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\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\nPost Processing Stack
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\nunity forum topic
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\nPost Processing Stack
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\nunity forum topic
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\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
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\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
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\n\nNote that :
\n\nAVAILABLE FILE FORMATS
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\n\nABOUT THE IMAGERY : Previews rendered in Blender using Cycles. Please note that the studio scenes and light and environment settings are not included.
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\n\nThank you for purchasing 3Dz- models!
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All demo scenes are included
URP Compatibility:
-In order to use the asset pack with the Universal Render Pipeline, simply convert Project Materials to URP Materials
Goes very well with: 'Idyllic Nature Environment'
Package Contains:
A large number of game-ready buildings (see images):
-8 Residential houses
-Tavern
-Blacksmith
-Windmill
-Towers
-Workshop
(All buildings have enterable interiors)
Modular Building Pieces (fully customizable buildings)
-Various Wall Pieces
-Variety of Doors
-Windows
-Roof tiles
-Chimneys
-Platforms
-Beams
-Stairs
-Canopies
Nature
-Trees
-Grass Meshes and Textures
-Variety of Flowers
-Bushes
-Rocks
-Cliffs
-Climbing plants
-Ground textures
(Skybox is not included!)
Props / Town Assets
-Crates
-Lamps/Lanterns
-Barrels
-Food (Fruits, Vegetables, Cheese, Bread)
-Beverages (Wine, Beer, Ale)
-Pottery and Vases
-Baskets and Bowls
-Flowerpots
-Mugs and Cuterly
-Tables
-Chairs and Benches
-Shelves
-Market stands
-Books and Candle
-Tools
-Sword
-Anvil
-Roads
-Stone Walls
-Fences
Other Info
-Texture Sizes: 1024x1024, 2048x2048
-Skyboxes are not included!
-Polycount ranges: From 15 for smaller assets up to 30,000 for some larger assets
-Works on Unity Versions 2017.1.0 or higher.
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\n\nIMPORTANT:
\n\nAlso contains demoscenes (only for Unity & Unreal Engine) as seen in the trailer and screenshots and a documentation to get you started!
\n\nFeatures:
\n\n3D Assets:
\n\nTextures:
\n\nFX: (compatible only with Unity & Unreal Engine)
\n\nTechnical details:
\n\nRelease notes:
\n\nCurrent Version:
\n\nDon't forget to back up your project before updating the package.
\n\nVersion 1.2:
\n\nVersion 1.1:
\n\nMixall studio presents a good solution for your games, VR projects and simulators: City park - cemetery.
Most assets have 2 Texture sets to apply to your materials (Normal and Moss). Every asset is modular, to be used in VR and traditional views.
★ Key Features ★
★ Assets ★
★ Other Assets ★
Combine this asset pack with our other assets:
-Medieval Cemetery - Full Pack
-Goblins -characters with animations
-Horror - modular interior and props
We will be grateful if you fill out this form. This will help improve our work.
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
This pack contains 100 unique assets to create your own graveyards! Customize your gravestones with modular pieces, decorate your scenes with spooky assets and add remains of unlucky travelers to spice up your halloween soup!
\n\nIMPORTANT:
\n\nAlso contains a demoscene (Unity & Unreal Engine) as seen in the trailer and screenshots and a documentation to get you started!
\n\n3D Assets:
\n\nAll assets have a custom Lightmap UV in the second channel and colliders. All models are mobile-friendly.
\n\nFX: (compatible only with Unity & Unreal Engine)
\n\nTechnical details:
\n\nRelease notes:
\n\nVersion 1.3 (current):
\n\nDon't forget to back up your project before updating the package.
\n\n3D Showroom Level Kit Vol 10 is a kit to create medieval interior style environments, useful if you want to create a scene for a fighting game, or to present a Hall Of Fame, or a character selector? Or a scoreboard? Or any medieval things...
The kit is very easy to use and to customize! (PSD included for text elements)
Present your products in 3D or VR! (projects presentations, exhibitions, multimedia events, interactive applications, videos etc...).
The pack is VR, tablet and mobile friendly! All 3D meshes are low poly mode. Just think to resize textures and decrease rendering options for mobile...
Map included into the package!
Take a look on the :
★ 3D Modern Interior Kit Vol 1 ★
Do not forget to read the readme file! no complicated building rules. Just duplicate/move the elements for your needs, and play!
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Most assets have 2 Texture sets to apply to your materials (Normal and Moss). Every asset is modular, to be used in VR and traditional views.
★ Key Features ★
★ Assets ★
★ Other Assets ★
Combine this asset pack with our other assets:
-Medieval Cemetery - Full Pack
-Goblins -characters with animations
-Horror - modular interior and props
We will be grateful if you fill out this form. This will help improve our work.
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Mixall studio presents a good solution for your games, VR projects and simulators: City park - cemetery.
Most assets have 2 Texture sets to apply to your materials (Normal and Moss). Every asset is modular, to be used in VR and traditional views.
★ Key Features ★
★ Assets ★
★ Other Assets ★
Combine this asset pack with our other assets:
-Medieval Cemetery - Full Pack
-Goblins -characters with animations
-Horror - modular interior and props
We will be grateful if you fill out this form. This will help improve our work.
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD