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-=PBR Transformable Temple=-
This pack includes transformable temple:
- transformation 1: cube;
- transformation 2: temple.
- Suitable for unique game places, fantasy temples, squares. Also suitable for showcase your stuff, game lobby, VR spaces etc.;
- temple-cube prefab;
- Textures 4K for PBR materials;
- Desert skybox 8192x4096;
- average tris count: ~500.
- Demoscene transformation works by 'Space' button;
- There is primary script: TTTransform.cs attached on TempleController prefab;
- Use LaunchTransform public bool for start transformation process. This bool doesn't hold state; it's just a trigger. Use this bool for your own launchers: trigger enter, keyhit etc.;
- Use StartState enum for start state (play mode) of temple: folded/unfolded.