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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Includes:
8 complete open buildings with modulary functions like stackable stages to create skycrapers or connectable parts to create building complexes.
Models are mobile friendly and open world friendly designed.
LOD components on every prefab to get a better performance on mobile devices.
Stackable buildings have a 2. seperate LOD object as child for higher distances(read the file in the documentation folder).
222 Meshes (made on directX11):
Building stages and modules, windows, doors, elevators,
corridor-livingroom-kitchen-bathroom-props.
Door and window pivots are on the left lower corner for correct rotation.
Models coming as stages and modules like ground, stage1, stage2, roof, middle part, combi part, end part.
Rooms are child objects but can be used separately and has their own LOD components.
Poly count varies based on building size.
Prefabs:
294 prefabs.
LOD_Components on each prefab.
Complete building prefabs are included.
Distance LOD for open world games for the complete building prefabs.
Basic furniture room setups.
Textures:
8 textures.png 2048x2048(Atlased).
1 texture atlas for each building.
Materials:
16 materials.
Two for each building(Diffuse, Glass)
All Models sharing the same UV_map.
That means you can use 1 Material for every building part or model.
Demo scene for each building.
+1 scene with all prefabs.