BatWeaponV2_Tris

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Author name
DaikLord3D
Source
CGTrader
Polygon Count
694
Release Date
2023-04-30
License
Royalty Free License
Package price
$ 10
pbrgameweaponmeleemilitarysteelbaseballbatequipmentsporttrainingunityunrealenginebattingbladedlowpolygamereadysharpbladed-weaponbaseball-batunreal-engine

Package Overview

[USAGE]

  • This model is suitable for use in Unity, Unreal Engine, Virtual Reality (VR), Augmented Reality (AR), Movies/Film, Interior/Exterior design, etc
  • The model was originally modeled in Maya 2020 and rendered with Marmoset Toolbag 4
  • The model is accurate with the real world size and scale

[GENERAL]

  • PBR Materials
  • Game Ready model
  • Low Poly mesh
  • High Poly mesh baked on Low Poly mesh
  • Object pivot points at 0,0,0
  • Object scaled to approximate real world size (cm)
  • Model is fully textured with all materials applied
  • Triangulate mesh and Quad both are included in folder
  • Texture Dimension 2048x2048 and 4096x4096

[3D Model File Formats]

  • .Ma + .Mb + .Max
  • .3DS + .Fbx + .Obj + .dae + .Abc
  • .unitypackage + .uasset
  • .glTF + .glb + .USD + .USDZ

[GEOMETRY]: Wooden Baseball Bat

  • Polygons: 202
  • Tris: 402
  • Verts: 220

[GEOMETRY]: Baseball Bat Weapon V1

  • Polygons: 382
  • Tris: 642
  • Verts: 364

[GEOMETRY]: Baseball Bat Weapon V2

  • Polygons: 348
  • Tris: 694
  • Verts: 372

[GEOMETRY]: Baseball Bat Weapon V3

  • Polygons: 310
  • Tris: 618
  • Verts: 338

[GEOMETRY]: Baseball Bat Weapon V4

  • Polygons: 318
  • Tris: 634
  • Verts: 356

High resolution textures exported out of Substance Painter for PBR Metallic Roughness, Unreal Engine, Unity, Arnold, V-Ray, Spark AR Studio, Renderman, Redshift, KeyShot, Maxwell and more.

[TEXTURES]

  • Textures Formats: PNG
  • Texture Dimension 2048x2048 and 4096x4096.

-------------(2K)----------------------

  • Normal Map DirectX & OpenGL(2048x2048)
  • Base Color(2048x2048)
  • Metallic(2048x2048)
  • Roughness(2048x2048)
  • Ambient Occlusion(2048x2048)

-------------(4K)----------------------

  • Normal Map DirectX & OpenGL(4096 x 4096)
  • Base Color(4096 x 4096)
  • Metallic(4096 x 4096)
  • Roughness(4096 x 4096)
  • Ambient Occlusion(4096 x 4096)