vegetation scene with 3 biomes)
General Information
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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Follow the development thread for more info and possible new resources/updates:
Compatibility
The main pipeline used is the Built-in Render Pipeline\".
By purchasing this pack, you will get a free upgrade to the (SRP: URP + HDRP) version: Rocky Hills Environment - Mega Pack (SRP)
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
• Unique cliff meshes with 4 LOD levels
• Modular boulders with 4 LOD levels
• 1227 prefabs total (optimized meshes, merge prefabs, and more)
• Over 500 models
• A variety of ground tiles for summer, fall, and winter
• Unique wood texture tiles
• Unique 4k tree bark texture with roots
• 20 particles
• 17 Amplify shaders
• Editable amplify shaders:
- Detailed Map Coverage Snow (detailed map + customizable animated sparkles, supports tessellation)
- Detailed Map Coverage Moss (detailed map + dry and healthy color, supports tessellation)
- Snow Foliage (simple shader for snow-covered plants)
- Simple Snow Triplanar
- Ice shader
- Running water shader
- Custom Standard (Tessellation)
- 3 New (TFS) foliage shaders: grass, bark, and leaves
• Mesh and ground splats including snow
• Summer, fall, and winter seasons for all assets
• 146 trees and 156 bushes
• 80 new ground plants
• New (TFS) plants, trees, and bushes (208 models)
• High-quality grass models with variations and wind including \"terrain versions\"
• All trees and plants have realistic wind and shading
• 6 Example scenes
General Information
*Please read the setup instructions provided in PDF format or watch the video tutorial before you start!
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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And I'm not saying this only because of this pack, but well-built they can be used to create really immersive scenes and experiences! If you have been to the infamous rabbit island of Okunoshima, you might recognize this old abandoned power plant.
\n\nThis asset pack includes 65 modular building pieces and 5 decals to create a variation in your environments. Wall assets utilize texture which you can change to your preferred one since they have been created even texture modularity in mind.
\n\nModels include the following textures:
\n\nThe packaged PBR texture has the following textures assigned on RGB channels:
\n\nIf you have any questions regarding the 3D models, please do not hesitate to send me a message :)
","id":274897786895,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/Screenshots/RubblePiece_02_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02/RubblePiece_02.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-30T16:45:55Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/2862518/RubblePiece_02.obs.glb","name":"RubblePiece_02","originSource":"CGTRADER","packageId":"2862518","polygonCount":108,"publishedDate":"2023-04-30T16:45:55Z","publisher":{"avatar":null,"name":"nimikko"},"rigged":false,"slug":"rubblepiece_02-274897786895","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/other/modular-old-power-plant-65-modular-asset-pack","stats":{"viewCount":3},"tags":["old","abandoned","factory","japan","island","japanese","powerplant","urban","gritty","war","house","game","ruin","building","desolation","postnuclear","postapocalypse","exterior","japanese-house","abandoned-house","abandoned-building","exterior-house","factory-building","house-exterior","japanese-building","old-building","old-factory","old-house"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","gray","red","brown"],"description":"Game ready Scanned Rock. Baked down from a high poly photoscanned mesh (20 million tris). All textures are 4k in PNG format. Includes an FBX and OBJ files for the mesh.
\n\nTextures Include : Albedo, Normal, Roughness, Displacement, and Ambient Occlusion maps. Also included is an RDA Texture (Roughness, Displacement, and ambient occlusion channel packed into a single texture.)
","id":274897800986,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Screenshots/Rock_C_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C/Rock_C.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-29T21:09:35Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/2494840/Rock_C.obs.glb","name":"Rock_C","originSource":"CGTRADER","packageId":"2494840","polygonCount":7138,"publishedDate":"2023-04-29T21:09:35Z","publisher":{"avatar":null,"name":"dannyrt34"},"rigged":false,"slug":"rock_c-274897800986","sourceUrl":"https://www.cgtrader.com/3d-models/scanned/various/pbr-scanned-rock-a7304d9c-1c4c-4693-ba89-acc38d5e97f2","stats":{"viewCount":1},"tags":["rock","stone","scanned","pbr","3d","model","cliff","landscape","nature","scan","environment","mountain","terrain","photoscan","photogrammetry","models","various","rock-stone","mountain-rock","mountain-landscape","stone-rock"],"vertexCount":0}]},"packageDetail":null,"similarModel":null,"user":null}};Tons of high-quality stylized assets ready to use for your stylized game!
The package consists of various assets to build grand and impressive Cave & Winter Landscape scenes.
[Mobile friendly]
URP Compatibility:
To use the asset pack with the Universal Render Pipeline -> convert Project Materials to URP Materials.
Features:
Content:
A demo for a winter environment scene is included.
Performance:
All assets are created in a low poly art style.
Tris range from 20 all the way up to 2000 for large detailed assets.
Additional Information:
The humanoid mannequin is for scale reference and immersion, not included!
Shaders, effects, skyboxes, and cinematic scenes from screenshots are not included!
If you have any questions feel free to ask them!
Contact: immortal.factory@worlq.com