Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n- Texture maps: 2048x2048 Normal, Albedo, Specular + bonus! Small version of texture or tiling texture
\n\nThere are 3 levels of detail for each model. It's allow to optimize gaming graphics, and depending on the load range of drawing the appropriate model.
\n\nCollision mesh enables to correctly handle the physical model in the game engine.
\n\nHigh-quality texture creates a realistic look to the model. As each model created small version of texture or tailing texture, for a very long-range rendering.
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\n\nThis model is part of the Elegant Medieval Weapons Set. For this set of models, the weapons were designed to look high quality and clean, compared to the other sets. They feature a curved aesthetic with black accents for a high contrast look. You might find these weapons in the hands of noblemen or knights.
\n\nImportant Info
\n\nMade with Blender 2.8
Rendered with Cycles
Includes 6 Models; Knife and Cover both with Low Poly, Medium Poly, and High Poly variants.
Models are labeled clearly.
Vertice Count; Knife (523) (1,749) (4,133) Cover (294) (1,056) (3,742)
UV Unwrapped, Non Overlapping.
Includes PBR Diffuse, Metallic, Roughness, Normal Map, and 3 Ambient Occlusion Maps, 1 for each poly level. Knife (2048 x 2048px. PNG format) Cover (1024 x 1024px. PNG format)
Model Size: Knife (10 in. / 25 cm.) Cover (5.5 in. / 14 cm.) May require resizing.
Preview Scene objects not included.
Unity Package
\n\nTextures have been imported at their original pixel dimensions. You may have to adjust their import settings for your desired size. Object meshes are FBX file types.
\n\nPrinting
\n\nThis model includes a STL file format for 3D printing, however it has not been tested on any particular printer. You may have to adjust the model to suit your needs.
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It is important to state that this is not a static asset like most environmental assets. This is a fluid generator of elevators and their structures. With this asset you can choose how you want your building and generate the environment with a single click.
CONTENT _____________________________________________
This asset provides a fully functional elevator builder system, containing:
- A constructor module to generate multiple elevators and their environments, in a personalized way
- All the necessary prefabs to build everything with a single click
- High-quality textures (2048 x 2048)
- Sounds for the elevator, lights, doors, switches and buttons
- 2 demo scenes for day and night
- 1 Simple First Person Controller with Rigidbody
- 1 Simple First Person Controller with Character Controller
OPTIONS ______________________________________________
The constructor will let you choose:
- How many floors you want to create
- How many elevators per floor
- The color of the marble on the fronts
- The type of numbers in the corridors
- The type of numbers on the front
- The layout of the buttons on the pad
- How much the elevator shakes
- If you want to add the corridors or not
- Whether you want to add shadow casters
- Lighting options, including reflection probes, baking modes, etc
- ...And many more options.
Watch the technical video (2nd one on the carousel) to see the options in action.
NOTE: That specific video shows the HDRP version, but all its content (both implementation
steps and the options) are valid for all render pipelines.
WHAT YOU GET _______________________________________
Once you build your elevator and its environment, you will have a 100% functional personalized elevator and a controller that allows you to call the elevators, get on, go through the lobby and corridors, disarm the roof of the elevators, travel standing on the roof, and use the internal stairs of the pit to move between floors and manually activate the door safety mechanisms to go inside again.
Yes, disarming the roof! See the 1st video if you don't believe us.
SUPER EASY TO IMPLEMENT __________________________
Implementing this in your project couldn't be easier. Watch the technical video (2nd one) to see how it's implemented by just dragging a prefab into your scene and clicking \"Build\".
RENDER PIPELINES ____________________________________
\"Modern Elevators Builder\" is available for all render pipelines:
- Built-in Render Pipeline
- URP (Universal Render Pipeline, formerly LWRP)
- HDRP (High Definition Render Pipeline)
With the double purpose of considerably reducing the size of the package and speeding up your implementation, the 3 mentioned presentations are published as individual assets, all available in the Unity Asset Store. If you don't see all 3 as published, please wait a few days.
All 3 presentations are almost identical in terms of functions and options, except:
- Mirrors inside elevators are not available in built-in RP
NOT SURE WHICH ONE? ______________________________
If you feel pressure to choose the right render pipeline right away, don't worry: by buying either one of these assets you can switch to the other presentations at no additional cost. For example, if you buy URP version, you will be able to download HDRP version for free.
WANT A FREE DEMO? _________________________________
Sure, you don't buy a car without testing it first.
Inside the Online Documentation can download a build of the 2 scenes (day and night).
Keep in mind, though:
1) these scenes have a frames limiter at 60 FPS, so that could be the reason you're not getting more than that.
2) depending on the options you choose (lights, amount of elevators, amount of floors...) you can end up with a very light game in terms of performance, or with a very heavy one. You can build scenes much lighter and much heavier than these 2 ones in the demo.
ONLINE DOCUMENTATION _____________________________
You can check the online documentation (both in English and Spanish) for more details.
You can also download a build for a test.
CONTACT _____________________________________________
Write to us if you have any doubts or issues.
Thank you!
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Every set of Textures for the objects contains: Albedo, Normal, metallic/roughness, and Ambient Occlusion.
This pack is highly optimized for performance and full customization.
This package also contain a preview props map.
This pack includes 5 color materials for each unique mesh and 200 game-ready prefabs.
Contacts:
Staff:
- Bronx & Abadu
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