Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n
\n\n\tThis version is a completely renewed one, which means all the meshes and textures were remade and changed. We redesigned all the meshes and their corresponding textures by using Substance Painter. Furthermore, we also made six Ground textures and ones of their corresponding normal textures with Substance Designer and remade the Effects&Particles with the new Particles system of Unity3d for more delicate performance. Besides, numerous meshes were added like trees and stones to meet the demands from different maps.\n
\n\n\tConsistent with former versions, this asset consist of two scenes. One is a 5v5 map to show you how to make MOBA type game map, the other is a demo scene to show you all the available asset in this pack. \n
\n\n\tThis asset includes in detail:
\n2 demos, as mentioned before,And all kinds of pines, cherry trees, and some grasses、flowers、shrubs, reeds, nameless or unknown trees (18 species), trunks, banners from different camps, crystals of red and blue sides, defensive towers, braziers, street lamps, shops, railings , bridges, waterfalls, road curbs, floor tiles, birthplaces, carriages, tentage, carpet, columns, crates, fences, railings, stairs, statues, puddles, root, buckets, and others.\n
\n\t
\n
\n\tPlease watch the video if conditions permit. We would continue to add more resources and fix the bugs well in the future. Remember to come back for updating.\n
\n\n\t──────────────────────────────────────\n
\n\n\tContact us:\n
\n\n\tQQ364090849\n
\n\n\tnoxosoft@gmail.com\n
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- 34 meshes
- 10x color variants - black, blue, cyan, green, orange, pink, purple, red, white, yellow
- LODs included
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Stylized magic forest with tall trees, emissive rocks , burned wood, brambles, magic seeds.
It contains:
- 6 mushrooms meshes
- 3 tree meshes with brambles, seed or roots.
- 5 rock mehses with brambles, seed or roots.
- 4 mushrrom skins with emissive.
- 4 tree skins with burned wood and burning wood.
- 5 rock skins , desert, black, gray, cracks, burning.
- brambles, seeds and roots with 3 skins and emisive.
- 5 terrain textures rocks styles.
- 1 grass ground
- 1 grass texture
Highly convinable. Perfect to create a forest with huge mushrooms for leprechauns, desert styles , burned forest, plataformers, battle royale, rpgs.
In this pack you can find a lot of different rocks for many kinds of landscape. 50 unique meshes.
Support, URP and HDRP shaders are here:
Package include:
Coast rocks huge - 8600 tris
Coast rocks big - 9900 tris
Coast rocks mid - 5100 tris
Coast rocks small - 460 tris
Black rocks - 4400 tris
Coal rocks - 850 tris
Floor crumpled rocks - 2400 tris
Forest crumpled stone - 1500 tris
Small metallic rocks - 90 tris
Big crumpled rocks - 3500 tris
Red rocks - 5500 tris
Gnarly rocks - 1500 tris
Stone pilar - 30 tris
Sharp rocks - 2800 tris
Sandstone - 1300 tris
Snow rocks - 3000 tris
Swamp rocks - 7500 tris
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•a photo-real & modern penthouse.
•all its furniture & the surrounding city.
•highly optimized lowpoly & realistic assets.
•ready for Oculus, GearVR, Vive, Daydream.
•ready for low & high-end mobile devices.
•more than 400 different assets included.
•the whole pack is below 115 000 triangles.
•2 different settings, day time & night time.
•inspired by modern architecture & design.
•remarkable attention to lighting & detail.
•4K skyboxes: clear day, cloudy day, sunset, midnight, dawn.
•days & nights skyboxes match perfectly, window for window.
•original 8K Photoshop source file with layers included.
•includes a highly optimized city pack with PBR materials.
“Hazelwood Loft” full-pack content:
•a wide range of different materials,
simulating real-world physical surfaces.
•high quality skyboxes painted by
a professional matte painter.
•4K Skyboxes resolutions inside Unity
(8192 x 4096 pixels) which is the max resolution.
•Hero assets come with high-res versions.
•80 textures in all including materials,
cubemaps, lightmaps & effects textures
•2 different sets of day & night lightmaps.
•a wide range of cubemaps used for the
materials including day & night versions.
•8K original PSD source file including all skybox layers for
maximum control & customization 16384x8192 pixels.
•skybox day layers: sky, clouds, smog, fog, sun spot,
sun halo, city & mountains.
•skybox night layers: sky, clouds, moon, stars, fog,
city & mountains, city lights, city glow.
•32bit day skyboxes & 16bit night skyboxes.
•realistic lighting was baked externally in
“Mental Ray” which is used in film.
•lighting has to be redone in Unity if the
scene needs to be drastically altered.
•highly optimized assets running smoothly
at 30 FPS even on low-end mobile devices.
•realistic animated curtains simulating a
wind breeze blowing through the loft.
•a realistic animated flock of birds that flies
seamlessly through the city.
•includes a city pack with a 36 different models
of modern buildings & skyscrapers.
•each one of them has 3 variants for a
total of 100 different structures.
•highly optimized low-poly & realistic
urban buildings & skyscrapers.
•lined up they cover a distance of 7Km.
\n•a set of building roof top structures.
\n•very modular models, could be combined
together in a lot of different ways.
•a photoreal & dynamic sun flare.
•an animated jet plane flying in the horizon
with a day version and night version.
•photoreal light flares for light spots.
•2 seamless “3D ambient sounds” one for
a day & one for a night atmosphere.
•a “First Person Controller” prefab which
lets you freely navigate the space.
•all assets have their second UV channel
efficiently & manually unwrapped.
•each section of the loft can be purchased
alone & combined with other adjacent ones.
•each section of the pack comes in two
different disposition scenes: one example
scene & one with all items lined up side by side.
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The pack contains:
- Lantern: LOD0: 5802 tris (3016 verts) and LOD1 2312 tris (1231 verts)
* Moth Particle system
* Materials: 2
- Paper Lantern: LOD0: 1196 tris (636 verts) and LOD1 284 tris (156 verts)
* Moth Particle system
* Materials: 1
- Rope 01: LOD0: 544 tris (250 verts) and LOD1 288 tris (152 verts)
* Materials: 2
- Rope 02: LOD0: 544 tris (280 verts) and LOD1 320 tris (168 verts)
* Materials: 1
- Rope 03: LOD0: 496 tris (256 verts) and LOD1 304 tris (160 verts)
* Materials: 1
- Tori: LOD0: 1080 tris (602 verts) and LOD1 324 tris (208 verts)
* Materials: 1
- Ryoubu Tori: LOD0: 3213 tris (1782 verts) and LOD1 1896 tris (1053 verts)
* Materials: 1
- Watern Lantern: LOD0: 258 tris (164 verts) and LOD1 90 tris (80 verts)
* Moth Particle system
* Materials: 2
- Some meshes UV mapping Ch1 (some overlaping for symmetry or part repeated) and Ch2 (No overlapping) for lightmap
- There is Individual High model prefab, low model prefab and Prefab with LOD
-- DEMO SCENE --
In Demos Scene show the model with LODs and individual model_low and model_high.
Currently in this scene has activate the PostFX ( Bloom), you can select de GameObject \"PostFX\" and deactivate or activate.
If you want to see the meshes more detailed, pulse \"Play\", you can Fly over the scene.
-- SCRIPTS --
The script called \"FlyCamera\" is free from unity forum post: https://forum.unity.com/threads/fly-cam-simple-cam-script.67042/
-- TEXTURES --
all meshes have PBR materials with Albedo, roughness, metallic, Ambient Occlusion, height, emissive (if required) and Normal Map.
Also contains the followings textures: Opacity mask (if required), Diffuse, Glossiness, Specular.
All texture are 4096x4096
-- FILES -- (para unity no y unreal no)
This compress file c
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