White bread, gray, black, cheese, long loaf, baguettes, pita bread
3ds max 2013,2016
fbx 2011 (FBX format does not save the input gamma 1.0 setting for NormalMap and for Specular, adjust the gamma to display the materials correctly)
Vray 3, Blinn reflections, VrayNormal
Corona 1.6, CoronaNormal
Blender 2.91
Each bread with UVW and diffuse, normal, specular HQ textures resolution of 2048 * 2048px.