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A low poly cinder block pack created in Softimage, textured in Substance Painter, and rendered in Keyshot. Made with Unity in mind, but should be fine for any platform that will accept .fbx or .obj
-Game Ready.
-Textures are in 4k, 2k, 1k, and include Albedo Transparency (with an opacity map in the alpha channel), Metallic Smooth, Ambient Occlusion, and Normal.
-Model has no N-gons, only Quads and Tris, is positioned at the origin [0, 0, 0], has no visible seams or obvious UV stretching, contains no isolated vertices, no coincident vertices or any coincident faces.
-File formats .obj, .fbx, and .unitypackage (Unity Package) included.
-Unity package complete with prefabs (just drag into your scene and the materials and textures are already applied. Different LOD's are set to corresponding texture sizes).
-Low poly objects for maximum engine efficiency and compatibility.
-Always priced competitively and reasonable.
Model Info:
3 Objects
CinderBlock1 LOD0- 232 Triangles, 112 Points LOD1- 116 Triangles, 56 Points LOD2- 116 Triangles, 56 Points
CinderBlock2 LOD0- 284 Triangles, 140 Points LOD1- 132 Triangles, 66 Points LOD2- 96 Triangles, 48 Points
CinderBlock3 LOD0- 288 Triangles,150 Points LOD1-288 Triangles,150 Points LOD2- 288 Triangles, 150 Points
9 Materials. One for each resolution and model. No overlapping UV's 4k, 2k, 1k Textures included
Please feel free to contact me about any questions or special requests! ChalklYne@Live.com