Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
The package works in HDRP, URP, and standard render pipeline.
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If you need HDRP or URP version click on 'StylizedPineForestEnvironment (HDRP).unitypackage' or 'StylizedPineForestEnvironment (URP).unitypackage' in HDRP_URP_Support folder.
It is recommended to use GPU instancing tools for vegetation heavy scenes. GPU instancing tools are NOT included in this package.
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Well optimized assets, with good LODs.
3 LODs (avg)
Triangle count for trees is between 2081 - 1164 tris, for LOD0
Triangle count for small vegetation is between 1566 - 24 tris, for LOD0
13 prefabs
1 particle system
1 texture 256x256px for vegetation. (Base color, normal map)
1 texture 256x256px for bark. (Base color, normal map)
2 Ground textures 256x256px. (Base color, roughness, normal map)
1 particle texture 2x2px. (Base color)
If you have any problems please read the documentation.