• Textures are up to 4K & PBR with the following set of maps: Albedo (RGB) Transparency (A), Metallic (R) Smoothness(A), Normal, AmbientOcclusion, Height (where applicable), Emission (where applicable)\n
\n\n
• Prefab workflow: Prefabs for each object already set up & ready to go
\n\n
• Custom collision meshes where needed
\n\n
• Example scenes with day & night lighting, post processing and a basic first person controller included
\n\n
• Can be upgraded to HDRP with Unity's own material upgrader as the vast majority of meshes uses the Standard Shader (decal & glass materials need to be set up manually, but unlike the built-in pipeline HDRP features shaders for these things out of the box). Please note: There are currently no dedicated versions for the SRPs included.
\n\n\n
• This pack is intended for high-end hardware, but can be optimized e.g. by reducing texture resolutions to something smaller than 4K. Please use Linear color space.
\n\n
• It is recommended to use ProGrids or a similar tool to make the most of the modularity.
\n\n
Total mesh count: 247 \nTotal prefab count: 286 \nHighest texture resolution: 4096 x 4096 pixels \nPolycount range: 1 - 14352\n
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MegaVRse 2 is made using a modular workflow so you can further design your metaverse, make new buildings, add as many floors, rooms and balconies as you want. Play around with the provided constructive elements, build your own metaverse.
The example level together with 93 game-ready props is included in this asset pack.
MegaVRse 2 is a modular environment, that includes a parking area and a large modular building with 4 floors. The building can be used as a corporate building, as a co-working space, as an educational center, as an university and anything that comes to your mind.
Building Description:
- Parking Area
- Main entrance with Reception
- Conference rooms (10)
- Congress halls (2)
- Chat rooms (10)
- Bar
- Studio
- Rest Areas
- Stairs
93 game-ready props are included in this asset pack. Constructive elements like wall blocks, floor blocks, glass windows, glass panels, columns, stairs, fences and other. Furniture and other elements like chairs, tables, sofas, screens, cameras, lamps and others.
The complete scene shown in the video and images is included in this pack and it can be used as a starting point in your games and 3D projects. To ensure a similar light setup as the one shown in the video please download and import the Post Processing stack (Package Manager -> Unity Registry), use the provided Post Processing Files and set your project settings from Gama to Linear. If you need additional help with the setup please contact us.
The MegaVRse logo and all posters have our original design. You can switch all of them in material settings, by importing your own textures.
Note: Textures used for some materials are taken from free PBR sources (www.ambientcg.com) and free image sources(www.unsplash.com)
For any asset related questions or concerns, please feel free to contact us via email: info@dexsoft-games.com