Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n- Ultra-high-performance billboard rendering system
\n- Visual editing tools, integrated in Unity’s Editor and Sprite Editor
\n- Support for hundreds, thousands or millions of billboards in your real-time scenes
\n- Interactive Actor System: grass/vegetation interacts in realtime with objects/characters as they walk by
\n- Fully compatible with Unity’s prefabs, to re-use vegetation assets anywhere
\n- Manual or automatic creation mode, including texture distributtion pattern, height filters, randomization and more...
\n- Full local control of billboard’s position, size and rendering parameters, including the new feature Adaptive Verticality, to improve how the billboards look from above
\n- Automatic planting of billboards on the ground, or on top of any collider (not only terrains), with customizable layer masks
\n- Automatic randomization of size, type and billboard flipping, to create more natural environments
\n- Fully compatible with Unity’s forward rendering pipeline, including dynamic shadows, multiple lights and fog
\n- Compatible with deferred rendering (as a forward rendering post-pass)
\n- Complex lighting and transparency algorithms, including Alpha To Coverage, Ambient Occlusion and Spherical Harmonics.
\n- Automatic Frustum and Distance culling to dramatically improve performance, and allow creating huge, open-world environments
\n- Two billboard rotation modes included, to improve results on VR applications\n- Wind Animation included
\n- Several Sprite Sheets with ready-to-use trees, grass and plants
\n- Automatic creation of Colliders, to add physics collisions to trees and plants
\n- Multiple object editing supported
\n- All-included, single price, no extra packages with additional charges
\n- Full source code included
\n
\nRequirements & supported platforms: \n- Requires Shader Model 4.0
\n- Supported on DX11+, OpenGL 3.2+, OpenGL ES 3.1+AEP, Vulkan, PS4/XB1 consoles.
\n- Not supported on WebGL, DX 9.x (WinPhone), OpenGL ES 2.0/3.0/3.1, Metal.
\n
\nThe starting point of Massive Vegetation is a component you add to any game GameObject. It takes care of creating, configuring and rendering Billboards for you, according to the parameters you provide. Also, the custom editors provided perfectly integrate with Unity’s built-in editor so you can create things manually or fine tune everything.\n
\nBecause Massive Vegetation (from now MV) is based on Billboards or impostors, it’s especially suitable for scenes where a huge amount of trees/plants are needed or when performance is a critic factor. \n
\nAlthough it’s indeed possible to get very appealing visual results, MV is not designed to provide high-fidelity, close-up images of trees. In such scenarios, a 3D representation would probably do better than billboards. But again, if the amount of elements is too high or if performance is your top priority, Massive Vegetation is the way to go.","id":274902106927,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_20.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_50.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_80.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_110.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_140.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_170.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_200.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_230.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_260.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_290.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_320.webp"},{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/Screenshots/StoneGrassPavementPrefab_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab/StoneGrassPavementPrefab.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-11T15:26:41Z","modelUpdatedTime":"2022-09-03T02:38:09Z","modelUrl":"https://models-cdn.yahaha.com/121801/StoneGrassPavementPrefab.obs.glb","name":"StoneGrassPavementPrefab","originSource":"ASSET_STORE","packageId":"121801","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/2edf116b-cc68-4124-a9a3-48d3c645eff3.webp","name":"Massive Vegetation"},"polygonCount":200,"publishedDate":"2019-04-03T10:29:12Z","publisher":{"id":"33486","name":"GraphicDNA","url":"https://connect.unity.com/u/5b51c0c4090915001df7acc9"},"rigged":false,"slug":"stonegrasspavementprefab-274902106927","sourceUrl":"https://assetstore.unity.com/packages/slug/121801?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["orange","black","gray","red","brown"],"description":"Package includes:
\n• 5 foreground landscapes (terrain and FBX)
\n• 5 background landscapes (terrain and FBX)
\n• Terrain Shaders (for unity terrain and 3d-models)
\n• Light and effects (Post Processing Stack required)
\n• FBX versions.
\n
\nFBX versions contain: high, mid, low poly and mobile versions.
\nAll models are optimized for Occlusion Culling.
\n
\nShaders:
\n• All shaders contain flexible color correction settings for realistic blending.
\n• Shader for Unity-Terrain supports terrain detail textures.
\n• Shader for 3d models supports detail textures based on splatmap.
\n
\nDon't forget download and import \"Post Processing Stack\" (free asset from Unity for high quality effects).
\n
\nSend your feedback and requests:
\ngersn.mozello.com/contacts/
\nmr.gizmo25@gmail.com","id":274902097192,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_20.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_50.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_80.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_110.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_140.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_170.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_200.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_230.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_260.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_290.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_320.webp"},{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/Screenshots/CanyonsMidPoly_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly/CanyonsMidPoly.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-11T13:45:10Z","modelUpdatedTime":"2022-09-04T00:15:22Z","modelUrl":"https://models-cdn.yahaha.com/107389/CanyonsMidPoly.obs.glb","name":"CanyonsMidPoly","originSource":"ASSET_STORE","packageId":"107389","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/58155986-0362-44d7-8855-bbfd0ee47075.webp","name":"Landscapes Pack (Foreground and Background)"},"polygonCount":245000,"publishedDate":"2021-09-01T15:55:31Z","publisher":{"id":"33851","name":"Gersn","url":"http://gersn.mozello.com"},"rigged":false,"slug":"canyonsmidpoly-274902097192","sourceUrl":"https://assetstore.unity.com/packages/slug/107389?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":[],"downloadable":true,"embedUrl":"https://sketchfab.com/models/839f29103e3a476181bcb576912d063e/embed","fileSize":48472,"free":true,"id":274894186931,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/839f29103e3a476181bcb576912d063e/images/e6ab9d15d312410987eea4efa8127781.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/839f29103e3a476181bcb576912d063e/images/f6d4ca6a7c3e4660a51652639f3fab75.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/839f29103e3a476181bcb576912d063e/images/006661a657e14b779a8acbab5154869d.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/839f29103e3a476181bcb576912d063e/images/23da3bedb4cc42f09cb6b954f4562b3d.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/839f29103e3a476181bcb576912d063e/images/52796a7fd1e84387bbf2362bab72b0e5.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/839f29103e3a476181bcb576912d063e/images/006661a657e14b779a8acbab5154869d.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2021-12-13T11:25:25Z","modelUpdatedTime":"2021-12-13T11:25:25Z","name":"Rivver","originSource":"SKETCHFAB","packageId":"839f29103e3a476181bcb576912d063e","polygonCount":936,"publishedDate":"2021-12-13T11:25:25Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/20824e16262647f0afcaf0d6079b8dbf/83bc5dbf8565460d8d0aab0bd8fc5d01.png","name":"ztrztr","profileUrl":"https://sketchfab.com/ztrztr3"},"rigged":false,"slug":"rivver-274894186931","sourceUrl":"https://sketchfab.com/3d-models/839f29103e3a476181bcb576912d063e","stats":{"viewCount":10},"tags":null,"vertexCount":576},{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","cyan","brown","gray","orange","red"],"description":"
This pack contains 2 von Hoeppner Class destroyers with weapons and equipment. The spaceships can be used in space RTS or in a sidescroller game. They can also be used in a top-down shoot’em up.
-2 destroyers
-3 turrets
-Modular weapons
-1 torpedo + 2 missile included
-Torpedo and missile launchers
-Changeable decals
-8 damage decals
-6 different texture sets
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Texture sizes are 2048, 1024 and 512
-Tris count ca. 2500
-Final tris count depends on how many weapons are used for the ships
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
","id":274900748993,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_20.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_50.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_80.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_110.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_140.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_170.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_200.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_230.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_260.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_290.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_320.webp"},{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/Screenshots/DamageDecal8_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00023317/DamageDecal8/DamageDecal8.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-22T09:35:23Z","modelUpdatedTime":"2021-06-10T11:28:49Z","modelUrl":"https://models-cdn.yahaha.com/00023317/DamageDecal8.obs.glb","name":"DamageDecal8","originSource":"ASSET_STORE","packageId":"00023317","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/2c7ea600-7ee7-454a-a5a7-511d2341ea40.webp","name":"Spaceship von Hoeppner Destroyers"},"polygonCount":3,"publishedDate":"2021-04-12T07:47:33Z","publisher":{"id":"1611","name":"MSGDI","url":"https://www.artstation.com/msgdi"},"rigged":false,"slug":"damagedecal8-274900748993","sourceUrl":"https://assetstore.unity.com/packages/slug/23317?aid=1011loDfK","stats":{"viewCount":2},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["gray"],"description":"Follow the development threads for more info and possible new resources/updates: Development Thread
High quality, modular dungeon, art package for AAA games. Complete modularity! Little to no photo source material. Most textures are made using Substance Designer. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs are designed for Interior purposes and work well with occlusion culling, can be used for mobile.
Compatibility
This pack is compatible with most versions of Unity up to 2020 and higher. The main pipeline used is the Standard Shader, Metalness workflow with merged maps, supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with URP and HDRP.
To install URP/HDRP simply make a new project and choose a new template, then import a custom package and choose one of the two packages in the SRP support folder that fits your project workflow.
(To access the SRP packs, download using Unity version: 2020.1.3f1 or higher)
Features and version updates:
• Updates V 1.1
• Minor texture improvements
\n
• Minor bug fixes
\n
• Added SRP: URP/HDRP support packs
\n
• New URP grass coverage shader (editable Amplify shader)
• Features
• Inside specific pack with small outside scene
\n• PBR materials and 4k texture atlases, light for gpu and memory
\n• Modular rocks and cliffs with detailed texture material mix
\n• 295 prefabs total (optimized meshes, merge prefabs and more)
\n• 226 models
\n• A variety of ground and wall tiles, more than 15 tiles with variations
\n• 3 Extra texture tiles for detail overlays over other maps
\n• 7 Example scenes with full dungeon interior and exterior
Polycount and texture specifications:
• Triangle count LOD0
Structures:
Decoration and props:
- WallProps (9 models) 1713 total triangles
\n- Grounnd Debris: 200,20,17 triangle range
\n- FloorProps (7 models): around 1000 triangles
\n- Crate: 252 triangles
\n- Torch: 2530 triangles
Doors and gates:
- DungeonGate: 3029 triangles
\n- DungeonGatesA: 3381 triangles
\n- DungeonGatesB: 1008 triangles
\n- DungeonGatesB: 3791 triangles
Rocks and stones:
- GenericCliff_A: 544 triangles
\n- GenericCliff_B: 216 triangles
\n- GenericRocks: (8 models) 7566 highest, 396 lowest, 16996 total triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases), 2048 x 2048px (tile textures + smaller texture atlases)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps (Metalness, Ao, gloss)/masked maps), \"Png\" (all albedo, normal maps and height maps)
\n- 2k Textures: 84 Including ground and wall tiles and smaller atlases
\n- 4k Textures: 47 Including large structure and props atlases
(I left a list note of all the 4k textures in the main assets folder!)
General Information
• Please make sure that your project is set to use the linear color space in Edit -> Project Settings -> Player!
\n• Please don't change the mesh normals, all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Initially an inside modular art package, the trees you see are billboards. No mesh trees yet but they might be included in the next update. Keep an eye out for future updates!!\n\nFor additional assets also consider visiting:\nModular Dungeon Catacombs
\nRocky Hills Environment - Pro Pack
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
","fileSize":"1966310358","id":274895824403,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_20.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_50.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_80.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_110.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_140.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_170.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_200.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_230.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_260.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_290.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_320.png"},{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Screenshots/Tile2x2ADEP_1_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1/Tile2x2ADEP_1.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2019-10-15T08:50:28Z","modelUpdatedTime":"2020-11-18T08:36:27Z","modelUrl":"https://models-cdn.yahaha.com/00154571/Tile2x2ADEP_1.obs.glb","name":"Tile2x2ADEP_1","originSource":"ASSET_STORE","packageId":"154571","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/f2c578c0-8786-4c75-9197-23c3179c1d6d.webp","name":"Dwarven Expedition Pack"},"polygonCount":2,"publishedDate":null,"publisher":{"name":"Tobyfredson"},"rigged":false,"slug":"tile2x2adep_1-274895824403","sourceUrl":"https://assetstore.unity.com/packages/slug/154571?aid=1011loDfK","stats":{"viewCount":3},"tags":["Dwarven Expedition Pack","Dwarven","Expedition","Pack","modular","dungeon","rocks","stones","inside","cliff","pillar","arch","prison","cell","debris","ruins","underground","pines","stonehead","torch","crates"],"unityVersions":["2017.1.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","gray"],"description":"Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the not visible inside faces are deleted to save on tris count.
\n\nThis pack contains a battleship. It can be used in space RTS games or as an end boss in a sidescroller game. It can also be used in a top-down shoot’em up.
\n\nThe model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
\n\nThe textures can be used in a PBR environment (specular and metalness workflow) as well as a non PBR environment.
\n\nDepending on your game engine/3D application you may need to rescale the models.
","id":274897829882,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/Screenshots/DamageDecal3_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3/DamageDecal3.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-29T18:56:38Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/3052760/DamageDecal3.obs.glb","name":"DamageDecal3","originSource":"CGTRADER","packageId":"3052760","polygonCount":2,"publishedDate":"2023-04-29T18:56:38Z","publisher":{"avatar":null,"name":"msgamedevelopment"},"rigged":false,"slug":"damagedecal3-274897829882","sourceUrl":"https://www.cgtrader.com/3d-models/space/spaceship/spacehip-battleship-ii","stats":{"viewCount":2},"tags":["spaceship","starship","space","ship","spacecraft","msgdi","scifi","pbr","lowpoly","asset","weapon","turret","battleship","ship-space","scifi-weapon","space-ship"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9,"name":"Nature & Plants","slug":"nature-plants"}],"colors":["gray","black"],"description":"This pack contains two Progenitor frigates with weapons and equipment. The spaceships can be used in space RTS games or as an end boss in a sidescroller game. It can also be used in a top-down shoot’em up.
-2 frigates with 7 turret types
-Modular weapons
-1 torpedo + 2 missiles included
-Torpedo and missile launchers
-Changeable decals
-8 damage decals
-6 different texture sets
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Texture sizes are 2048 and 1024
-Tris count ca. 4200 and 4900
-Final tris count depends on how many weapons are used for the ship
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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\n\nThis pack contains a Scharnhorst Class Heavy Cruiser with weapons and equipment. It can be used in space RTS games or as an end boss in a sidescroller game. It can also be used in a top-down shoot’em up.
\n\nThe model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
\n\nThe textures can be used in a PBR environment (specular and metalness workflow) as well as a non PBR environment.
\n\nDepending on your game engine/3D application you may need to rescale the models.
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