General Information;
- Lowpoly, optimized for modern game engines.
- Parts properly named, ready for rigging.
- High quality textures.
- Created to be used in a modern engine that supports physically based rendering (PBR) comes with textures optimized for Unreal Engine and Unity.
Detailed Model Specifications;
The Weapon contains 29 separate objects and are ready to be rigged or configured.
The object are:
Gun, (11 Parts):
- Frame
- BoltHead
- BoltCarrier
- CockingPieceShroud
- CockingPeiceSafety
- CockingPeice
- Trigger
- Muzzle
- CheekRest
- Bullet
- Casing
Bipod. (10 Parts):
- Bipod_Base
- Bipod_swivel
- Bipod_BaseLeg01
- Bipod_LockingScrew01
- Bipod_Leg01
- Bipod_Foot01
- Bipod_BaseLeg02
- Bipod_LockingScrew02
- Bipod_Leg02
- Bipod_Foot02
Scope, (8 Parts):
- Scope_Frame
- Scope_Mount01
- Scope_Mount02
- Scope_AdjustmentKnob01
- Scope_AdjustmentKnob02
- Scope_AdjustmentKnob03
- Scope_AdjustmentKnob04
- Scope_AdjustmentKnob05
Gun:
Verticies: 9764
Polygons: 17816
Scope:
Verticies: 5188
Polygons: 9176
Bipod:
Verticies: 2888
Polygons: 5305
Texture Information;
(Five(5) sets)
- AR50A1
- AR50A1Bipod
- AR50Muzzle
- LeupoldMark420x50
- 50BMG
(All textures are in .PNG format)
General PBR textures:
- BaseColor
- Metallic
- Roughness
- Normal
- AO
Unity Standard Textures:
- Albedo
- MetallicSmoothness
- Normal
Unity HDRP Textures:
Unreal Engine textures:
- BaseColor
- OcclusionRoughnessMetallic
- Normal