sometimes modeling is hard
updated with simple animations
it will break in several spots and the model in sketchfab doesn't seem to like animations hence the bugged model.
Edit:
My first 3D model with humanoid proportions.
Well atleast I tried.
Includes Four animations:
Idle
Punch
Throw one
Throw two
Both these animations had an original object (One of the many Crystals embedded into it's back) associated with it that would come off when the animation was played and travel with the hand and then flies in the direction thrown. But it didn't want to stay with the model when I ported it to Sketchfab.