My first attempt at some digital sculpting. I modelled the head in Sculptris (or baby Z Brush as I am calling it) What an amazing platform - and it's free!! WOW! Learning a lot from this & having a lot of fun along the way too.
I imported the Sculptris .OBJ into Photoshop and was able to paint directly onto the model (also an amazing tool) and then exported the maps as Jpegs. I think the 'sculpt' itself is not so bad but the texturing (reflection/diffuse//bump etc) need a lot of work. Not sure if this is due to the UV's that are exported from Sculptris, as there are a lot of seams on view, or my texturing. Great learning experience non the less!