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3 shopping bag variants, 2 with shopping in them, 1 empty.
Modeled using Maya 2017, rendered using V-ray 3.0.
All food items modeled within the bags allowing realistic shots from any angle.
Textures all consolodated down to one material per bag, allowing easy texturing within seconds. (1x Normal, Diffuse, IOR, Reflection, Glossiness, Refraction per bag)
Created for use within V-ray and similar renderers, due to high poly count, however should still work fine in engines such as UE4 and Unity.
Bag 1 = 148k poly Bag 2 = 200k poly Empty Bag = 40k poly