For this 6 Props project, I decided to go with the concept of medieval fantasy furniture. I chose 6 objects that might appear in an average household or tavern room. The floor lamp is a bit anachronistic but I decided to keep it. With the Autodesk Maya Program, it can be easy to make models that have no n-gons or triangles but look blocky and unnatural, or models that look plausible and believable but have bad geometry or unreasonably high polygon counts.