Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Bring your high-tech government labs and underground scientific worlds to life with this kit’s vacuum sealed chambers, particle colliders, computers, servers, operation tables, x-ray machines, cryo chambers, robotic assembly lines, and dozens and dozens of more pieces of equipment that ordinary civilians shouldn't get their hands on. You can create harmless data warehouses, evil cloning farms, black hole generation labs and everything in between with this kit’s endless potential for creativity.
Designed by Fabio Fernandes, modeled by Sebastian Bielecki, and texturing by Alexey HrDesign, with cover art by Pablo Dominguez.
◼ A MESSAGE FROM KITBASH3D ◼
Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
\n
◼ KEY FEATURES ◼
-194 Assets
\n-341 Meshes
\n-44 PBR Materials
\n-151 Textures
\n-4096x4096 Texture Maps
\n-4.8m Polys
\n\n
◼ COMPATIBILITY ◼
\n- Works in Unity 2019.3.13 and above.
\n- HDRP/Built-In versions are freely upgradeable to Unity customers.
\n
◼ FOLLOW US FOR THE LATEST NEWS FROM KITBASH3D! ◼
\n\n\n\n\nWEBSITE | FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | REDDIT | DISCORD
\n
◼ NEED SUPPORT? ◼
A second expansion pack for the Fun Obstacle Course Vol 1 HDRP Pack with 52 unique assets for Unity to help you create bigger levels and add more obstacles along the way to make your game even more entertaining!
Included are a selection prefabs to help give you ideas of obstacles to create
SUPPORT
If you run into any issues or need any help please contact me or leave me a question and i'll get back to you with as much help as I can give. I would really appreciate it if you could do this before leaving a review :)
If you have any issues, suggestion or anything else please either leave me a question or join my DISCORD channel.
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Ideal for any environment and close-ups. All assets are using PBR (specular) shader. Each mesh has custom Albedo, Smoothness, Specular, Normal and Ambient Occlusion maps in 4096 px resolution, ready for any desired downscaling. Meshes are in FBX format.
Check it out now in WebGL preview!
Contains:
All set up for Universal Scriptable Rendering Pipeline (models and textures are backward compatible with Standard–Specular or convertible into HDRP)
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Package Includes:
NOTE: The default version is for the Standard Shader in Unity 2019+. Unity Packages are included for URP and 2018
------------------------------------------------
Join my Discord to get help with my assets or to talk about game design!
Looking for other assets to help save you time and money on designing your games? Check out my Publisher page to see everything that's available!
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\nThis project includes everything pictured with all assets, maps, materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
\nArt created by Dekogon Kollab Artists. \n
Technical Details\n
\nFeatures:\n
\n22 Prefab AssetsThis pack contains 2 resource collectors, a mine and a refinery. They are perfect for the economy part of RTS games.
-2 resource collectors
-Mine and refinery
-Buildings can be upgraded
-Harvesting animations included
-3 resource crystals
-Resource field ground textures included
-Tracks can be animated (UV offset)
-Changeable decals
-4 damage decals
-6 different texture sets
-PSD source files are included
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Texture sizes are 1024, 512 and 128
-Tris count ca. 30 - 1100
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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History","slug":"art-history"}],"colors":["black","gray","cyan"],"description":"今から15年ぐらい前、私はジム通いにハマっていて、一日一食、ささみやプロテインという生活で、体脂肪は9%だった。それはミュージカルのキャッツを見たことがきっかけ。舞台に出ている役者さんたちの猫のうごきがすごくて、舞台のセットも猫の世界に入ったみたいだった。それで「私もなりたい!」って思って。ジムは、10時にオープンするから、10時までに家事を終わらせて、ジムに並ぶの。立ち位置があって、全身見れる場所をとるため、入ったらスニーカーを置いて場所取りをする。それでエアロビクスの上級コースとかをやって、お昼にいったん帰って、また夕方スタジオに行って、オフロに入って寝るっていう生活をしていたよ。ちょうど息子が留学をして、手が離れた時期だった。「何かしなくちゃ!」と思っていたんだと思う。たまたま、息子の留学先の国出身の人と話す機会があって、「安全だしすごくいい国だから、息子さんは大丈夫だよ」といってくれた。その時夕日が木々の間からサーっとさしてきて「あ、大丈夫かも!」って思えたんだよね。しばらく500円貯金の貯金箱にしていんたんだけど、ちょっと溜まったらすぐつかっちゃうから全然たまらなかった笑。今はミニチュアの香水を入れになってる。","downloadable":true,"embedUrl":"https://sketchfab.com/models/411c29f14f9e4025a6ae6803682f1f34/embed","fileSize":1831468,"free":true,"id":274892805207,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/411c29f14f9e4025a6ae6803682f1f34/images/26810f51aed647daae1fb438d29327e3.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/411c29f14f9e4025a6ae6803682f1f34/images/89541fe42ee34b509afb4d0e3954b293.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/411c29f14f9e4025a6ae6803682f1f34/images/3ec69c8d08e745dd99175cff2775e4f0.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/411c29f14f9e4025a6ae6803682f1f34/images/c7eff8124f384a53a16c88692dca18c7.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/411c29f14f9e4025a6ae6803682f1f34/images/517c9c201fff4d75bcb2f8dafcede832.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/411c29f14f9e4025a6ae6803682f1f34/images/3ec69c8d08e745dd99175cff2775e4f0.jpeg"}}},"license":{"name":"CC 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Ideal for any environment and close-ups. All assets are using PBR (specular) shader. Each mesh has custom Albedo, Smoothness, Specular, Normal and Ambient Occlusion maps in 4096 px resolution, ready for any desired downscaling. Meshes are in FBX format.
Check it out now in WebGL preview!
Contains:
All set up for Universal Scriptable Rendering Pipeline (models and textures are backward compatible with Standard–Specular or convertible into HDRP)
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22 tiles prefabs + 158 object prefabs
115 unique objects: huts / trees / grass / flowers / stamps / altars / totems / gardens / houseware / pieces of furniture and much more!
There are models in the set: 22 ready Tiles Slavic Set.
You can easily create any map that suits you by simply connecting the tiles. You can scale the objects/models to the size you need.
Technical details:
Vertex: 106 327
Faces: 100 003
Tris: 183 166
Has only one color texture (2048/1024/512/256 /128px) and one material for the entire set.
The original concept was used to create models.
Renders made in Blender. You can see Unity screenshots in the Media section as well.
Feel free to download it and leave your reviews, comments and likes. This will help us create more products for you 🙂
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WHAT YOU SEE IS WHAT YOU GET!
OPTIMIZED FOR PC (LODs and using the standard shader)
In order to benefit from different atmospheres, the post processing of the package manager (i.e. post processing 2.3.0 integrated in Unity) MUST BE INSTALLED before importing the package.
URP Support:
Edit -> Render Pipeline -> Upgrade Project Materials. MORE INFOS IN THE DOCUMENTATION PROVIDED.
PACKAGE CONTAINS - 59 MESHES & 79 PREFABS READY-TO-USE
FEATURES
Easy Customization of colours :
- Tree foliages
- Bushes and ferns
- All of the moss
- Rocks.
LODs for all 3D assets
Mesh colliders
Tileable textures for ground
The package includes :
- The ENG and FR documentation (MUST READ !)
- The ENG and FR license (MUST READ !)
Was tested and works on Unity versions :
- 2019.3.15f1
- 2019.3.12f1
- 2019.3.7f1
Should you have any question, suggestions or encounter difficulties, contact me.
CONTACTS