This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
\n
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).
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provided:\n\n\n--Shoji door,wall and window\n--tatami\n--lights\n--table,chair\n--traditional decoration\n\n Hope you'll enjoy it!","id":274902092353,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_20.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_50.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_80.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_110.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_140.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_170.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_200.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_230.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_260.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_290.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_320.webp"},{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Screenshots/Uchiwa1.c_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/112976/Uchiwa1.c/Uchiwa1.c.webp"}}},"license":{"name":"Standard 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Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the inside faces are deleted to save on tris count.
\n\n
This pack contains 6 probes, ready to reinforce your fleet. They can be used in space RTS games, in a sidescroller or in a top-down shoot’em up.
\n\n
The models are unskinned, unrigged and have no animations.
\n\n
\n
6 probes
\n
Can be used for scouting or as neutral ships
\n
Changeable decals on all probes
\n
8 damage decals
\n
6 different texture sets for all models
\n
PBR textures for specular and metalness workflow
\n
Texture sizes are 1024
\n
Tris count probes: ca. 320 - 720
\n
\n\n
The textures can be used in a PBR environment (specular and metalness workflow) as well as a non PBR environment.
\n\n
\n
Albedo map, PNG format
\n
AlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it
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Ambient Occlusion (AO) map, PNG format
\n
Illumination map, Targa format 32 bit with alpha channel
\n
Normal map, PNG format
\n
Specular map, PNG format
\n
Gloss map, PNG format
\n
Metalness map, PNG format
\n
\n\n
Depending on your game engine/3D application you may need to rescale the models.
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This mega pack contains a modular space station kit, a mining operation, probes and weapon platforms (22 models in total). All weapons are modular and animated. The models have 6 different texture sets.
With this mega pack you save 25% compared to purchasing the models separately.
-4 example space stations
-1 resource collector
-1 resource refinery
-3 resource containers
-3 lowpoly asteroids (2 variations)
-5 weapon platforms
-6 probes
-modular weapons
-changeable decals
-8 damage decals
-6 different texture sets
-PBR textures (specular)
-ready to use prefabs of all models are included
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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This mega pack contains a modular space station kit, a mining operation, probes and weapon platforms (22 models in total). All weapons are modular and animated. The models have 6 different texture sets.
With this mega pack you save 25% compared to purchasing the models separately.
-4 example space stations
-1 resource collector
-1 resource refinery
-3 resource containers
-3 lowpoly asteroids (2 variations)
-5 weapon platforms
-6 probes
-modular weapons
-changeable decals
-8 damage decals
-6 different texture sets
-PBR textures (specular)
-ready to use prefabs of all models are included
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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This mega pack contains a modular space station kit, a mining operation, probes and weapon platforms (22 models in total). All weapons are modular and animated. The models have 6 different texture sets.
With this mega pack you save 25% compared to purchasing the models separately.
-4 example space stations
-1 resource collector
-1 resource refinery
-3 resource containers
-3 lowpoly asteroids (2 variations)
-5 weapon platforms
-6 probes
-modular weapons
-changeable decals
-8 damage decals
-6 different texture sets
-PBR textures (specular)
-ready to use prefabs of all models are included
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the inside faces are deleted to save on tris count.
\n\n
This pack contains 6 probes, ready to reinforce your fleet. They can be used in space RTS games, in a sidescroller or in a top-down shoot’em up.
\n\n
The models are unskinned, unrigged and have no animations.
\n\n
\n
6 probes
\n
Can be used for scouting or as neutral ships
\n
Changeable decals on all probes
\n
8 damage decals
\n
6 different texture sets for all models
\n
PBR textures for specular and metalness workflow
\n
Texture sizes are 1024
\n
Tris count probes: ca. 320 - 720
\n
\n\n
The textures can be used in a PBR environment (specular and metalness workflow) as well as a non PBR environment.
\n\n
\n
Albedo map, PNG format
\n
AlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it
\n
Ambient Occlusion (AO) map, PNG format
\n
Illumination map, Targa format 32 bit with alpha channel
\n
Normal map, PNG format
\n
Specular map, PNG format
\n
Gloss map, PNG format
\n
Metalness map, PNG format
\n
\n\n
Depending on your game engine/3D application you may need to rescale the models.
Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the inside faces are deleted to save on tris count.
\n\n
This pack contains 6 probes, ready to reinforce your fleet. They can be used in space RTS games, in a sidescroller or in a top-down shoot’em up.
\n\n
The models are unskinned, unrigged and have no animations.
\n\n
\n
6 probes
\n
Can be used for scouting or as neutral ships
\n
Changeable decals on all probes
\n
8 damage decals
\n
6 different texture sets for all models
\n
PBR textures for specular and metalness workflow
\n
Texture sizes are 1024
\n
Tris count probes: ca. 320 - 720
\n
\n\n
The textures can be used in a PBR environment (specular and metalness workflow) as well as a non PBR environment.
\n\n
\n
Albedo map, PNG format
\n
AlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it
\n
Ambient Occlusion (AO) map, PNG format
\n
Illumination map, Targa format 32 bit with alpha channel
\n
Normal map, PNG format
\n
Specular map, PNG format
\n
Gloss map, PNG format
\n
Metalness map, PNG format
\n
\n\n
Depending on your game engine/3D application you may need to rescale the models.
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asset pack. \n- Not dependent on any other packages.\n\n\n\n \n \n Detailed list of models: \n \nTanks, Tank Destroyers and SPG's: \n- Carro Veloce L3/33 \n- Carro Veloce L3/33 CC \n- Carro Veloce L3/35 \n- Carro Armato L6/40 \n- Fiat 3000 Mod. 21 \n- Fiat 3000 Mod. 30 \n- Renault R35 \n- Carro Armato M11/39 \n- Carro Armato M13/40 \n- Carro Armato M14/41 \n- Carro Armato M15/42 \n- Carro Armato P26/40 \n- Semovente 47/32 \n- Semovente 75/18 \n- Semovente 75/34 \n- Semovente 90/53 \n- Semovente 105/25 \n\n \nAPC's, Halftracks and other vehicles: \n- Autoblinda 41 \n- SPA-Viberti AS.42 \n- Autoblinda Lince \n- Autoprotetto S.37 \n- Fiat 626 \n \nCannons: \n- Cannone da 47/32 \n- Cannone da 75/32 modello 37 \n- Cannone da 90/53 \n- Cannone da 105/28 modello 1913 \n- Obice da 75/18 modello 34 \n- Obice da 100/17 \n- Obice da 149/12 \n- Cannone-Mitragliera da 20/65 \n \nSoldiers: \n- Soldier x4 \n- NCO x2 \n- Tank Crew \n \nSmall Arms: \n- Beretta M1934 \n- Beretta M38 \n- Carcano M91 \n- Carcano M38 \n- Fucile Anticarro S \n- Breda M30 \n- Breda M37 \n- SRCM M35 \n- 45 mm M35 \n- 81 mm 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Skeleton Dragon goes perfectly with our living Dragons Pack, having the same size. Fully animated with realistic physics. There is a wonderful animation where the dragon falls apart into a pile of bones, and one where it magically reassembles.
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
CUSTOMIZABLE
Most packages include mesh morphing, and many will include music, sound effects, concept art, and more.
RENDER PIPELINES: BUILT-IN, URP, HDRP
Textures will work with legacy shaders (Unity 5 and beyond), and can be upgraded to URP and HDRP. Pack is shippted in Built-in.
POLYCOUNT & LODS
I suggest you use a tool like Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me on Discord.
This mega pack contains a modular space station kit, a mining operation, probes and weapon platforms (22 models in total). All weapons are modular and animated. The models have 6 different texture sets.
With this mega pack you save 25% compared to purchasing the models separately.
-4 example space stations
-1 resource collector
-1 resource refinery
-3 resource containers
-3 lowpoly asteroids (2 variations)
-5 weapon platforms
-6 probes
-modular weapons
-changeable decals
-8 damage decals
-6 different texture sets
-PBR textures (specular)
-ready to use prefabs of all models are included
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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This mega pack contains a modular space station kit, a mining operation, probes and weapon platforms (22 models in total). All weapons are modular and animated. The models have 6 different texture sets.
With this mega pack you save 25% compared to purchasing the models separately.
-4 example space stations
-1 resource collector
-1 resource refinery
-3 resource containers
-3 lowpoly asteroids (2 variations)
-5 weapon platforms
-6 probes
-modular weapons
-changeable decals
-8 damage decals
-6 different texture sets
-PBR textures (specular)
-ready to use prefabs of all models are included
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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City Subway - CollectionCitySubwayTrainUndergroundMetroTransportnew yorkNYC
City Subway - Collection
119 Assets
4/8
Package Overview
City Subway Collection created for Unity This package includes a set of modular meshes and props that can be used to create a full city subway layout of your own design.
All assets, materials and textures in Unity are at production ready quality. Each asset is created to represent a realistic visual quality and style, and budget.
Features: - Modular environment assets and props - Over 100+ mesh assets and prefabs - Functional escalators - Functional elevator - Editable signage - Decal assets - Sample subway scene - Post Processing setup for cameras
Technical Details: - Max texture size = 2048 - Collision: Manually created - LODs: Only base LOD - Number of Meshes:104
Disclaimer: City Subway Collection used Bakery - GPU Lightmapper to create the images shown. City Subway Collection contains two sample scenes - one that uses Bakery (purchase not required but necessary for rebaking) and another that uses the Unity Lightmapper (this scene can be rebaked if needed).