3962269+Street_Lamp06_fbx (2)

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Author name
WhiteTigerArt
Source
CGTrader
Polygon Count
11,330
Release Date
2023-04-29
License
Royalty Free License
Package price
$ 2
blenderunityunrealenginegameassetenvironmentdecorationurbanpropvideogamevideogameassetlampstreetstreetlampexteriorstreet-exterior

Package Overview

This is the sixth and last model of a 6 pack created for you to use in any urban scenario; you can choose to use one or all of the streetlamps to give your creation a little something extra, and to make it look just a little bit better. It works perfectly to fill those empty, somewhat unappealing spaces in your scene; making it look a bit more realistic and polished.

The default color of the lamps is green (worn), but you can choose to use any of the colors provided in the textures (green, blue, red, yellow, purple and black) and make them either pure color (good for a clean, modern and thriving city) or scratched/worn (perfect for something like a post-apocalyptic world).

The model comes with a base tri-mesh (FBX, OBJ, STL and 3DS formats) and a whole set of PBR textures 2048 px. * 2048 px. that will allow you to setup your materials the way you choose; textures include:

- 12 base color maps, pure color and scratched (6 png RGB and 6 tif with RGB + Alpha Channel). - 2 normal maps. - 1 metallic map. - 1 roughness map. - 2 displacement maps. - 1 height map. - 2 ambient occlusion maps. - 1 packed ARM (AO, Roughness, Metallic) map. - 1 Opacity map*.

  • The Opacity map can be used to make the glass of the lamps transparent, or you can use the alpha channel of the base color map (tif), it's all up to you and/or the shader(s) you choose.

The model has been UV unwrapped non-overlapping, and has vertex groups. The scale of the model is 1 to 1m. Lamp06 is 9.94 ft. tall (3.03 m). Vertex count is: - polygons: 11.410 - vertices: 6.084 The model does NOT have any type of animation or rigging. We greatly appreciate you choosing this model and hope it will be very useful to you.

WhiteTigerArt