Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
A Modern Neighborhood with an Interior Designed House. The house includes living area, dinner area, detailed decorated kitchen, two bathrooms, children's room, study room, pool and landscaping. Different building types allow creating an even larger neighborhood with trees, cars, lots of outdoor furniture, and modular roads and sidewalks.
- This asset compatible with Unity 2020.3+ and URP/HDRP (Built-in not included)
- You can find in media both render pipeline promotion videos.
- This asset is prop rich and all props can use for your other projects.
- House interior and garden is Baked. Neighborhood streets, houses and etc. are Realtime.
- Neighboring houses do not contain interiors.
- Ready to use compressed textures 2K
- For more quality, change compressed texture size to 4K (Raw textures size 4K)
- Full house and garden triangle count 882K
- Neighborhood triangle count 2.46M
- Examples of some objects triangle counts are in screenshots.
- 390+ Prefabs.
- Post Processing Volumes.
- Custom Pool Water Shader Graph.
IMPORTANT NOTES: Please read before purchasing.
This package contain just URP, if you are want HDRP version you can mail us with your invoice number.
URP:
- We recommend URP for generic purpose.
- URP package can use for PC-VR.
HDRP:
- HDRP assets need high-end platform.
- If you need performance improvement, you can apply occlusion culling and light probe bake techniques. (not yet implemented.)
Thank you for attention.
Contact: Blue Dot Studios
e-mail: bluedotstudios3d@gmail.com
visit: https://bluedotstudios3d.wixsite.com/assets
","fileSize":"4991260050","id":274896136434,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_20.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_50.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_80.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_110.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_140.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_170.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_200.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_230.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_260.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_290.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_320.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Screenshots/Bush_02_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00227216/Bush_02/Bush_02.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2022-07-29T09:14:14Z","modelUpdatedTime":"2022-08-11T07:29:29Z","modelUrl":"https://models-cdn.yahaha.com/00227216/Bush_02.obs.glb","name":"Bush_02","originSource":"ASSET_STORE","packageId":"227216","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/86809bef-7a27-4dba-997b-b04d21eb6c04.webp","name":"Modern Neighborhood House | Blue Dot Studios"},"polygonCount":1360,"publishedDate":null,"publisher":{"name":"Blue Dot Studios"},"rigged":false,"slug":"bush_02-274896136434","sourceUrl":"https://assetstore.unity.com/packages/slug/227216?aid=1011loDfK","stats":{"viewCount":2},"tags":["Modern Neighborhood House | Blue Dot Studios","street","car","garden","lounge","city","interior","kidsroom","office","kitchen","living","tree","block","pool","summer","bathroom","plant","road","park","decor","light","traffic","architecture","design","room","neighborhood","mansion","outdoor","modern","archviz","vr","urban","city"],"unityVersions":["2020.3.30"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":1,"name":"Architecture","slug":"architecture"}],"colors":["gray","cyan"],"description":"A Modern Neighborhood with an Interior Designed House. The house includes living area, dinner area, detailed decorated kitchen, two bathrooms, children's room, study room, pool and landscaping. Different building types allow creating an even larger neighborhood with trees, cars, lots of outdoor furniture, and modular roads and sidewalks.
- This asset compatible with Unity 2020.3+ and URP/HDRP (Built-in not included)
- You can find in media both render pipeline promotion videos.
- This asset is prop rich and all props can use for your other projects.
- House interior and garden is Baked. Neighborhood streets, houses and etc. are Realtime.
- Neighboring houses do not contain interiors.
- Ready to use compressed textures 2K
- For more quality, change compressed texture size to 4K (Raw textures size 4K)
- Full house and garden triangle count 882K
- Neighborhood triangle count 2.46M
- Examples of some objects triangle counts are in screenshots.
- 390+ Prefabs.
- Post Processing Volumes.
- Custom Pool Water Shader Graph.
IMPORTANT NOTES: Please read before purchasing.
This package contain just URP, if you are want HDRP version you can mail us with your invoice number.
URP:
- We recommend URP for generic purpose.
- URP package can use for PC-VR.
HDRP:
- HDRP assets need high-end platform.
- If you need performance improvement, you can apply occlusion culling and light probe bake techniques. (not yet implemented.)
Thank you for attention.
Contact: Blue Dot Studios
e-mail: bluedotstudios3d@gmail.com
visit: https://bluedotstudios3d.wixsite.com/assets
","fileSize":"4991260050","id":274896146666,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_20.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_50.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_80.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_110.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_140.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_170.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_200.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_230.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_260.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_290.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_320.png"},{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Screenshots/Bush_05_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00227216/Bush_05/Bush_05.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2022-07-29T09:14:14Z","modelUpdatedTime":"2022-08-11T07:29:29Z","modelUrl":"https://models-cdn.yahaha.com/00227216/Bush_05.obs.glb","name":"Bush_05","originSource":"ASSET_STORE","packageId":"227216","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/86809bef-7a27-4dba-997b-b04d21eb6c04.webp","name":"Modern Neighborhood House | Blue Dot Studios"},"polygonCount":360,"publishedDate":null,"publisher":{"name":"Blue Dot Studios"},"rigged":false,"slug":"bush_05-274896146666","sourceUrl":"https://assetstore.unity.com/packages/slug/227216?aid=1011loDfK","stats":{"viewCount":2},"tags":["Modern Neighborhood House | Blue Dot Studios","street","car","garden","lounge","city","interior","kidsroom","office","kitchen","living","tree","block","pool","summer","bathroom","plant","road","park","decor","light","traffic","architecture","design","room","neighborhood","mansion","outdoor","modern","archviz","vr","urban","city"],"unityVersions":["2020.3.30"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["gray","cyan"],"description":"Follow the development thread for more info and possible new resources/updates:
\nDevelopment Thread
Paid upgrade available - 25$
\nRocky Hills Environment - Mega Pack
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
Compatibility
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
• Main pipeline
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
• CTI shaders
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
\n• Unique cliff meshes with 4 LOD levels
\n• Modular boulders with 4 LOD levels
\n• 346 prefabs total (optimized meshes, merge prefabs and more)
\n• 355 models
\n• A variety of ground tiles for summer, fall, and winter
\n• Unique wood texture tiles
\n• Unique 4k tree bark texture with roots
\n• 16 particles
\n• 1 shader for snow cover
\n• Mesh and ground splats including snow
\n• Summer, fall and winter seasons for all assets
\n• 46 trees and 63 bushes
\n• High-quality grass models with variations and wind including \"terrain versions\"
\n• All trees and plants have realistic wind
\n• 7 Example scenes with 4 terrains, one big terrain map
• Updates V 2.1
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019
\n• Fixed stick pile models and dead stump, extra poly added
\n• Added 2 golden fall texture versions of the beech leaves
\n• 22 golden version of the beech trees and bushes added
\n• Removed the custom moss shader as it wasn't working for Unity 2019
\n• Minor texture changes and small improvements
Polycount and texture specifications:
• Total triangle count of a prefab (all LODS)
\n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
Cliffs and rocks:
- BoulderRHE: 922 triangles
\n- CaveRHE: 1145 triangles
\n- GenericCliffARHE: 4158 triangles
\n- GenericCliffBRHE: 2814 triangles
\n- GenericCliffCRHE: 4756 triangles
\n- GenericCliffDTopRHE: 2912 triangles
\n- ModularCliffARHE: 8212 triangles
\n- ModularCliffBRHE: 7348 triangles
\n- ModularCliffCRHE: 11084 triangles
\n- ModularCliffERHE: 2772 triangles
\n- LowRockMediumRHE: 1817 triangles
\n- RockDetails All: 490 triangles
\n- RockMediumBRHE: 1804 triangles
\n- RockMediumCRHE: 702 triangles
\n- IrregularStones All: 6170 triangles
Props:
- GenericTree_TrukRoots: 10314 triangles
\n- GroundSplatBRHE01: 4969 triangles
\n- GroundSplatBRHE02: 4250 triangles
\n- GroundSplatBRHE03: 7407 triangles
Vegetation
- BeecthTree01Summer: 8278 triangles
\n- BeecthTree02Summer: 27067 triangles
\n- BeecthTreeOldSummer: 44180 triangles
\n- GenericTreeSummer01: 23106 triangles
\n- BeechBushDSummer: 7703 triangles
\n- GenericBushASummer: 988 triangles
\n- GrassASummer01: 180 triangles
\n- FlowersA_Summer: 60 triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps)
\n(Number of textures counting only the albedo for each material):
\n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats
\n- 2k Textures: 56 Including ground tiles and smaller atlases
\n- 4k Textures: 13 Including large atlases, props and trees
General Information
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!!
\n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall!
\n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
Setup Instructions
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine.
\n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones.
\n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For additional assets also consider visiting:
\nRocky Hills Environment - Light Pack (FREE)
\nRocky Hills Ground Textures - With Vegetation
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
","fileSize":"2467565009","id":274895820507,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_20.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_50.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_80.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_110.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_140.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_170.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_200.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_230.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_260.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_290.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_320.png"},{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/Screenshots/BeechBushGWinter_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter/BeechBushGWinter.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-02-27T00:37:24Z","modelUpdatedTime":"2021-03-29T06:53:34Z","modelUrl":"https://models-cdn.yahaha.com/00111436/BeechBushGWinter.obs.glb","name":"BeechBushGWinter","originSource":"ASSET_STORE","packageId":"111436","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/f923fc6f-cf77-4283-8664-7bba07e0daeb.webp","name":"Rocky Hills Environment - Pro Pack"},"polygonCount":224,"publishedDate":null,"publisher":{"name":"Tobyfredson"},"rigged":false,"slug":"beechbushgwinter-274895820507","sourceUrl":"https://assetstore.unity.com/packages/slug/111436?aid=1011loDfK","stats":{"viewCount":1},"tags":["Rocky Hills Environment - Pro Pack","rocky","hills","environment","pro","pack","nature","rocks","cliffs","cave","trees","bushes","CTI","PBR","Custom","tree","importer","Advanced","Foliage","Shader","grass","substance","beech","stalks","flowers","ground","details","splats","AVG","summer","fall","winter","snow","dry","wet","mud","puddles","stone","path","mountains"],"unityVersions":["2017.1.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["black","blue","gray","cyan","purple","orange"],"description":"Stylized collection of low poly rocks, gems, example scenes and environment assets. Easily create rocky environments.\nFollow the development thread for more info and possible new resources/updates:
\nDevelopment Thread
Paid upgrade available - 25$
\nRocky Hills Environment - Mega Pack
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
Compatibility
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
• Main pipeline
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
• CTI shaders
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
\n• Unique cliff meshes with 4 LOD levels
\n• Modular boulders with 4 LOD levels
\n• 346 prefabs total (optimized meshes, merge prefabs and more)
\n• 355 models
\n• A variety of ground tiles for summer, fall, and winter
\n• Unique wood texture tiles
\n• Unique 4k tree bark texture with roots
\n• 16 particles
\n• 1 shader for snow cover
\n• Mesh and ground splats including snow
\n• Summer, fall and winter seasons for all assets
\n• 46 trees and 63 bushes
\n• High-quality grass models with variations and wind including \"terrain versions\"
\n• All trees and plants have realistic wind
\n• 7 Example scenes with 4 terrains, one big terrain map
• Updates V 2.1
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019
\n• Fixed stick pile models and dead stump, extra poly added
\n• Added 2 golden fall texture versions of the beech leaves
\n• 22 golden version of the beech trees and bushes added
\n• Removed the custom moss shader as it wasn't working for Unity 2019
\n• Minor texture changes and small improvements
Polycount and texture specifications:
• Total triangle count of a prefab (all LODS)
\n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
Cliffs and rocks:
- BoulderRHE: 922 triangles
\n- CaveRHE: 1145 triangles
\n- GenericCliffARHE: 4158 triangles
\n- GenericCliffBRHE: 2814 triangles
\n- GenericCliffCRHE: 4756 triangles
\n- GenericCliffDTopRHE: 2912 triangles
\n- ModularCliffARHE: 8212 triangles
\n- ModularCliffBRHE: 7348 triangles
\n- ModularCliffCRHE: 11084 triangles
\n- ModularCliffERHE: 2772 triangles
\n- LowRockMediumRHE: 1817 triangles
\n- RockDetails All: 490 triangles
\n- RockMediumBRHE: 1804 triangles
\n- RockMediumCRHE: 702 triangles
\n- IrregularStones All: 6170 triangles
Props:
- GenericTree_TrukRoots: 10314 triangles
\n- GroundSplatBRHE01: 4969 triangles
\n- GroundSplatBRHE02: 4250 triangles
\n- GroundSplatBRHE03: 7407 triangles
Vegetation
- BeecthTree01Summer: 8278 triangles
\n- BeecthTree02Summer: 27067 triangles
\n- BeecthTreeOldSummer: 44180 triangles
\n- GenericTreeSummer01: 23106 triangles
\n- BeechBushDSummer: 7703 triangles
\n- GenericBushASummer: 988 triangles
\n- GrassASummer01: 180 triangles
\n- FlowersA_Summer: 60 triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps)
\n(Number of textures counting only the albedo for each material):
\n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats
\n- 2k Textures: 56 Including ground tiles and smaller atlases
\n- 4k Textures: 13 Including large atlases, props and trees
General Information
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!!
\n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall!
\n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
Setup Instructions
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine.
\n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones.
\n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For additional assets also consider visiting:
\nRocky Hills Environment - Light Pack (FREE)
\nRocky Hills Ground Textures - With Vegetation
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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Follow the development thread for more info and possible new resources/updates:
Compatibility
The main pipeline used is the Built-in Render Pipeline\".
By purchasing this pack, you will get a free upgrade to the (SRP: URP + HDRP) version: Rocky Hills Environment - Mega Pack (SRP)
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
• Unique cliff meshes with 4 LOD levels
• Modular boulders with 4 LOD levels
• 1227 prefabs total (optimized meshes, merge prefabs, and more)
• Over 500 models
• A variety of ground tiles for summer, fall, and winter
• Unique wood texture tiles
• Unique 4k tree bark texture with roots
• 20 particles
• 17 Amplify shaders
• Editable amplify shaders:
- Detailed Map Coverage Snow (detailed map + customizable animated sparkles, supports tessellation)
- Detailed Map Coverage Moss (detailed map + dry and healthy color, supports tessellation)
- Snow Foliage (simple shader for snow-covered plants)
- Simple Snow Triplanar
- Ice shader
- Running water shader
- Custom Standard (Tessellation)
- 3 New (TFS) foliage shaders: grass, bark, and leaves
• Mesh and ground splats including snow
• Summer, fall, and winter seasons for all assets
• 146 trees and 156 bushes
• 80 new ground plants
• New (TFS) plants, trees, and bushes (208 models)
• High-quality grass models with variations and wind including \"terrain versions\"
• All trees and plants have realistic wind and shading
• 6 Example scenes
General Information
*Please read the setup instructions provided in PDF format or watch the video tutorial before you start!
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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\n\nPolys :100.000
\n\nVerts :60.000
\n\nIn the archive
\n\n3ds max 2016 (Corona)
\n\n3ds max 2016 (Vray)
\n\nFBX (Corona)
\n\nOBJ(Corona)
\n\nTextures
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Follow the development thread for more info and possible new resources/updates:
Compatibility
The main pipeline used is the Built-in Render Pipeline\".
By purchasing this pack, you will get a free upgrade to the (SRP: URP + HDRP) version: Rocky Hills Environment - Mega Pack (SRP)
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
• Unique cliff meshes with 4 LOD levels
• Modular boulders with 4 LOD levels
• 1227 prefabs total (optimized meshes, merge prefabs, and more)
• Over 500 models
• A variety of ground tiles for summer, fall, and winter
• Unique wood texture tiles
• Unique 4k tree bark texture with roots
• 20 particles
• 17 Amplify shaders
• Editable amplify shaders:
- Detailed Map Coverage Snow (detailed map + customizable animated sparkles, supports tessellation)
- Detailed Map Coverage Moss (detailed map + dry and healthy color, supports tessellation)
- Snow Foliage (simple shader for snow-covered plants)
- Simple Snow Triplanar
- Ice shader
- Running water shader
- Custom Standard (Tessellation)
- 3 New (TFS) foliage shaders: grass, bark, and leaves
• Mesh and ground splats including snow
• Summer, fall, and winter seasons for all assets
• 146 trees and 156 bushes
• 80 new ground plants
• New (TFS) plants, trees, and bushes (208 models)
• High-quality grass models with variations and wind including \"terrain versions\"
• All trees and plants have realistic wind and shading
• 6 Example scenes
General Information
*Please read the setup instructions provided in PDF format or watch the video tutorial before you start!
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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PREVIEW VIDEO | BUILDING EXAMPLE VIDEO
Built-in, URP and HDRP supported.
Screenshots from HDRP unless stated otherwise.
Package includes a modular road system with sidewalks, modular houses with exteriors and interiors, trees, bushes, flowers, mailboxes, cars, lamps, electric poles, interior furniture such as beds, chairs, tables, paintings etc.
House prefabs are so modular that you can build a huge multi-story house, a cabin or everything between that. Included Prefab swapper script lets you change between modular building prefabs quickly and effectively. Everything is well optimized, made with good performance and customization in mind.
Main Features:
- Modular houses with interiors and exteriors.
- Modular suburban road system.
- Suburban exterior props.
- House interior props.
- Prefab swapper script for easy and fast modularity.
- 5 ready-made and furnished houses with customization possibilites.
- Built-in, URP and HDRP supported.
- Example scene with daytime lightning.
- Example scene with nighttime lightning.
- Over 450 objects.
- Create houses and streets on grid using ProGrids or included snap to grid script. (Ctrl + L to open)
- Everything you see in the videos or screenshots is included, including the same demo scenes.
- Customization possibilites are nearly endless.
- Textures from 256 to 2k.
- BaseColor, MaskMap and Normal textures included for most assets.
- Approximately 1.5 million triangles in demo scene. (With disabled realtime lights and no occlusion culling)
HDRP & URP instructions:
1. Import package to your desired render pipeline project. Skip Package Manager dependencies on import on HDRP and URP.
2. From HDRP or URP folder, import corresponding .unitypackage file to your project.
Please read HDRP/URP readme from readme folder.
v2.0.0 MAJOR UPDATE: Existing customers - Updating package will break scenes built with previous versions.
P.S. Check out new asset: Atmospheric House
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