\nColorful Stylized Throwing Weapons Pack with a wide range of beautiful toon throwing stars, throwing axes, throwing knifes.
\n240 Lowpoly weapons. \n100-300 Tris per item. \nAll items share a single 256x256 Texture to increase performance. \nSuited for Mobile, PC and Browser Games. \nIncludes example scene.
3D Items - Thrown Pack \nColorful Stylized Throwing Weapons Pack with a wide range of beautiful toon throwing stars, throwing axes, throwing knifes.
\n240 Lowpoly weapons. \n100-300 Tris per item. \nAll items share a single 256x256 Texture to increase performance. \nSuited for Mobile, PC and Browser Games. \nIncludes example scene.
3D Items - Thrown Pack \nColorful Stylized Throwing Weapons Pack with a wide range of beautiful toon throwing stars, throwing axes, throwing knifes.
\n240 Lowpoly weapons. \n100-300 Tris per item. \nAll items share a single 256x256 Texture to increase performance. \nSuited for Mobile, PC and Browser Games. \nIncludes example scene.
3D Items - Thrown Pack \nColorful Stylized Throwing Weapons Pack with a wide range of beautiful toon throwing stars, throwing axes, throwing knifes.
\n240 Lowpoly weapons. \n100-300 Tris per item. \nAll items share a single 256x256 Texture to increase performance. \nSuited for Mobile, PC and Browser Games. \nIncludes example scene.
\n\nSee our progress\n\n \nForum Post\n","id":274900160661,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_20.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_50.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_80.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_110.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_140.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_170.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_200.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_230.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_260.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_290.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_320.webp"},{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/Screenshots/throwingaxe12_grey_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey/throwingaxe12_grey.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-15T04:36:50Z","modelUpdatedTime":"2022-09-01T07:47:05Z","modelUrl":"https://models-cdn.yahaha.com/00042340/throwingaxe12_grey.obs.glb","name":"throwingaxe12_grey","originSource":"ASSET_STORE","packageId":"00042340","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8e826ff3-0739-4244-a75b-c658996089ab.webp","name":"3D Items - Thrown Pack"},"polygonCount":142,"publishedDate":"2020-04-07T19:45:44Z","publisher":{"id":"13960","name":"Frost Forged","url":"http://forum.unity3d.com/threads/lowpoly-3d-assets-by-frostforged.355006/"},"rigged":false,"slug":"throwingaxe12_grey-274900160661","sourceUrl":"https://assetstore.unity.com/packages/slug/42340?aid=1011loDfK","stats":{"viewCount":4},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":10,"name":"Weapons & Military","slug":"weapons-military"}],"colors":["cyan","gray"],"description":"Set of TIER 1 weapons (firearms and melee/tools) perfect for casual action games. Modelled in a very low poly approach and textures handpainted, so they fit very well on mobile cartoon style games. All guns are based on real models.
It contains 8 models: -4 Guns (about 200 tris each one) -Hammer (144 tris) -Sickle (174 tris) -Wrench (66 tris) -Axe (84 tris)
4096X2048 Albedo, Normal and Metallic/smoothness texttures, and a configurable shader made with the new Shader Graph (this has use just in 2018 version of Unity
\n>
For any question, suggestion, etc...please feel free to contact me: molusco_83@hotmail.com
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3D Items - Thrown Pack \nColorful Stylized Throwing Weapons Pack with a wide range of beautiful toon throwing stars, throwing axes, throwing knifes.
\n240 Lowpoly weapons. \n100-300 Tris per item. \nAll items share a single 256x256 Texture to increase performance. \nSuited for Mobile, PC and Browser Games. \nIncludes example scene.
3D Items - Thrown Pack \nColorful Stylized Throwing Weapons Pack with a wide range of beautiful toon throwing stars, throwing axes, throwing knifes.
\n240 Lowpoly weapons. \n100-300 Tris per item. \nAll items share a single 256x256 Texture to increase performance. \nSuited for Mobile, PC and Browser Games. \nIncludes example scene.
3D Items - Thrown Pack \nColorful Stylized Throwing Weapons Pack with a wide range of beautiful toon throwing stars, throwing axes, throwing knifes.
\n240 Lowpoly weapons. \n100-300 Tris per item. \nAll items share a single 256x256 Texture to increase performance. \nSuited for Mobile, PC and Browser Games. \nIncludes example scene.
PDF. instruction on how to enable URP and HDRP is included as well.
LOD 0: faces: 40076, tris 76694, verts 44783
Rigged with Humanoid. Additional bones that are added to Humanoid: breast_l/r, dress_front_01-02_l/r, dress_side_01-02_l/r, dress_back_01-02_l/r, hair_twintails_01-05_l/r, hair_twintails_bangs_01-03_l/r
Easy Animations retarget in Unity. Humanoid rig.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES FOR LIVE LINK FACE / ARKIT
You can use this model for face mocap (live stream) and conversation animations.
These colors are included for armor by default: red, green, blue, black, white. For eyes: gray, brown, purple, green, blue, red. For hair: brown, black, white, blonde, red. You can change any color as well.
The model is completely modular, you can remove or add any part you want.
The full body under the clothes is included, it's not a cutout! Nude version is censored due to the store rules!
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Creatures","slug":"characters-creatures"}],"colors":["cyan","red","brown","gray"],"description":"Game Asset Studio's Soccer Players & Stadiums Pack now has an extension pack that includes additional players and uniforms! Soccer Players & Uniforms Extension Pack comes with 320 models (20 players x 8 team x 2 uniforms) for sample players so you can arrange the combinations of those parts as you like. You have 10 types of faces x 5 skin colors x 3 types of beards x 11 different tatoos x 152 hairstyles for soccer players, which means, more than 250K combinations are available to you. Uniforms come with 430 different shirts x 159 shorts x 195 socks x 32 soccer shoes. In addition, 30 different goalkeeper's gloves and 127 team emblems are packed. Also, jersey numbers (0-99) are available in 6 different fonts so you will find almost limitless possible combinations.
\n\nSoccer Players & Uniforms Extension Pack is a must-have addition if you want to make a full-fledged soccer game, as you will not have to worry about the variations of soccer players and teams in your own game.
\n\n* If you do not have soccer players' animations and stadium models, please purchase Soccer Players & Stadium Pack.
\n\n========== \nContents \n==========
\n\nThis asset package includes the following data:
\n\n[ Model List (Average Polygon Counts) ] \n- Sample player 20 models x 8 teams x 1st & 2nd uniforms (a total of 320 models) \n- Player models \n-- 10 different torso models (2,000 tris) \n-- 19 different hair models (500 tris) \n- 1 motion \n- 1 ball model (180 tris)
\n\n[ Texture List (Size) ] \n- Player model's texture \n-- Skin texture (512 x 512) 1650 types \n-- Hair texture (256 x 256) 152 types \n-- Jersy (Top) texture (256 x 256) 430 types \n-- Jersy (Bottom) texture (128 x 128) 159 types \n-- Socks texture (128 x 128) 195 types \n-- Soccer shoes texture (128 x 128) 32 types \n-- Glove texture (128 x 128) 31 types * One of the textures is used for not showing gloves. \n-- Emblem texture (128 x 128) 127 types \n-- Jersey number texture (128 x 128) 180 types \n- Ball texture (256 x 256) 1 type
\n\n[ Motion List ] \n- 3D_stand …stand (1 type)
\n\n========== \nHow to Use/ Set up Data \n==========
\n\n1. How to Use/ Set up a Torso Model \nYou can find a torso model folder \"model_***\" for each players in AssetBundleResources > player > player_model. \nIn the torso model folder, find the mesh data \"model_***.fbx\" and place it in Hierarchy.\nWhen you select Ploymesh> model _ *** in the hierarchy of the placed mesh data, the material for each part is displayed in Inspector> Skinned Mesh Renderer. \n\nThis section details each materials of a torso model. A material is divided into the following parts: \na) skin …Skin \nb) glove …Glove for goalkeeper \nc) num_Left …Decal for jersey number (Left) \nd) num_Right …Decal for jersey number (Right) \ne) shoe …Soccer shoes \nf) sock …Socks \ng) team …Decal for team emblem \nh) un_up …Jersey (Top) \ni) un_dn …Jersey (Bottom)
\n\na) skin \nWhen you set up the skin, go to Inspector> Shader of the skin material to set \"Legacy Shaders / Diffuse\" , then assign \"skin_***_**_**_***.png\" as the Base (RGB)Trans(A). \nA skin texture is divided by face type, skin color, with/without beard, and with/without tattoo.
\n\nb) glove \nWhen you add gloves for a goalkeeper, go to Inspector> Shader of the glove material to set \"Legacy Shaders / Diffuse\", then assign the glove texture \"glove_***_**.png\" as the Base (RGB) Trans (A) . \nWhen you do NOT wish to add gloves for a goalkeeper, go to Inspector> Shader of the glove material to set \"Legacy Shaders/Transparent/Diffuse\", then assign \"glove_000_00.png.\" as the Base (RGB) Trans (A).
\n\nc,d) num_Left,num_Right \nJersy numbers come with two types: \"num_Left\" material on the left side and \"num_Right\" on the right side of the jersey number. \nAssign a texture \"un_up_***_**.png\" for \"Jersy (Top)\" you like to use in the Inspector > Base(RBG). \nWhen you add a number on the jersey, set the Inspector > Shader of num_Left or num_Right as \"DecalUV2\" then go to Inspector > Decal(RGBA) to assign \"num_***_**.png\" as the texture of the jersey number. \nWhen you do NOT add a jersey number, set the texture of Inspector > Decal(RGBA) as \"None\".
\n\ne) shoe \nWhen you add soccer shoes, set Inspector > Shader of the shoe material as \"Legacy Shaders/Diffuse\", then assign the shoe texture \" shoe_***_**.png\" as Base(RGB)Trans(A).
\n\nf) sock \nWhen you add socks, set Inspector > Shader of the sock material as \"Legacy Shaders/Diffuse\", then assign the socks texture \"sock_***_**.png\" as Base(RGB)Trans(A).
\n\ng) team \nWhen you add a team emblem, set Inspector > Shader of the team material as \"DecalUV2\", then assign the texture for Jersey (Top) you like to use in Inspector > Base(RBG). \nNext, assign the texture for team emblem \"team_***.png\" in Inspector > Decal(RGBA) and the team emblem is placed on the jersey.\nIf you do not add a team emblem on the jersey, set the texture in Inspector > Decal(RGBA) as \"None\". \n\nh,i) un_up,un_dn \nThe jersey material is divided into upper and lower sections: the \"un_up\" material is for the top and the \"un_dn\" material is for the bottom of a jersy. \nFor both un_up and un_dn, set Inspector > Shader as \"Legacy Shaders/Diffuse\" and assign the texture for Jersey (top) \"un_up_***_**.png\" for the un_up material\nand the texture for Jersey (bottom) \"un_dn_***_**.png\" for the un_dn material in Inspector > Base(RBG).
\n\nEach material of a torso model is put together by parts in AssetBundleResources > player > player_model > Materials. \nMaterials are available for each texture so you can also Drag & Drop it to apply on each part of a torso model in the Scene.
\n\nYou have a total of 160 (20 x 8 teams) player model samples in AssetBundleResources > player > player_prefabs. You can use them by drag & dropping a \"model_*_***.prefab\" in the Hierarchy. \nTwo types of uniforms (1st/ 2nd) are available for the sample player models of eight teams.
\n\n\n2. How to use a Hair Model \nYou can find a hair model folder \"hair_***\" in AssetBundleResources > player > hair_model.\nWhen you incorporate a hair model into a player model, place the mesh data \"hair_***.fbx\" and the torso model \"model_***\" in the Hierarchy. \nStore \"hair_***.fbx\" in root>Hips>Spine>Spine1>Neck>Head within the joint hierarchy of the torso model and the hair model will be successfully placed on the head of the torso model. \nSet Inspector > Shader as \"Custom/GzTransparentDiffuseEx\", then assign a hair texture \"hair_***_**.png\" as Base(RGB)Trans(A). \nSet Culling within Inspector as \"None\", ZWrite as \"On\", and ZTest as \"LEqual\".
\n\nYou can also drag & drop them to apply onto the hair model in the Scene in AssetBundleResources > player > hair_model > hair_*** > Materials.
\n\n3. How to Use Motion \nMotions are stored in AssetBundleResources > Animations. \nCreate Animator Controller and drag & drop the FBX file of each motion onto the Animator window.
\n\n[ Soccer Players and Stadiums Pack ] and [ Soccer Stadiums Extension Pack ] are also available.","fileSize":"886172126","id":274896199978,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_20.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_50.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_80.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_110.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_140.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_170.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_200.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_230.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_260.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_290.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_320.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/Screenshots/model_G_2nd_004_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004/model_G_2nd_004.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-10-30T10:04:08Z","modelUpdatedTime":"2022-01-24T11:43:20Z","modelUrl":"https://models-cdn.yahaha.com/00131667/model_G_2nd_004.obs.glb","name":"model_G_2nd_004","originSource":"ASSET_STORE","packageId":"131667","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/392fd62d-705a-448d-9285-81d509993eda.webp","name":"Soccer Players & Uniforms Extension Pack"},"polygonCount":2534,"publishedDate":null,"publisher":{"name":"Game Asset Studio"},"rigged":true,"slug":"model_g_2nd_004-274896199978","sourceUrl":"https://assetstore.unity.com/packages/slug/131667?aid=1011loDfK","stats":{"viewCount":3},"tags":["Soccer Players & Uniforms Extension Pack","soccer","football"],"unityVersions":["5.5.2"],"vertexCount":0},{"animatedCount":1,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["yellow","orange"],"description":"Fish School is perfect for underwater scenes. This asset is very simple to use\n, simply drag the prefab to the stage. Commented inspector editor will assist in achieving the \ndesired result. \n
\n\n\nFeatures\n \n\n• Drag & Drop Fish School \n• Gizmos that shows roaming area \n• Simple UV map, easy to change texture \n• Easily customize amount, size and speed \n• 292 tris animated model \n• 1024x1024px texture/normal resolution \n• Easy custom models \n• Includes Bubbles and Demo Scene \n• Obstacle Avoidance \n• Distance Disable Script \n• C# Scripts \n• Custom Rim Lit Shaders\n\n
\n\n
Compatible with Unity 5.1 up to new versions of Unity(2019+) \n\nSupport\navailable for assistance if any problems should occur.\n
","fileSize":"10256536","id":274896173639,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_20.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_50.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_80.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_110.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_140.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_170.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_200.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_230.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_260.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_290.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_320.png"},{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Screenshots/Seahorse_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00025719/Seahorse/Seahorse.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2014-12-01T23:19:38Z","modelUpdatedTime":"2021-04-12T07:12:27Z","modelUrl":"https://models-cdn.yahaha.com/00025719/Seahorse.obs.glb","name":"Seahorse","originSource":"ASSET_STORE","packageId":"25719","packageInfo":{"icon":"NULL","name":"Fish School Goldfish"},"polygonCount":412,"publishedDate":null,"publisher":{"name":"Unluck Software"},"rigged":true,"slug":"seahorse-274896173639","sourceUrl":"https://assetstore.unity.com/packages/slug/25719?aid=1011loDfK","stats":{"viewCount":7},"tags":["Fish School Goldfish"],"unityVersions":["4.3.3"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["gray","blue","cyan","red","white","orange","black","brown","purple"],"description":"I made this character in Blender 3.1.\nThis is my old project when i was just learning 3d modeling.\n\nHope this is useful for all of you guys\nif you don't mind don't forget to leave a like and a comment\n\nHave a nice day !!","downloadable":true,"embedUrl":"https://sketchfab.com/models/bba356a4e5d348e7839cc9caefac67da/embed","fileSize":3733120,"free":true,"id":274893740186,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/bba356a4e5d348e7839cc9caefac67da/images/e3fc6e93b7e945738a0aa679822ad7db.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/bba356a4e5d348e7839cc9caefac67da/images/8e2295e917254364a10f7c0db5f79334.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/bba356a4e5d348e7839cc9caefac67da/images/b18cf56fea394a68882b37e34d401cd2.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/bba356a4e5d348e7839cc9caefac67da/images/88bf296a15fd46c1b2dda3b99f8140b0.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/bba356a4e5d348e7839cc9caefac67da/images/b054fb861c464fde9af634019ba88e8b.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/bba356a4e5d348e7839cc9caefac67da/images/b18cf56fea394a68882b37e34d401cd2.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2022-07-25T14:18:32Z","modelUpdatedTime":"2022-07-25T14:18:32Z","name":"Cute Girl Character","originSource":"SKETCHFAB","packageId":"bba356a4e5d348e7839cc9caefac67da","polygonCount":43644,"publishedDate":"2022-07-25T14:18:32Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/2a1c195f82f34cc1b23160245a5a3eb7/63745cfc4d35487fac8777dd7ce671a4.jpeg","name":"ridho.mnf","profileUrl":"https://sketchfab.com/ridho.mnf"},"rigged":false,"slug":"cute_girl_character-274893740186","sourceUrl":"https://sketchfab.com/3d-models/bba356a4e5d348e7839cc9caefac67da","stats":{"viewCount":9},"tags":["cute","girls","shoes","static","fullbody","downloadable","longhair","staticmesh","femalecharacter","girl-model","cutegirl","girlcharacter","downloadfree","girl","female","download"],"vertexCount":22140},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["cyan","gray"],"description":"Game Asset Studio's Soccer Players & Stadiums Pack now has an extension pack that includes additional players and uniforms! Soccer Players & Uniforms Extension Pack comes with 320 models (20 players x 8 team x 2 uniforms) for sample players so you can arrange the combinations of those parts as you like. You have 10 types of faces x 5 skin colors x 3 types of beards x 11 different tatoos x 152 hairstyles for soccer players, which means, more than 250K combinations are available to you. Uniforms come with 430 different shirts x 159 shorts x 195 socks x 32 soccer shoes. In addition, 30 different goalkeeper's gloves and 127 team emblems are packed. Also, jersey numbers (0-99) are available in 6 different fonts so you will find almost limitless possible combinations.
\n\nSoccer Players & Uniforms Extension Pack is a must-have addition if you want to make a full-fledged soccer game, as you will not have to worry about the variations of soccer players and teams in your own game.
\n\n* If you do not have soccer players' animations and stadium models, please purchase Soccer Players & Stadium Pack.
\n\n========== \nContents \n==========
\n\nThis asset package includes the following data:
\n\n[ Model List (Average Polygon Counts) ] \n- Sample player 20 models x 8 teams x 1st & 2nd uniforms (a total of 320 models) \n- Player models \n-- 10 different torso models (2,000 tris) \n-- 19 different hair models (500 tris) \n- 1 motion \n- 1 ball model (180 tris)
\n\n[ Texture List (Size) ] \n- Player model's texture \n-- Skin texture (512 x 512) 1650 types \n-- Hair texture (256 x 256) 152 types \n-- Jersy (Top) texture (256 x 256) 430 types \n-- Jersy (Bottom) texture (128 x 128) 159 types \n-- Socks texture (128 x 128) 195 types \n-- Soccer shoes texture (128 x 128) 32 types \n-- Glove texture (128 x 128) 31 types * One of the textures is used for not showing gloves. \n-- Emblem texture (128 x 128) 127 types \n-- Jersey number texture (128 x 128) 180 types \n- Ball texture (256 x 256) 1 type
\n\n[ Motion List ] \n- 3D_stand …stand (1 type)
\n\n========== \nHow to Use/ Set up Data \n==========
\n\n1. How to Use/ Set up a Torso Model \nYou can find a torso model folder \"model_***\" for each players in AssetBundleResources > player > player_model. \nIn the torso model folder, find the mesh data \"model_***.fbx\" and place it in Hierarchy.\nWhen you select Ploymesh> model _ *** in the hierarchy of the placed mesh data, the material for each part is displayed in Inspector> Skinned Mesh Renderer. \n\nThis section details each materials of a torso model. A material is divided into the following parts: \na) skin …Skin \nb) glove …Glove for goalkeeper \nc) num_Left …Decal for jersey number (Left) \nd) num_Right …Decal for jersey number (Right) \ne) shoe …Soccer shoes \nf) sock …Socks \ng) team …Decal for team emblem \nh) un_up …Jersey (Top) \ni) un_dn …Jersey (Bottom)
\n\na) skin \nWhen you set up the skin, go to Inspector> Shader of the skin material to set \"Legacy Shaders / Diffuse\" , then assign \"skin_***_**_**_***.png\" as the Base (RGB)Trans(A). \nA skin texture is divided by face type, skin color, with/without beard, and with/without tattoo.
\n\nb) glove \nWhen you add gloves for a goalkeeper, go to Inspector> Shader of the glove material to set \"Legacy Shaders / Diffuse\", then assign the glove texture \"glove_***_**.png\" as the Base (RGB) Trans (A) . \nWhen you do NOT wish to add gloves for a goalkeeper, go to Inspector> Shader of the glove material to set \"Legacy Shaders/Transparent/Diffuse\", then assign \"glove_000_00.png.\" as the Base (RGB) Trans (A).
\n\nc,d) num_Left,num_Right \nJersy numbers come with two types: \"num_Left\" material on the left side and \"num_Right\" on the right side of the jersey number. \nAssign a texture \"un_up_***_**.png\" for \"Jersy (Top)\" you like to use in the Inspector > Base(RBG). \nWhen you add a number on the jersey, set the Inspector > Shader of num_Left or num_Right as \"DecalUV2\" then go to Inspector > Decal(RGBA) to assign \"num_***_**.png\" as the texture of the jersey number. \nWhen you do NOT add a jersey number, set the texture of Inspector > Decal(RGBA) as \"None\".
\n\ne) shoe \nWhen you add soccer shoes, set Inspector > Shader of the shoe material as \"Legacy Shaders/Diffuse\", then assign the shoe texture \" shoe_***_**.png\" as Base(RGB)Trans(A).
\n\nf) sock \nWhen you add socks, set Inspector > Shader of the sock material as \"Legacy Shaders/Diffuse\", then assign the socks texture \"sock_***_**.png\" as Base(RGB)Trans(A).
\n\ng) team \nWhen you add a team emblem, set Inspector > Shader of the team material as \"DecalUV2\", then assign the texture for Jersey (Top) you like to use in Inspector > Base(RBG). \nNext, assign the texture for team emblem \"team_***.png\" in Inspector > Decal(RGBA) and the team emblem is placed on the jersey.\nIf you do not add a team emblem on the jersey, set the texture in Inspector > Decal(RGBA) as \"None\". \n\nh,i) un_up,un_dn \nThe jersey material is divided into upper and lower sections: the \"un_up\" material is for the top and the \"un_dn\" material is for the bottom of a jersy. \nFor both un_up and un_dn, set Inspector > Shader as \"Legacy Shaders/Diffuse\" and assign the texture for Jersey (top) \"un_up_***_**.png\" for the un_up material\nand the texture for Jersey (bottom) \"un_dn_***_**.png\" for the un_dn material in Inspector > Base(RBG).
\n\nEach material of a torso model is put together by parts in AssetBundleResources > player > player_model > Materials. \nMaterials are available for each texture so you can also Drag & Drop it to apply on each part of a torso model in the Scene.
\n\nYou have a total of 160 (20 x 8 teams) player model samples in AssetBundleResources > player > player_prefabs. You can use them by drag & dropping a \"model_*_***.prefab\" in the Hierarchy. \nTwo types of uniforms (1st/ 2nd) are available for the sample player models of eight teams.
\n\n\n2. How to use a Hair Model \nYou can find a hair model folder \"hair_***\" in AssetBundleResources > player > hair_model.\nWhen you incorporate a hair model into a player model, place the mesh data \"hair_***.fbx\" and the torso model \"model_***\" in the Hierarchy. \nStore \"hair_***.fbx\" in root>Hips>Spine>Spine1>Neck>Head within the joint hierarchy of the torso model and the hair model will be successfully placed on the head of the torso model. \nSet Inspector > Shader as \"Custom/GzTransparentDiffuseEx\", then assign a hair texture \"hair_***_**.png\" as Base(RGB)Trans(A). \nSet Culling within Inspector as \"None\", ZWrite as \"On\", and ZTest as \"LEqual\".
\n\nYou can also drag & drop them to apply onto the hair model in the Scene in AssetBundleResources > player > hair_model > hair_*** > Materials.
\n\n3. How to Use Motion \nMotions are stored in AssetBundleResources > Animations. \nCreate Animator Controller and drag & drop the FBX file of each motion onto the Animator window.
\n\n[ Soccer Players and Stadiums Pack ] and [ Soccer Stadiums Extension Pack ] are also available.","fileSize":"886172126","id":274896197849,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_20.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_50.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_80.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_110.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_140.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_170.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_200.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_230.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_260.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_290.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_320.png"},{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/Screenshots/model_H_2nd_016_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016/model_H_2nd_016.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-10-30T10:04:08Z","modelUpdatedTime":"2022-01-24T11:43:20Z","modelUrl":"https://models-cdn.yahaha.com/00131667/model_H_2nd_016.obs.glb","name":"model_H_2nd_016","originSource":"ASSET_STORE","packageId":"131667","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/392fd62d-705a-448d-9285-81d509993eda.webp","name":"Soccer Players & Uniforms Extension Pack"},"polygonCount":2656,"publishedDate":null,"publisher":{"name":"Game Asset Studio"},"rigged":true,"slug":"model_h_2nd_016-274896197849","sourceUrl":"https://assetstore.unity.com/packages/slug/131667?aid=1011loDfK","stats":{"viewCount":5},"tags":["Soccer Players & Uniforms Extension Pack","soccer","football"],"unityVersions":["5.5.2"],"vertexCount":0},{"animatedCount":1,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["yellow"],"description":"Fish School perfect for underwater scenes. This asset is very simple to use, simply drag the prefab to the stage. Commented inspector editor will assist in achieving the desired result.
\n\nFeatures \n\n\t• Drag & Drop Fish School \n\t• Gizmos that shows roaming area \n\t• Simple UV map, easy to change textures \n\t• Easily customize \n\t• Easy to add custom animated models \n\t• Includes Bubbles, Shaders and Demo Scenes \n • C# Scripts \n • Distance Disable Script \n • Obstacle Avoidance\n Steer and push away from colliders\n (No Rigidbodies)
Unity 2019(+) compatible\n \n\nSupport\navailable for assistance if any problems should occur.\n","fileSize":"41850623","id":274896177203,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_20.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_50.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_80.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_110.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_140.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_170.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_200.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_230.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_260.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_290.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_320.png"},{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Screenshots/Seahorse_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00031110/Seahorse/Seahorse.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2015-02-27T22:48:22Z","modelUpdatedTime":"2021-08-26T15:19:14Z","modelUrl":"https://models-cdn.yahaha.com/00031110/Seahorse.obs.glb","name":"Seahorse","originSource":"ASSET_STORE","packageId":"31110","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/880ed53c-b818-4eff-b9d5-cd168e8acd72.webp","name":"Fish School Bundle"},"polygonCount":412,"publishedDate":null,"publisher":{"name":"Unluck Software"},"rigged":true,"slug":"seahorse-274896177203","sourceUrl":"https://assetstore.unity.com/packages/slug/31110?aid=1011loDfK","stats":{"viewCount":3},"tags":["Fish School Bundle","Fish","Fishes","Bass","Goldfish","Salmon","Amberjack","School","Underwater"],"unityVersions":["5.1.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["gray","cyan"],"description":"Modular Business Woman model. \n \nNO ANIMATIONS included, only the model.\n
\n2k Textures, \nStandard PBR Materials. \n \n\nMain prefab is BusinessWomanPFB, which has a customization script where you can make combinations between:
\n5 Faces, \n6 Skins, \n6 Eye Colors, \n2 Top Types(Jacket and Shirt) \n6 Top Colors \n2 Bottom Types(Skirt and Pants) \n6 Bottom Colors \n5 Hair Types \n5 Hair Colors \n6 Shoe Colors \n \n \nCustomization Script works In Editor \nInstantiate Customization script is also included, so you can spawn the model in every setup you like. \n \n24 prefabs with already made combinations in the Prefabs folder.\n \n \n3 LOD levels \nLOD0 is around 17-18k tris \nLOD1 is around 7k tris \nLOD2 is around 3-4k tris \n \nEach Face LOD0 has 3 Blend Shapes: \nOpenMouth \nClosedSmile \nSmile \n \nSkirt LOD0 uses Cloth component. \nPonytail LOD0 also uses Cloth for realistic movement. \n NOTE \nUnity 2019.2 version has cloth component removed due to bug\n \n \nModel is fully Mecanim compatible. \nYou can use any Mecanim animation in the store to animate her. \nThe example video shows the range of motions of the model, using some Mocap animations. \n \nThere are NO ANIMATIONS included in the pack.","fileSize":"341475365","id":274882423891,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_20.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_50.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_80.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_110.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_140.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_170.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_200.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_230.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_260.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_290.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_320.png"},{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/Screenshots/BusinessWomanPFB_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB/BusinessWomanPFB.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2019-04-15T09:57:09Z","modelUpdatedTime":"2021-04-12T09:02:20Z","modelUrl":"https://models-cdn.yahaha.com/00143301/BusinessWomanPFB.obs.glb","name":"BusinessWomanPFB","originSource":"ASSET_STORE","packageId":"143301","packageInfo":{"icon":"NULL","name":"Business Woman"},"polygonCount":24401,"publishedDate":null,"publisher":{"name":"Studio New Punch"},"rigged":true,"slug":"businesswomanpfb-274882423891","sourceUrl":"https://assetstore.unity.com/packages/slug/143301?aid=1011loDfK","stats":{"viewCount":10},"tags":["Business Woman","business woman","office","work","formal","jacket","girl","nice","modular","customizable","businessman","business","bank","service"],"unityVersions":["2018.2.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":10,"name":"Weapons & Military","slug":"weapons-military"}],"colors":["black","cyan","green","yellow","gray"],"description":"
3D Items - Thrown Pack \nColorful Stylized Throwing Weapons Pack with a wide range of beautiful toon throwing stars, throwing axes, throwing knifes.
\n240 Lowpoly weapons. \n100-300 Tris per item. \nAll items share a single 256x256 Texture to increase performance. \nSuited for Mobile, PC and Browser Games. \nIncludes example scene.