Thank you very much for interesting in my assets!
This package is created with the focus of best visual experience at very good performance load, by using effective LOD-management and physical collider meshes.
THIS PACKAGE CONTAINS:
- 1 simple wooden barrow, consists of 1 chassis and 2 wheels
- The chassis and the wheels includes each 1 rendermesh + 2 additional LODs + 1 physical collider mesh
TECHNICAL DETAILS:
- 1 PBR material 4096x4096, consists of 4 textures (diff, nrm, spec, occ (TIFF`s))
- Size of the barrow: length 4,99m (including handles) x height 1,48 x width 1,98m (at axis ends)
- Wheels pivot is set in its center, for easy rotation setup
- The asset is setup straight and can lay down with the handles to the bottom (12°)
- Assets global pivot is setup at wheels bottom at the ground level
STATISTICS:
Chassis:
LOD0: 1.744 tris (rendermesh)
LOD1: 592 tris
LOD2: 460 tris
Proxy: 272 tris (physical collider mesh)
1 wheel:
LOD0: 642 tris
LOD1: 242 tris
LOD2: 210 tris
Proxy: 90 tris (physical collider mesh)
The total polycount of the whole barrow:
LOD0: 1.744 + 642 + 642 = 3028 tris (rendermesh)
LOD1: 592 + 242 +242 = 1076 tris
LOD2: 460 + 210 +210 = 880 tris
Proxy: 272 + 90 + 90 = 452 tris (physical collider mesh)
Please read the included description for additional details! Thank you very much!
Roman Domel, Founder of Drake's Legacy 3D-Visualization®