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Burnt out Campfire low-poly optimized 3D model ready for real-time application, specifically setup for Unreal Engine 4 (UE4).
3D Preview here: https://www.artstation.com/artwork/ExRDA
3D: fbx, obj, dae, 3ds.
Textures: 2048x2048 png
FOR UE4 ONLY You will find a folder named Campfire inside the zip file. You can simply drag and drop that folder into the ../Content folder of your UE4 project and you will get everything ready to use.
The object uses a Material Instance which allows you to change the AshColor, the SparkColor and the SparkMult (intensity) in real-time. The model includes 3 LODs and a collision mesh already setup in UE4.
It'll be my pleasure to answer any question you may have about this model.