Create your own game scenario, any size you want, combining the modular elements. Optimized for mobile: low-polygon models, 2 Material and 2 Atlas textures.
\n\n
PACKAGE SUPPORT 2017.1+ and later Unity versions
\n\n
PACKAGE CONTENTS All of the assets are designed with mobile restrictions, low-polygon budget and atlas textures for all of the models.
\n\n
125 Modular elements:
\n
- 75 Walls - 20 Pillars - 30 Floors
\n
158 Interior and exterior props
\n\n
All of the assets use Autodesk Interactive shader that comes by default with Unity3D. Textures for each channel of PBR metallic roughness workflow are included: Base Color, Metallic, Roughness, Normal, Ambient occlusion.
\n\n
2 materials already configured and ready to work with all the assets included in the bundle.
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Package Includes: 1.Modular road and sidewalk parts with nice variations. 2.Buildings-73 in total with 11 background building and 61 main building. 3.196 prop models which includes brick walls,high floors,street props,rooftop props,street and traffic light,traffic signals,signboards,billboards. 4.16 vegetation models with bush,tree,small tree,palm tree. 5.Two demo scenes,one day and one night. 6.Two skyboxes. For support mail to: meshlabstudio@gmail.com","id":274901641885,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_20.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_50.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_80.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_110.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_140.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_170.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_200.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_230.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_260.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_290.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_320.webp"},{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/Screenshots/floor3 extra small_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/169317/floor3 extra small/floor3 extra small.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-04T06:51:34Z","modelUpdatedTime":"2022-09-02T15:51:49Z","modelUrl":"https://models-cdn.yahaha.com/169317/floor3 extra small.obs.glb","name":"floor3 extra small","originSource":"ASSET_STORE","packageId":"169317","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/2e1271d6-5abf-4b11-94ba-f01cbcf38dc7.webp","name":"Urban City Package"},"polygonCount":2,"publishedDate":"2020-06-15T07:58:14Z","publisher":{"id":"48221","name":"MESHLAB STUDIO","url":"https://meshlabstudio.wixsite.com/mysite"},"rigged":false,"slug":"floor3_extra_small-274901641885","sourceUrl":"https://assetstore.unity.com/packages/slug/169317?aid=1011loDfK","stats":{"viewCount":3},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["gray","orange","brown","red","yellow"],"description":"
Destroyed Opera is a AAA PBR modular asset package which contains over 700 prefabs to create your own first/third person RPG environment. Package gives you a possibility to create the highest quality game environment with custom shaders and PBR seamless materials. Package works in Unity versions from 2018.4.0f1 to 2021.2.0f1
There's playable demo you should check out. Everything presented in the demo is available in the package. Including benchmark, animations, particles effects and assets.
-----What's in the package?-----
1. Huge AAA scene presenting all the assets in arena-like structure. Use that as your foundation or create your own unique environments!
2. Benchmark which is used to improve the package. I'll make sure that required configuration will always get 60 frames per second at least.
3. 751 prefabs contains columns, arches, architraves, carpets, floor plates, paintings, wall blocks, statues, gates, and many more.
4. 32 high quality PBR materials contains bricks, clays, concrete, wooden planks etc.
5. 21 custom blending, foliage, and effect shaders with Parallax Occlusion Mapping such as PBR Texture Blending shader, PBR Vertex Blending shader, PBR SplatHeightBlend shader, PBR Grass and Ivys Vertex shader, Translucency shader and more.
6. 114 props that will make your scenes alive like chests, barrels, candles, standalone bricks, floor stones, dishes and clothes.
7. Ready to use particle effects like sparks, smoke, dust, fire. 8. HDRP Ready setting that makes the scene look even better.
-----Technical aspects:-----
1. Avarage triangle count for columns:
LOD 0 = 600 Tris || LOD 1 = 300 Tris || LOD 2 = 150 Tris
2. Triangle count for old man statue:
LOD 0 = 10311 Tris || LOD 1 = 5059 Tris || LOD 2 = 1592 Tris || LOD 3 = 574 Tris
Whole example demo is using realtime lighting and deferred rendering so you don't need to bake anything to get the result presented in the demo. Textures are atlased and optimized for games. It's easy to manipulate anything, so just get in, grab and put stuff anywhere you want.
From the begining it was all about quality. Everything took over a year to make. It was really tough designing, planning and also making process but it's finally here. Enjoy!
If you have any questions contact me at wawenvironment@gmail.com I'll gladly answer!
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\nMesa Terrain \nThis environment package is ideal for your adventure missions on desktop or mobile platforms. It is highly configurable and the assets look perfect from close up making it ideal for first person games. The Unity terrain blends seamless into a low poly surrounding mesh, which in turn blends seamless into a terrain baked onto the skybox to create the feeling of an endless landscape of mountainous dunes. \n \nGeology: Stromatolite Cliffs \nThe terraced cliffs of this intricate landscape formed from lithified algal matts of a shallow continental shelf. These erosion resistant layers are underlain by a weak shale and are steepened by toppling and rockfalls when the shale erodes away. Much of an overlying sandstone unit has been worn away by wind action leaving flat-topped mesas behind and producing a large amount of sediment accumulating at their base.\n \n \nRocks: \nA set of 12 rocks and boulders. These are porous rocks and works well on mountainous parts of your scene. All rocks are low poly with multiple LODs and mobile ready with high res textures in case you need close up approaches. \n \nGeology - Rocks: Basalt, vesicular basalt, lava, basaltic lava \nThe pock-marked irregularities of this lava rock formed during its cooling while volatile gasses bubbled out of solution during eruption. These oozy basalt flows cooled and eroded rapidly in an ever changing landscape. They may be found in volcanic island chains or large continental fissure basalts.
\nProps: \nA set of game ready props modelled to create an adventure atmosphere. The ruins you find are a windmill, a tree stump, a dinosaur head, old bones, a wooden cabin, a caravan and 2 x broken ponds. All props are low poly with multiple LODs and mobile ready with high res textures in case you are targeting high end devices.\n
\nVegetation: \nThe vegetation has been designed specifically for this arid terrain with 10 x aloe trees, 2 x aloe plants, 5 x aloe shrubs, 4 x cacti, a dry grassy shrub, 2 x dry shrubs, 2 x tumbleweeds, a spiky bush, 2 x round cacti, 2 x grass, a small dry bush, 5 x dead trees and 5 x frangipani trees. \n \nView the forum discussion here \nView a fly through video of the terrain here. \n \nMultiple terrains: \nThis terrain is part of a huge set of terrains. By adding more terrains you can add multiple levels to your game. Each terrain will have a similar design style and similar performance specifications. See a complete list of available terrains: here.
\nTop-up on assets: \nWe have created a huge database of assets. You can add more props, trees, vegetation, rocks and boulders to your terrain. All assets have been designed with the same style and are fully compatible with this terrain. For a list of additional assets follow the following links:
\nProps: see a complete list here. \nTrees and vegetation: see a complete list here. \nRocks and Boulders: see a complete list here. \n \n Does support fog . \n \nThe Universal and High Definition Render Pipelines are supported. 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unleash your creativity and make your city game come alive! \n\n The pack contains several models of buildings, streets, cars and modular accessories, as well as a model scene to help you get inspired and create your own version of Tiny City! \n\n All model UVs were neatly organized to make it easy for you to customize their colors! \n\n • 95 3D Models \nAll of them have 2048 x 2048 Color, Metal and Roughness Maps \n\n • 125 Prefebs \n\n • 126 Materials \n\n • 6 Large commercial building models \nAverage tris: 3846 ~ 15537 \nAverage vertex: 2392 ~ 7973 \n\n • 7 Medium Commercial building models \nAverage tris: 1389 ~ 49608 \nAverage vertex: 713 ~ 2800 \n\n • 9 Small Commercial building models \nAverage tris: 163 ~ 13530 \nAverage vertex: 91 ~ 7108 \n\n • 4 Large Residential building models \nTwo with color variations (4 each) \nAverage tris: 1410 ~ 3456 \nAverage vertex: 884 ~ 2370 \n\n • 4 Medium Residential building models \nTwo with color variations (4 each) \nAverage tris: 1110 ~ 11588 \nAverage vertex: 762 ~ 6250 \n\n • 4 Small Residential building models \nTwo with color variations (4 each) \nAverage tris: 714 ~ 1329 \nAverage vertex: 91 ~ 7108 \n\n • 24 road and sidewalks models \nOne of them with 2 color variations \nAverage tris: 2 ~ 540 \nAverage vertex: 4 ~ 290 \n\n • 20 City decoration models \nTwo with color variations (2 each) \nAverage tris: 92 ~ 1704 \nAverage vertex: 64 ~ 863 \n\n • 13 Nature models \nTwo with color variations (2 each) \nAverage tris: 2 ~ 3400 \nAverage vertex: 4 ~ 1750 \n\n • 4 Car models \nEach with 6 color variations \nAverage tris: 4200 ~ 4870 \nAverage vertex: 2200 ~ 23105 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City 8 USSR
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Package:
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Set of unique assets (332);
\n
Demo scene.
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\n\n
Where to use:
\n\n
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Games. Models optimized for game engines;
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Multiplication;
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Advertising and marketing;
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NFT, metaverses;
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VR / AR;
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3d printing.
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Features:
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By combining assets, you can create your own unique city;
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You can easily change the color of objects - using the UV map;
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Pivot in the logical place of the object;
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Model has a logical name.
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\n\n
Geometry:
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332 unique assets;
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322k triangles all pack.
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\n\n
Items:
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Landscape (x83) \nGround, road, water, bridges, parking, beach, ect.;
A place and time in the near future where humanity has benefited from revolutions in AI, robotics, autonomous transport, augmented reality and environmental protections.
An environment asset pack inspired by the art of the "Studio Ghibli".
PC & mobile friendly assets.
Every models are lowpoly.
Modular environment.
Includes a demo scenes
Package includes +100 unique assets :
Buildings , props , rocks , trees , signs , vehicles , FX , waters , grass , flowers ...