Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\nDevelopment Thread
Paid upgrade available - 25$
\nRocky Hills Environment - Mega Pack
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
Compatibility
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
• Main pipeline
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
• CTI shaders
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
\n• Unique cliff meshes with 4 LOD levels
\n• Modular boulders with 4 LOD levels
\n• 346 prefabs total (optimized meshes, merge prefabs and more)
\n• 355 models
\n• A variety of ground tiles for summer, fall, and winter
\n• Unique wood texture tiles
\n• Unique 4k tree bark texture with roots
\n• 16 particles
\n• 1 shader for snow cover
\n• Mesh and ground splats including snow
\n• Summer, fall and winter seasons for all assets
\n• 46 trees and 63 bushes
\n• High-quality grass models with variations and wind including \"terrain versions\"
\n• All trees and plants have realistic wind
\n• 7 Example scenes with 4 terrains, one big terrain map
• Updates V 2.1
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019
\n• Fixed stick pile models and dead stump, extra poly added
\n• Added 2 golden fall texture versions of the beech leaves
\n• 22 golden version of the beech trees and bushes added
\n• Removed the custom moss shader as it wasn't working for Unity 2019
\n• Minor texture changes and small improvements
Polycount and texture specifications:
• Total triangle count of a prefab (all LODS)
\n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
Cliffs and rocks:
- BoulderRHE: 922 triangles
\n- CaveRHE: 1145 triangles
\n- GenericCliffARHE: 4158 triangles
\n- GenericCliffBRHE: 2814 triangles
\n- GenericCliffCRHE: 4756 triangles
\n- GenericCliffDTopRHE: 2912 triangles
\n- ModularCliffARHE: 8212 triangles
\n- ModularCliffBRHE: 7348 triangles
\n- ModularCliffCRHE: 11084 triangles
\n- ModularCliffERHE: 2772 triangles
\n- LowRockMediumRHE: 1817 triangles
\n- RockDetails All: 490 triangles
\n- RockMediumBRHE: 1804 triangles
\n- RockMediumCRHE: 702 triangles
\n- IrregularStones All: 6170 triangles
Props:
- GenericTree_TrukRoots: 10314 triangles
\n- GroundSplatBRHE01: 4969 triangles
\n- GroundSplatBRHE02: 4250 triangles
\n- GroundSplatBRHE03: 7407 triangles
Vegetation
- BeecthTree01Summer: 8278 triangles
\n- BeecthTree02Summer: 27067 triangles
\n- BeecthTreeOldSummer: 44180 triangles
\n- GenericTreeSummer01: 23106 triangles
\n- BeechBushDSummer: 7703 triangles
\n- GenericBushASummer: 988 triangles
\n- GrassASummer01: 180 triangles
\n- FlowersA_Summer: 60 triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps)
\n(Number of textures counting only the albedo for each material):
\n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats
\n- 2k Textures: 56 Including ground tiles and smaller atlases
\n- 4k Textures: 13 Including large atlases, props and trees
General Information
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!!
\n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall!
\n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
Setup Instructions
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine.
\n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones.
\n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For additional assets also consider visiting:
\nRocky Hills Environment - Light Pack (FREE)
\nRocky Hills Ground Textures - With Vegetation
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
","fileSize":"2467565009","id":274895830322,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_20.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_50.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_80.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_110.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_140.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_170.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_200.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_230.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_260.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_290.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_320.png"},{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/Screenshots/LeafBeechMixed_GroupB_LOD1_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1/LeafBeechMixed_GroupB_LOD1.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-02-27T00:37:24Z","modelUpdatedTime":"2021-03-29T06:53:34Z","modelUrl":"https://models-cdn.yahaha.com/00111436/LeafBeechMixed_GroupB_LOD1.obs.glb","name":"LeafBeechMixed_GroupB_LOD1","originSource":"ASSET_STORE","packageId":"111436","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/f923fc6f-cf77-4283-8664-7bba07e0daeb.webp","name":"Rocky Hills Environment - Pro Pack"},"polygonCount":52,"publishedDate":null,"publisher":{"name":"Tobyfredson"},"rigged":false,"slug":"leafbeechmixed_groupb_lod1-274895830322","sourceUrl":"https://assetstore.unity.com/packages/slug/111436?aid=1011loDfK","stats":{"viewCount":2},"tags":["Rocky Hills Environment - Pro Pack","rocky","hills","environment","pro","pack","nature","rocks","cliffs","cave","trees","bushes","CTI","PBR","Custom","tree","importer","Advanced","Foliage","Shader","grass","substance","beech","stalks","flowers","ground","details","splats","AVG","summer","fall","winter","snow","dry","wet","mud","puddles","stone","path","mountains"],"unityVersions":["2017.1.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["black","brown","gray","orange","cyan"],"description":"This is the hand painted pack for creating a nice alive forest.
\n\nVery optimized low poly assets with 512x512 diffuse textures only. Great for mobile games, looks good for pc and console games!
\n\nPackage icludeds 28 prefabs with:
\n\n- 2 types of trees;\nAlso double sided shader and 2 types of tileable ground textures: rocks and grass.
","id":274900888451,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_20.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_50.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_80.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_110.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_140.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_170.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_200.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_230.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_260.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_290.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_320.webp"},{"href":"https://models-cdn.yahaha.com/74944/brushwood/Screenshots/brushwood_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/74944/brushwood/brushwood.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-24T07:38:13Z","modelUpdatedTime":"2020-03-19T09:29:22Z","modelUrl":"https://models-cdn.yahaha.com/74944/brushwood.obs.glb","name":"brushwood","originSource":"ASSET_STORE","packageId":"74944","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/5b00f6ad-1573-4622-92c5-41c5bcd195c7.webp","name":"Hand Painted Forest"},"polygonCount":200,"publishedDate":"2018-09-04T11:30:07Z","publisher":{"id":"15201","name":"Pavel Averchenkov","url":"https://www.artstation.com/averchenkov"},"rigged":false,"slug":"brushwood-274900888451","sourceUrl":"https://assetstore.unity.com/packages/slug/74944?aid=1011loDfK","stats":{"viewCount":3},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":1,"name":"Architecture","slug":"architecture"}],"colors":[],"downloadable":true,"embedUrl":"https://sketchfab.com/models/b7b6702de09a45c6a12f278383a315cd/embed","fileSize":14064240,"free":true,"id":274894603719,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/b7b6702de09a45c6a12f278383a315cd/images/c0db22c0d0704a85a431a385d5a70dd0.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/b7b6702de09a45c6a12f278383a315cd/images/8774031ec1d94a2c9036fa87dae0bb52.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/b7b6702de09a45c6a12f278383a315cd/images/66c8c4c6c5fa4fbd8d09c58bda4ca00b.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/b7b6702de09a45c6a12f278383a315cd/images/0172831f66da4128a75c062e2b22bc08.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/b7b6702de09a45c6a12f278383a315cd/images/ff1f5aeb9a95435cab275eb2d938b800.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/b7b6702de09a45c6a12f278383a315cd/images/66c8c4c6c5fa4fbd8d09c58bda4ca00b.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2020-05-07T16:10:44Z","modelUpdatedTime":"2020-05-07T16:10:44Z","name":"KB039","originSource":"SKETCHFAB","packageId":"b7b6702de09a45c6a12f278383a315cd","polygonCount":377360,"publishedDate":"2020-05-07T16:10:44Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/f495088309b045d3bf278b37096c7b24/64a13e4bce5f49c1b5e6834f42b1fe56.jpeg","name":"d880","profileUrl":"https://sketchfab.com/distance880"},"rigged":false,"slug":"kb039-274894603719","sourceUrl":"https://sketchfab.com/3d-models/b7b6702de09a45c6a12f278383a315cd","stats":{"viewCount":4},"tags":["kitbash","scifi"],"vertexCount":185519},{"animatedCount":0,"categories":[{"id":1,"name":"Architecture","slug":"architecture"}],"colors":["black","cyan","white"],"description":"Track kit for low poly art.
\n* Easily assemble your favorite tracks with drag and drop.
\n* You can connect terrain with different heights and create sloping tracks.
\n* The track is 10 unit/unity wide (various widths will be updated in the future).
\n* Modules are blocks that combine roads and terrain. (size : 54 by 54 unit/unity)
\n* The module consists of 20 tracks and 18 slopes.
\n* Basic environmental props such as tree, stone and grass are included.
\n* Includes 12 template tracks.
\n\n👉 Compatible with the following assets:
\nStreet theme : \"Backstreet Cube Pack\"\n
Volcano theme : \"LowPoly Track - Lava\"\n
Snow theme : \"LowPoly Track - Snow \"\n
* A tropical beach theme was added. (V1.05 / Unfortunately, adding new themes will be the last.)
\n* Infinite runner track & prefab have been added. (V1.04)
\n* Stunt slopes have been added. (\nThe slope for stunts does not connect smoothly.) (V1.03)
\n* Added track parts to create vehicle stunt prototypes.(V1.02)
\n* Added track without terrain.(V1.01)
\n*Note).
\n -All meshes used only one material & texture. Each mesh has its own UV for each color.(All props and downhill terrain)-The Stunt track is non-scale. (For reference, the track thickness is 0.1 unit / unity.)
\n-Track width and type can be added by feedback. Please leave feedback in the comments.
\nThis asset contains:
\n[Tracks]
\nStraight.(915tri, 256-png, with terrain x2, only track x2)
\n\tCorner.(620tri, 256-png, with terrain x2, only track x2)
\n\tThe dead end.(929tri, 256-png, with terrain x2)
\n\tIntersection.(1352tri, 256-png, with terrain x2, only track x2)
\n\tCrossing overpass.(1536tri, 256-png, with terrain x2, only track x2)
\n\tDiagonal.(606tri, 256-png, with terrain x2, only track x2)
\n\tDiagonal Corner Left.(613tri, 256-png, with terrain x2, only track x2)
\n\tDiagonal Corner Right.(613tri, 256-png, with terrain x2, only track x2)
\n\tLeft diagonal a.(918tri, 256-png, with terrain x2, only track x2)
\n\tLeft diagonal b.(912tri, 256-png, with terrain x2, only track x2)
\n\tRight diagonal a.(918tri, 256-png, with terrain x2, only track x2)
\n\tRight diagonal b.(912tri, 256-png, with terrain x2, only track x2)
\n\tTurn Left 45.(1020tri, 256-png, with terrain x2, only track x2)
\n\tTurn Right 45.(1020tri, 256-png, with terrain x2, only track x2)
\n\tFlat Ground.(2tri, 256-png, x2)
\nBand Left. (915tri, 256-png, x2)
\nBand Left Return. (915tri, 256-png, x2)
\nBand Right. (915tri, 256-png, x2)
\nBand Right Return. (915tri, 256-png, x2)
\nOne Side. (915tri, 256-png, x2)
\nOne Side Curve. (915tri, 256-png, x2)
\n\n\t==Slope Parts==
\nStraight Bridge. ( 207tri, Collider 36tri, 256-png)
\nStraight Ramp Bridge. ( 182tri, Collider 58tri,256-png)
\nCorner Slope-Grass. ( 58tri, 256-png)
\nCorner Slope-Beach. ( 58tri, 256-png)
\nCorner Slope-Rock. ( 162tri, 256-png)
\nCorner Negative Resist-Grass. ( 88tri, 256-png)
\nCorner Negative Resist-Beach. ( 88tri, 256-png)
\nDiagonalA-Grass. ( 56tri, 256-png)
\nDiagonalB-Grass. ( 26tri, 256-png)
\nDiagonalA-Beach. ( 56tri, 256-png)
\nDiagonalB-Beach. ( 26tri, 256-png)
\nSide Slope-Grass. ( 78tri, 256-png)
\nSide Slope-Beach. ( 78tri, 256-png)
\nSide Slope-Rock. ( 182tri, Collider 78tri, 256-png)
\nSide Slope-Rock&Grass. ( 203~271tri, Collider 50~78tri, 256-png, x2)
\nSide Slope-Grass&Beach. ( 197tri, 256-png, x2)
\nSide Slope Ramp-Grass. ( 100tri, 256-png)
\nSide Slope Ramp-Rock. ( 198tri, Collider 100tri, 256-png)
\nSide Slope Ramp2-Grass. ( 108tri, 256-png)
\nSide Slope Ramp End-Grass. ( 86tri, 256-png)
\nSide Slope Ramp End2-Grass. ( 88tri, Collider tri, 256-png)
\nSide Special-Rock. ( 180tri, Collider 72tri, 256-png)
\nSide SlopeB1-Grass. ( 110tri, 256-png)
\nSide SlopeB2-Grass. ( 206tri, Collider 126tri, 256-png)
\n\n
\t==Stunt Slope Parts==
\nStraight Ramp Course1. ( 32tri, 256-png)
\nStraight Ramp Course2. ( 46tri, 256-png)
\nStraight Ramp Course3. ( 125tri, 256-png)
\n(J) shape Ramp Course. ( 89tri, 256-png)
\n(L) shape Ramp Course. ( 89tri, 256-png)
\n(Z) shape Ramp Course. ( 74tri, 256-png)
\n(Z) shape Broken Ramp Course. ( 78tri, 256-png)
\nJump Rock1. ( 68tri, Collider 34tri, 256-png)
\nJump Rock2. ( 62tri, 256-png)
\nShort Ramp-Low. ( 87tri, Collider 8tri, 256-png)
\nShort Ramp-Middle. ( 172tri, Collider 10tri, 256-png)
\nShort Ramp-High. ( 142tri, Collider 10tri, 256-png)
\nJump Butte Diagonal. ( 310tri, Collider 84tri, 256-png)
\nLong Jump Butte. ( 326tri, Collider 116tri, 256-png)
\nShort Jump Butte. ( 324tri, Collider 32tri, 256-png)
\n\n
\t==Stunt Track Parts==
\n(B)ar x2. (12tri)
\n(O)Ring x1. (224tri)
\n(C)ircle x13. (22~232tri)
\n (H)orizontal 000. (12tri)
\n (J)ump (D)own x3. (60~116tri)
\n (J)ump (U)p x3. (60~116tri)
\n (L)oop x3. (172~228tri)
\n (S)pecial track x3. (20~132tri)
\n Start 000. (124tri)
\n (W)ave (D)own x3. (76~172tri)
\n (W)ave 000 (U)p x3. (76~172tri)
\n StuntFan x1. (124tri)
\n SawDisc x1. (212tri)
\n Square x1. (32tri)
\n Triangle x1. (24tri)
\n[Props]
\nTree x4, RockHill x3, Mountain x1, Ground Decal x2, Flower Grass x5, Rock x3, Rock Pile x1, Cube Tree x3, Dummy Gem x1, \nDummy Bike x1, Cube Tree x3, Wood Sign x2, Pole x2, Wood Pannel x3, Stump x4, Branch x1
\n== V1.05 Added ==
\nTropical plants x8, Cactus for assembly x1, Boat x1, Lifeguard station x1, Mountain x1, Water foam x1.
\n
[Textures]
\n-1x Texture(Diffuse, 256x256, PNG)
\n[Scripts]
\n-Contains the movement and camera scripts used in the preview video.
\n-Track moving tool(Alpha test version) : \nIt is helpful for mass assembly work.
\n-Includes script for previewing stunt track scenes.
\n-Includes script for previewing downhill scenes.
\n\n-Includes script for previewing Infinite runner scenes. *Note.)The track loop is straight.
\n\n-The quality of the included scripts can not be guaranteed.(i am just artist!).
\n\n-V1.04 Note.) Move tool up and down function added.
\n[Scenes]
\n\n-TrackDemo : Includes 12 template tracks, You can preview the track by pressing the editor play button and using WASD.
\n-TrackDemo-CourseExample : -Contains 15 course examples.
\n-TrackDisplay : Prefabs used in the package are on display.
\n-TrackDemoStunt : Includes script for previewing stunt track scenes.
\n-SlopeDemo_Downhill : Includes script for previewing downhill scenes. (\"A\"-left, \"D\"-right. \"Space Bar\" Press-wheelie, \"Space Bar\" up-jump)
\n-TrackDemo-Runner : Includes script for previewing Infinite runner scenes. (Move your bike by swiping the screen.)
\n\n*If you have any questions or suggestions about the assets, please contact me.(id3644@gmail.com)
\nHorror Mansion 1
\n\nPackage:
\n\nFeatures:
\n\nHorror Mansion:
\n\nAdditional house:
\n\nItems:
\n\nScale:
\n\nReal-world-size.
\n\nGeometry:
\n\n470 unique objects;
225k triangles all pack.
Material:
\n\nAll models use 3 materials (color, emission, glass)
\n\nTextures:
\n\nAll models use one texture (as a color palette);
\n\nResolution: 1024 px.
\n\nFiles: unreal engine \\ unity package \\ blender \\ c4d \\ maya \\ 3dsmax \\ fbx \\ obj \\ gltf \\ stl
\n\nIf you liked this package, please leave a review! Creativity to you!
","id":274897762897,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/Screenshots/leaves.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019/leaves.019.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-29T18:37:36Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/3894932/leaves.019.obs.glb","name":"leaves.019","originSource":"CGTRADER","packageId":"3894932","polygonCount":96,"publishedDate":"2023-04-29T18:37:36Z","publisher":{"avatar":null,"name":"ithappy"},"rigged":false,"slug":"leaves_019-274897762897","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/house/horror-mansion-1","stats":{"viewCount":1},"tags":["game","landscape","entrance","tombs","deceased","crypt","exterior","graveyard","historic","asset","pack","horror","mansion","witches","ghosts","terrors","abandoned","derelict","halloween","fantasy","house"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","cyan"],"description":"--Part of the Extreme Pack Series--Create Race Tracks for your games in a few seconds with Race Track Generator
You can download demo for Windows or Android at:
WebGL Demo:
https://masterpixel3d.com/rtg/webgldemo
Ready to use:
Tracks are genereted with Buildings, grandstands, trees, stones, posters, flags, fences, background, and more.
Tracks are genereted with colliders. The colliders are separated (Asphalt, grass, fences)
Easy to add or modify materials for asphalt, grass, trees etc.
If you want you can add your 3d models (bleachers, buildings, trees, etc.) or third-party models
Texture Atlas and low Draw Calls
Includes Mesh Combiner in just one click
Includes Minimap System:
Includes Minimap prefab, ready to use. More Info
RTG 1.3.5 - New features:
- Now with more variations
- Now with slopes
- Waypoints are automatically generated
Included models:
19 Grand Stands with audience
34 Buildings
Realistic and lowpoly Trees
Advertising boards (with PSD editable)
Footbridges, barriers, flags, etc.
Please make sure that you don't forget to rate and leave your comment.
","id":274901250256,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_20.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_50.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_80.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_110.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_140.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_170.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_200.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_230.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_260.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_290.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_320.webp"},{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/Screenshots/DC-2-3-G_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/113050/DC-2-3-G/DC-2-3-G.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-27T09:19:11Z","modelUpdatedTime":"2023-01-25T00:21:16Z","modelUrl":"https://models-cdn.yahaha.com/113050/DC-2-3-G.obs.glb","name":"DC-2-3-G","originSource":"ASSET_STORE","packageId":"113050","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/a12d379c-3b5c-43af-a77e-35875a57bc51.webp","name":"Race Track Generator"},"polygonCount":27855,"publishedDate":"2023-01-25T00:21:12Z","publisher":{"id":"35325","name":"MasterPixel3D","url":"https://masterpixel3d.com"},"rigged":false,"slug":"dc_2_3_g-274901250256","sourceUrl":"https://assetstore.unity.com/packages/slug/113050?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","yellow","black"],"description":"The model contains 15 objects.
\n\nThey all use one uv unwrap
\n\nTextures 4096x4096:\n2 albedos with text and stripes\n2 normal maps with folds for hanging bands and without for lying\n1 roughness map\nIf necessary, the text on the ribbon can be easily changed using a graphical editor
\n\nPolygons: 8063\nTriangles:15358\nVertices: 8076
","id":274897933690,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/Screenshots/tape.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003/tape.003.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-30T03:54:04Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/2585535/tape.003.obs.glb","name":"tape.003","originSource":"CGTRADER","packageId":"2585535","polygonCount":10,"publishedDate":"2023-04-30T03:54:04Z","publisher":{"avatar":null,"name":"unvir"},"rigged":false,"slug":"tape_003-274897933690","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/police-line","stats":{"viewCount":1},"tags":["barricade","street","line","police","crime","criminal","evidence","scene","tape","column","horror","pbr","caution","barrier","low","poly","traffic-sign","warning","exterior","street-exterior"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","brown","red","gray"],"description":"Horror Mansion 1
\n\nPackage:
\n\nFeatures:
\n\nHorror Mansion:
\n\nAdditional house:
\n\nItems:
\n\nScale:
\n\nReal-world-size.
\n\nGeometry:
\n\n470 unique objects;
225k triangles all pack.
Material:
\n\nAll models use 3 materials (color, emission, glass)
\n\nTextures:
\n\nAll models use one texture (as a color palette);
\n\nResolution: 1024 px.
\n\nFiles: unreal engine \\ unity package \\ blender \\ c4d \\ maya \\ 3dsmax \\ fbx \\ obj \\ gltf \\ stl
\n\nIf you liked this package, please leave a review! Creativity to you!
","id":274897766336,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/Screenshots/house_1.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058/house_1.058.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-29T18:33:56Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/3894932/house_1.058.obs.glb","name":"house_1.058","originSource":"CGTRADER","packageId":"3894932","polygonCount":72,"publishedDate":"2023-04-29T18:33:56Z","publisher":{"avatar":null,"name":"ithappy"},"rigged":false,"slug":"house_1_058-274897766336","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/house/horror-mansion-1","stats":{"viewCount":1},"tags":["game","landscape","entrance","tombs","deceased","crypt","exterior","graveyard","historic","asset","pack","horror","mansion","witches","ghosts","terrors","abandoned","derelict","halloween","fantasy","house"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","cyan"],"description":"--Part of the Extreme Pack Series--All props are included as mid poly and lower poly models. These high quality sci-fi props are perfect for desktops, consoles and high end mobile devices. A few props are included in different colors and a few props are modular.
Included:
If you have any questions please feel free to contact me at:
dirk.jacobasch@outlook.com
","id":274902088697,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_20.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_50.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_80.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_110.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_140.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_170.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_200.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_230.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_260.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_290.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_320.webp"},{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Screenshots/Ribbon_Cable_01_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01/Ribbon_Cable_01.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-11T13:05:11Z","modelUpdatedTime":"2023-04-24T17:06:15Z","modelUrl":"https://models-cdn.yahaha.com/205685/Ribbon_Cable_01.obs.glb","name":"Ribbon_Cable_01","originSource":"ASSET_STORE","packageId":"205685","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/3ed6e287-26be-4625-afb5-b26f88e272f2.webp","name":"Sci-Fi Props Collection 1"},"polygonCount":624,"publishedDate":"2023-04-24T17:06:13Z","publisher":{"id":"34962","name":"Dirk Jacobasch","url":"https://www.ggames4u.com"},"rigged":false,"slug":"ribbon_cable_01-274902088697","sourceUrl":"https://assetstore.unity.com/packages/slug/205685?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["yellow","orange","gray"],"description":"Follow the development thread for more info and possible new resources/updates:
\nDevelopment Thread
Paid upgrade available - 25$
\nRocky Hills Environment - Mega Pack
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
Compatibility
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
• Main pipeline
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
• CTI shaders
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
\n• Unique cliff meshes with 4 LOD levels
\n• Modular boulders with 4 LOD levels
\n• 346 prefabs total (optimized meshes, merge prefabs and more)
\n• 355 models
\n• A variety of ground tiles for summer, fall, and winter
\n• Unique wood texture tiles
\n• Unique 4k tree bark texture with roots
\n• 16 particles
\n• 1 shader for snow cover
\n• Mesh and ground splats including snow
\n• Summer, fall and winter seasons for all assets
\n• 46 trees and 63 bushes
\n• High-quality grass models with variations and wind including \"terrain versions\"
\n• All trees and plants have realistic wind
\n• 7 Example scenes with 4 terrains, one big terrain map
• Updates V 2.1
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019
\n• Fixed stick pile models and dead stump, extra poly added
\n• Added 2 golden fall texture versions of the beech leaves
\n• 22 golden version of the beech trees and bushes added
\n• Removed the custom moss shader as it wasn't working for Unity 2019
\n• Minor texture changes and small improvements
Polycount and texture specifications:
• Total triangle count of a prefab (all LODS)
\n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
Cliffs and rocks:
- BoulderRHE: 922 triangles
\n- CaveRHE: 1145 triangles
\n- GenericCliffARHE: 4158 triangles
\n- GenericCliffBRHE: 2814 triangles
\n- GenericCliffCRHE: 4756 triangles
\n- GenericCliffDTopRHE: 2912 triangles
\n- ModularCliffARHE: 8212 triangles
\n- ModularCliffBRHE: 7348 triangles
\n- ModularCliffCRHE: 11084 triangles
\n- ModularCliffERHE: 2772 triangles
\n- LowRockMediumRHE: 1817 triangles
\n- RockDetails All: 490 triangles
\n- RockMediumBRHE: 1804 triangles
\n- RockMediumCRHE: 702 triangles
\n- IrregularStones All: 6170 triangles
Props:
- GenericTree_TrukRoots: 10314 triangles
\n- GroundSplatBRHE01: 4969 triangles
\n- GroundSplatBRHE02: 4250 triangles
\n- GroundSplatBRHE03: 7407 triangles
Vegetation
- BeecthTree01Summer: 8278 triangles
\n- BeecthTree02Summer: 27067 triangles
\n- BeecthTreeOldSummer: 44180 triangles
\n- GenericTreeSummer01: 23106 triangles
\n- BeechBushDSummer: 7703 triangles
\n- GenericBushASummer: 988 triangles
\n- GrassASummer01: 180 triangles
\n- FlowersA_Summer: 60 triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps)
\n(Number of textures counting only the albedo for each material):
\n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats
\n- 2k Textures: 56 Including ground tiles and smaller atlases
\n- 4k Textures: 13 Including large atlases, props and trees
General Information
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!!
\n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall!
\n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
Setup Instructions
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine.
\n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones.
\n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For additional assets also consider visiting:
\nRocky Hills Environment - Light Pack (FREE)
\nRocky Hills Ground Textures - With Vegetation
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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