Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Hotel Atrium Interior.The asset is modular
so you can easily edit or make your own
variants.
\n\nThe package contains:
\n\n\n30 fbx models
\n31 prefabs
\n53 textures in png and tga format up to 4K resolution
\n21 materials
\nEvery object is prefabbed, pivots are in place,
collisions are set up
\nFully lit demo scene provided
\nWorks on mobile
\nDetailed Info:
\nMeshes and polycounts:
\nbush-767 tris
\nchair_01-852 tris
\nchair_02-948 tris
\ncolumn_01-294 tris
\ncolumn_02- 512 tris
\ndoor_01-584 tris
\nfloor_01-2 tris
\nfloor_02-6 tris
\nfloor_03-4 tris
\nfloor_04-48 tris
\nfloor_05-18 tris
\nlamp_01-714 tris
\nlamp_02-4984 tris
\npalm-10430 tris
\npool_01-18 tris
\npool_02-18 tris
\npool_03-6 tris
\nrailing-520 tris
\nroof_01-280 tris
\nroof_02-80 tris
\nroof_03-528 tris
\ntable_01-6562 tris
\ntable_02-422 tris
\ntreepot-112 tris
\nwall_01-268 tris
\nwall_02-268 tris
\nwall_03-134 tris
\nwall_04-134 tris
\nwall_05-2 tris
\nwall_06-67 tris
\nTextures resolutions:
\n1 texture 1024x512
\n1 texture 1024x1024
\n51 textures 2048x2048
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High-quality, semi-realistic 3D environment art package for games and 3D applications version 4.0. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while prefabs contain LOD levels.
Follow the development thread for more info and possible new resources/updates:
Compatibility
The main pipeline used is the Built-in Render Pipeline\".
By purchasing this pack, you will get a free upgrade to the (SRP: URP + HDRP) version: Rocky Hills Environment - Mega Pack (SRP)
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
• Unique cliff meshes with 4 LOD levels
• Modular boulders with 4 LOD levels
• 1227 prefabs total (optimized meshes, merge prefabs, and more)
• Over 500 models
• A variety of ground tiles for summer, fall, and winter
• Unique wood texture tiles
• Unique 4k tree bark texture with roots
• 20 particles
• 17 Amplify shaders
• Editable amplify shaders:
- Detailed Map Coverage Snow (detailed map + customizable animated sparkles, supports tessellation)
- Detailed Map Coverage Moss (detailed map + dry and healthy color, supports tessellation)
- Snow Foliage (simple shader for snow-covered plants)
- Simple Snow Triplanar
- Ice shader
- Running water shader
- Custom Standard (Tessellation)
- 3 New (TFS) foliage shaders: grass, bark, and leaves
• Mesh and ground splats including snow
• Summer, fall, and winter seasons for all assets
• 146 trees and 156 bushes
• 80 new ground plants
• New (TFS) plants, trees, and bushes (208 models)
• High-quality grass models with variations and wind including \"terrain versions\"
• All trees and plants have realistic wind and shading
• 6 Example scenes
General Information
*Please read the setup instructions provided in PDF format or watch the video tutorial before you start!
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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- Stylized Nature - Realistic Vegetation Environment -
A vary liteweight solution for your project!!
The Package contains:
-15 Models(7 Trees,3 Rocks,1 Grass,1 Bush,1 Mushroom,1 Broken Tree(Log + Trunk).
-Materials uses custom shader with custom wind system and Thranslucent effect.
-You can find the custom Shader inside the \"Shaders\" folder.
-Textures are 1K resolution (Except Log Texture[256 pixels]).
-Model's Vertices(Trees[1.1K Vert],Rock-Grass-Bush-Mushroom-BrokenTRee[Less than 100 Vert each]).
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Custom, easy to use wind system and dynamic snow coverage for foliage and props make this pack very versatile and allow you to make snowy and non-snowy environments.
Shaders created with Amplify Shader Creator let you easily tweak further the shaders exactly to your needs.
✔️ Compatibility
❗ Known Limitations
(Built-in RP) SSAO will produce visual artifacts around geometry using Leaf Translucency shader due to Unity limitations. Using MSVO instead of SSAO is recommended.
Snow controller does not affect the terrain as the pack does not include a custom terrain shader.
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