Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n- 2 demo scene
\nseven categories models :
\nGrass:
\n- grass
\n- straw
\n- grass and flower
\n
\nPlease notice the third grass works for standard built-in rendering pipeline (URP).\nOther modeling is not limited.\n
\nFood:
\n - milk
\n - water
\n - egg
\n - grill meat-raw
\n - grill meat-cooked
\n - meat-raw
\n - mushroom
\n
\nTool:
\n - axe
\n - hammer
\n - pickaxe
\n - shovel
\n - torch
\n
\nWeapon:
\n - wooden shield
\n - wooden sword
\n - iron shield
\n - iron sword
\n - spear
\n - bow(contain animation)
\n - arrow
\n - mace
\n - small knife
\n - big knife
\n
\nCraft:
\n - anvil
\n - campfire
\n - pot
\n - tent
\n - well
\n - ship
\n - paddle
\n - fence(door contain animation)
\n
\nScene:
\n - big stone
\n - l stone
\n - small long stone
\n - small stone
\n - wood
\n - deadwood
\n
\nProps:
\n - wood box
\n - backpack
\n - rope
\n - medicine
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\nDifferents types of weapons in a single and unique style.
\n
\n----------------------------------------------------
\n
\nIn this pack you'll find :
\nSword 1h : 10
\nSword 2h : 10
\nShield : 10
\nSpear : 10
\nAxe 1h : 5
\nAxe 2h : 5
\nHammer 1h : 5
\nHammer 2h : 5
\nShort Bow : 5
\nLong Bow : 5
\nArrow : 5
\nStaff : 10
\nWand : 5
\nOff-Hand books : 5
\nPotion : 5
\n
\n----------------------------------------------------
\n
\nAll meshes are .fbx
\nAll faces are tris
\nAll meshes are done in Blender 2.8
\nAll texturing is done in Substance Painter
\n
\n----------------------------------------------------
\n
\nCheck the screenshots for more information (like polycounts)
\n
\nContact customer support for any question/problem on this pack.
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\n____________________________________________________________________________________________
\nFANTASY HORDE SERIES:
\nHighly optimized for mobile use or to create massive Hordes in your games!
\nIt has an incredibly low polycount, optimized use of bones and no normal maps to work with simpler and lighter shaders.
\n____________________________________________________________________________________________
\n\n\nLow Poly Orc army do your Fantasy Game with different accessories, armor and weapons.
\nWith this package you will get for free:
\n\nPolygonmaker Shaders
\n\nEach model has low polygon counts and optimized textures:
\n\n-Polycount 1600 tris to 2500 tris (no gear to full gear)
\n-Textures: 1024x1024 (diffuse, metallic, glossiness and opacity)
\n-Animations: 40
\n\nVery optimized models for mobile and massive armies.
\nInclude some character variations that will require only one drawcall!
\n\nThis pack has no normal maps, they are intend to use in games that require high level of optimizarion.
\n\nReady to use Mecanim.
\n\n\n
\nEXTRA FEATURES:
\n
★ Highly optimized and clean meshes
\n★ Efficient UVs usage to allow higher quality with lower texture sizes
\n★ Minimized number of materials and meshes to allow lower draw calls and high performance
\n★ Top quality animations
\n★ Clean project without unnecessary files
\n\nThis asset has Whales pack
All model have 4 LODs.
For more information, see the technical details.
All animations can be seen on the links below.
If you have any questions, please contact us by mail: Chester9292@mail.ru
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\n\nin unreal engine models can be animated, here have pivots chests caps
\n\nAll models have 4k texture
\n\nmodel content:
\n\n1 acrhive - unreal project(you can see description on ue4 site) (for install, transfer the folder to Content in your project)
\n\n1 archive unity asset(you can see description on unity site) (for install, transfer the folder to Assets in your project)
\n\n1 archive Blender projects
\n\n1 archive 3dsmax projects
\n\n1 archive all texture
\n\n1 archive obj files
\n\n1 archive fbx files
\n\nDesert Chest - model consists of 7 materials - 1.Desert chest, 2.Pharaoh statue, 3.Sarcophagus,\n4.Pharaoh Sword, 5. Scarab bas-relief, 6. Camel bas-relief, 7. Eagle-statue\nDesert Chest have 4 color and 3 emissive, sarcophagus have 2 color, almost all models have about three emissive\nSM_Desert_Chest_Max - 20660 polygon\nSM_Desert_Chest_Open_Max - 13809 polygon\nSM_Desert_Chest_Normal - 13236 polygon\nSM_Desert_Chest_Base - 6548 polygon\nSM_Desert_Chest_Open_Normal - 6385 polygon\nSM_Desert_Chest_Easy - 3236 polygon\nSM_Desert_Chest_Open_Easy - 3073 polygon\nSM_Desert_Chest_Cap_1 - 163 polygon\nSM_Desert_Chest_Cap_2 - 915 polygon\nSM_Desert_Chest_Cap_3 - 6851 polygon\nSM_Pharaoh_Sword - 1138 polygon\nSM_Sarcophagus_Max - 8162 polygon\nSM_Sarcophagus_Base - 1477 polygon\nSM_Sarcophagus_Open - 942 polygon\nSM_Sarcophagus_Emblem - 749 polygon\nSM_Sarcophagus_Stove_1 - 535 polygon\nSM_Sarcophagus_Stove_2 - 6471 polygon\nSM_Scarab_Bas_relief - 1353 polygon\nSM_Statue_Eagle - 3712 polygon\nSM_Statue_Eagle_2 - 3613 polygon\nSM_Statue_Pharaoh - 5936 polyogon\nSM_Camel_Bas_relief - 1656 polygon\nSM_Camel_Bas_relief_2 - 1548 polygon\nSM_Camel_Bas_relief_3 - 108 polygon
\n\nPirate Chest - model consists of two materials - this is pirate-chest and pirate-rudder\nSM_Pirate_Chest_Close_With_Rudder - 10978 polygon\nSM_Pirate_Chest_Open-With-Rudder - 10978 polygon\nSM_Pirate_Chest_Close - 7482 polygon\nSM_Pirate_Chest_Open - 7482 polygon\nSM_Pirate_Chest_Body - 4228 polygon\nSM_Pirate_Chest_Cap - 3259 polygon\nSM_Pirate_Key - 1093 polygon\nSM_Pirate_Rudder_With_Skull - 1748 polygon\nSM_Pirate_Rudder - 1351 polygon\nSM_Pirate_Skull - 397 polygon
\n\nBronze Chest consist of one material\nSM_Bronze_Chest - 4167 polygon\nSM_Bronze_Chest_Open - 4167 polygon\nSM_Bronze_Chest_Open_2 - 1572 polygon\nSM_Bronze_Chest_Cap - 2595 polygon\nSM_Bronze_Chest_Key - 791 polygon
\n\nRune Chest consist of one material\nSM_Rune_Chest - 3737 polygon\nSM_Rune_Chest_Open - 3737 polygon\nSM_Rune_Chest_Open_2 - 2670 polygon\nSM_Rune_Chest_Cap - 1067 polygon
\n\nRune Ingot consist of one material\nSM_Rune_Ingot_Bronze - 20 polygon\nSM_Rune_Ingot_Iron - 20 polygon\nSM_Rune_Ingot_Gold - 20 polygon\nSM_Rune_Ingot_Ice - 20 polygon\nSM_Rune_Ingot_Daemon - 20 polygon\nSM_Rune_Key - 321 polygon (key for rune chest)
\n\nBarrel Chest consist of one material\nSM_Barrel_Chest - 1681 polygon\nSM_Barrel_Chest_Open - 1681 polygon\nSM_Barrel_Chest_Open-2 - 1316 polygon\nSM_Barrel_Chest_Cap - 365 polygon\nSM_Barrel_Chest_Key - 81 polygon
\n\nMagic Chest consist of one material\nSM_Magic_Chest - 1907 polygon\nSM_Magic_Chest_Open - 1907 polygon\nSM_Magic_Chest_Open-2 - 1168 polygon\nSM_Magic_Chest_Cap - 739 polygon\nSM_Magic_Chest_Key - 133 polygon
\n\nCylinder Lootbox consist of one material\nSM_Cylinder_Lootbox - 1436 polygon\nSM_Cylinder_Lootbox_Cap - 831 polygon\nSM_Cylinder_Lootbox_Open - 605 polygon
\n\nGold Lootbox consist of one material\nSM_Gold_Lootbox - 1075 polygon\nSM_Gold_Lootbox-Cap - 568 polygon\nSM_Gold_Lootbox_Open - 507 polygon
\n\nTemple Lootbox consist of one material\nSM_Temple_Lootbox_With_Book - 769 polygon\nSM_Temple_Lootbox - 609 polygon\nSM_Temple_Lootbox_Open - 545 polygon\nSM_Temple_Lootbox_Cap_1 - 64 polygon\nSM_Temple_Lootbox_Cap_2 - 224 polygon
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