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\nOn the\nFORUM PAGE\nyou can ask your questions or download compiled demo scene.
\nFor better result switch to linear colour space and add \"Post Processing\" Package to your project for AO and Bloom. \nRender path of the camera is set to deferred.
\nProps features: \n- 470 meshes; \n- 46 PBR materials; \n- textures resolution - from 1024x1024 to 2048x2048; \n- 177 prefabs (164 with collision); \n- 2-3 levels of detail. 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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. 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\n\nTutorial Video\n \nPlayable Demo\n \n \nBuild highly detailed middle eastern town alleys and streets with buildings and props with this highly modular package. \nCreate the town with pre-made walls and floors, the streets with substances. \nBring your scene to life with procedurally and realistically textured props. \nWalls and floors can be easily placed using Auto Snap (CTRL+L) .\nIdeal for first-person and Third person shooters. \n \nFeatures: \n \n- What is in the demo is in the package. \n- 174 Unique modular prefabs. \n- 180 Unique props. \n- 25-50cm Grid spacing for realistic combinations of buildings. \n- 46 deferent swappable materials for walls and floors. \n- Realistic Textures with vertex color enabled materials. \n- Limitless variations with smart tint shaders (ex: Painted wood). \n- 360 Sky. \n- 6 Color correction profiles. \n- Very Realistic foliage. \n- Day and Night Example scenes included. \n- Prefabs scene included. \n \nNote: \nTo yield best results use Linear Color Space and Deferred Rendering Path. \n \nAssets used: Post Processing Stack from the Unity Asset Store. \n \n\n\"This asset uses VertexPaint and Texture.com under a custom License; see Third-Party Notices.txt file in the package for details.\"\n \n \nFor Questions and Feedback: \nabdullah.alaskri@gmail.com \nPlease leave a Review, it helps a lot. Thank you very much. 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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895980772,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/Screenshots/steak_floor07_metal02_1X3_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3/steak_floor07_metal02_1X3.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor07_metal02_1X3.obs.glb","name":"steak_floor07_metal02_1X3","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":6,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor07_metal02_1x3-274895980772","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":2},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","cyan"],"description":"Modular collection of Sci Fi styled building parts. \n \nCurrently at 5732 prefabs, and 1168 meshes. \n \nBuild out futuristic levels for your Sci Fi games. Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895980478,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/Screenshots/steak_floor02_rust01_1X3_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3/steak_floor02_rust01_1X3.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor02_rust01_1X3.obs.glb","name":"steak_floor02_rust01_1X3","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":6,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor02_rust01_1x3-274895980478","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":3},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","blue"],"description":"
More than 200 prefabs and a cool example map are provided. You can create many kind of structures! Take a look on the video to see a map with a spacebase exterior/interior example.
You can create simples or complex structures, with multiple floors! 4K PBR textures and ID maps are included! (AO, normal, ID, diffuse, metalness...)
The kit is very easy to use and many prefabs ares provided. Do not forget to read the FAQ before! The kit is NOT optimized for mobiles.
Take a look on my latest kit : 3D Scifi Kit Vol 3 to get more! (spaceship, spacebase...)