Thank you very much for interesting in my assets!
This package is created with the focus of best visual experience at very good performance load, by using effective LOD-management and physical collider meshes.
THIS PACKAGE CONTAINS:
- 15 Barrels -> 3 types of wooden barrels (please see "Statistics" below), each 1 prefab per material (3 types of barrels x 5 materials = 15)
- 1 type of barrels head, 1 prefab per material (1 type of barrels head x 5 materials = 5)
- 5 PBR materials in 4096 x 4096, consists of diffuse-, normal-, specular- & occlusionmap per material
TECHNICAL DETAILS:
- Each barrel consists of 1 rendermesh + 3 LOD´s & 1 physical collider mesh (called "proxy")
- All 5 materials are shared across the 3x5 barrels and 1x5 heads
- The package includes the UV-snapshots of all models
- Size of the barrel: height 0,92m x circumference 0,67m
STATISTICS:
1.) Barrel 01 (with front fabric and plug)
LOD 0: 4.478 tris (rendermesh)
LOD 1: 1.406 tris
LOD 2: 739 tris
LOD 3: 304 tris
LOD 4: 156 tris
Proxy: 240 tris (physical collider mesh)
2.) Barrel 02 (clear barrel without plug)
LOD 0: 2.104 tris (rendermesh)
LOD 1: 1.184 tris
LOD 2: 628 tris
LOD 3: 304 tris
LOD 4: 156 tris
Proxy: 200 tris (physical collider mesh)
3.) Barrel 03 (open barrel)
LOD 0: 3.064 tris (rendermesh)
LOD 1: 1.212 tris
LOD 2: 668 tris
LOD 3: 384 tris
LOD 4: 256 tris
Proxy: 280 tris (physical collider mesh)
4.) Barrel head
LOD 0: 196 tris (rendermesh)
LOD 1: 76 tris
LOD 2: 36 tris
Proxy: 76 tris (physical collider mesh)
Please read the included description for additional details! Thank you very much!
Roman Domel, Founder of Drake's Legacy 3D-Visualization®