A pack of 10 assorted items, such as wood, plastic and metal crates, boxes (old, futuristic, ww1...), pick-ups, ammo containers, power-up containers and so on.
They are all 500 tris or less and the texture maps are all 2048x2048, you can downscale them as you wish.
All of the assets have an albedo, metalic, normal and ambient occlusion maps, but the 2 capsule objects also have an emission map.
Each object has it's own material, but a texture atlas can be made from the .fbx files. All of the assets are prefabed and game ready.
All of the screenshots have been taken in a default unity 2017.3.1f1 scene with no after effects. However, the youtube video demo uses a quick set-up of the unity post-processing stack.