- Premade Blocks for easy assembling of your levels.\n
- Two demo scenes are included in the package for quick start in prototyping your game.\n
- Mobile Friendly. All models are vertex colored for maximum performance\n
- More than 100 assets - 45 buildings, 30+ vehicles, 20+ decorations and many more.\n
- Triangle count varies from 5 to 2000. Ideal for mobile and VR games.\n
- Separate wheels for cars.\n \n \n
Update 1.4:\n
- New 5 Buildings\n
- New Demo Scene\n
- Fire Truck\n
- More Premade Blocks\n \n \n
If you have any question feel free to ask.","id":274901166080,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_20.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_50.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_80.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_110.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_140.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_170.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_200.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_230.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_260.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_290.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_320.webp"},{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Screenshots/Road_7_Empty_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/147247/Road_7_Empty/Road_7_Empty.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-26T17:02:36Z","modelUpdatedTime":"2020-06-22T07:12:23Z","modelUrl":"https://models-cdn.yahaha.com/147247/Road_7_Empty.obs.glb","name":"Road_7_Empty","originSource":"ASSET_STORE","packageId":"147247","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/b01e0b48-0ba3-49ce-87f4-2bd49373c74a.webp","name":"Low Poly City - Colority"},"polygonCount":2,"publishedDate":"2020-06-19T07:02:12Z","publisher":{"id":"29127","name":"UniquePlayer","url":"https://www.artstation.com/artist/uniqueplayer"},"rigged":false,"slug":"road_7_empty-274901166080","sourceUrl":"https://assetstore.unity.com/packages/slug/147247?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":1,"name":"Architecture","slug":"architecture"}],"colors":["white","black","gray","yellow"],"description":"Unimodular City Builder comes with a set of different modular pieces to help you, create diferent types of buildings and populate your city. \n \nModular Pieces are made in a way, so you can easily create Exteriors and/or Interiors. \n \nThe pack includes: \n \n- 7 Modular Wall Types \n- 7 Modular Ventilation Ducts \n- 4 Main Road Parts \n- 4 Secondary Road Parts \n- 10 Types of Doors \n- 6 Types of Windows \n- 2 Types of Stairs \nAnd much more! \n \nDoor pivots are set correctly allowing you to quickly animate them. \n \nEach model of this pack comes with multiple PBR material variations, Making a total of over 110 different pieces. \n \nTris count range is: \n-Modular Walls 4-12 tris \n-Modular Ventilation Ducts 142-350 tris \n-Road parts 18-286 tris \n-Doors 800-1800 tris \n-Windows 64-96 tris \n-Stairs 140-340 tris \n \nDimensions: \nWalls -- h:8'(~2,4mts)/ w:10'(3mts) \nDoors -- h:7'(~2,1mts)/ w: 4'(1,2mts) \nWindows -- h:4'(~1,4mts)/ w: 3'(1mts) \n \n**1 Demo Scene included. \n \nFor questions or suggestion contact mail is: \nContact Mail","id":274902100313,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_20.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_50.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_80.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_110.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_140.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_170.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_200.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_230.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_260.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_290.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_320.webp"},{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/Screenshots/MB_FloorTile_3x3_RBC_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC/MB_FloorTile_3x3_RBC.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-11T15:52:40Z","modelUpdatedTime":"2022-09-01T17:53:50Z","modelUrl":"https://models-cdn.yahaha.com/112277/MB_FloorTile_3x3_RBC.obs.glb","name":"MB_FloorTile_3x3_RBC","originSource":"ASSET_STORE","packageId":"112277","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/c3238088-f3c9-4909-926b-1584c867ea39.webp","name":"UniModular City Builder"},"polygonCount":2,"publishedDate":"2018-11-05T13:29:16Z","publisher":{"id":"33168","name":"Mkaran","url":"https://mkaran.artstation.com/"},"rigged":false,"slug":"mb_floortile_3x3_rbc-274902100313","sourceUrl":"https://assetstore.unity.com/packages/slug/112277?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":1,"name":"Architecture","slug":"architecture"}],"colors":["gray","black"],"description":"
This pack is a collection of 531 low poly models to easily create your top quality city game. All models are ready to put in scene and created with one texture for better performance! A lot of models are created from separate parts, so you can easily animate them and interact with them. DEMO SCENE included!
Optimized for:
- Standard RP - Unity 2020.3+
- High-Definition RP - Unity 2020.3+
- Universal RP - Unity 2020.3+
Models:
- Buildings: 138 pcs (35pcs Interactive with separate doors)
If you have any ideas, specific requirements or need help, feel free to contact me on email oleh.lila@gmail.com or join my Discord
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Low-poly model of the character Dwarf Woman Warrior
Suitable for games of different genres RPG, strategy etc.
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Autumn Level Set \n2. Cloudy Dungeon \n3. Fantasy Demon Caves \n4. Fantasy Village \n5. Floating Islands \n6. Hand Painted Textures Pack \n7. Low Poly Orc \n8. 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You can combine/dock levels with each other and get a larger location. modify and rearrange obstacles, open and close doors, rearrange weapons, ships and all objects on the map
One texture (1024/512/256/128px) and one material are used for the whole set.
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!
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\nUnity 4.* for the packge is no longer updated. Please use Unity 5 and above.
\n\nDesktop Version Cars are around 4000-6000 tris. \nPack contains mobile version of all models, ~50% reduction in tris count, around ~2000-2800 tris. \nPSD file size - 1024x1024 texture for the body and 512x512 for the tires. \nAO Surface can be used for Fake Shadow. \nSubstance Materials to change color dynamically.
\n\nSet contains the following : \n- 14 Car models \n- Car models fbx format \n- PNG texture for body and wheels \n- Collision Mesh \n- Car Shadow, AO for fake Shadow \n- PSD source file inside archive for body and wheels \n- Low Poly Cars \n- Color Coded Cars \n- Rigged Cars to Normal and Low versions \n- New : Substance Material for each car
\n\nNote : \nAt major chages (ex: 1.49 / Version.Change Fixes), please note that upgrading the package might break your package changes.
\n\nIf you like the package please consider giving a rating and a review to the package on Unity Asset Store. This vote and review will help the package to increase in visibility and will also help me to make more packages.
\n\n\nIf there's any package related problem Contact Me at the email below.
All main assets use single texture (2048x2048) with two alternative colors. Some prefabs (clouds, sky) use different texture and material.
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\n16 tiling moon-surfaces - ready for your project-\n \nworks out of the box!\n
\n\nThis asset features:\n
\n\nTiling terrains and meshes\n \n------------------------------\n \n16x 2049x2049.raw 16-bit heightfields \nto create Unity terrains from\n \n16x low poly meshes (around 3k tris) in .OBJ format\n \n16x 2048x2048.png Textures, normal maps and splat maps \n\n
\nSingle terrain/mesh \n-------------------\n \n1x 2049x2049.raw 16-bit heightfield, covering all 16-tiles at once\n \n1x 2048x2048.png Texture, normal map and splat map\n \n1x low poly mesh (around 5k tris) in .OBJ format\n \n1x low poly mesh (around 10k tris) in .OBJ format\n \n1x low poly mesh (around 30k tris) in .OBJ format\n \n\n
\nAdditional goodies\n \n------------------\n \n1x \"TerrainSticher\" Javascript for making unity-terrain LOD seamless at runtime\n
\n\n3x tiling detail textures for painting or use with splat maps\n \n3x bump maps to augment detail textures\n \n\n \n6x 2048x2048.png Skybox textures\n \n\n \nExample Scenes\n
\n\n\nFor feedback and support visit unity forum or drop us an email \n
\nPlease be sure to have a look at the manual inside this asset. 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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895987010,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/Screenshots/steak_floor08_plastic01_2X2_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2/steak_floor08_plastic01_2X2.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_floor08_plastic01_2X2.obs.glb","name":"steak_floor08_plastic01_2X2","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":8,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_floor08_plastic01_2x2-274895987010","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":4},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":8,"name":"Industrial","slug":"industrial"}],"colors":["gray"],"description":"All you need to create underground levels of the highest quality. Includes a subway platform, tunnels and technical rooms. A huge number of assets: doors, wires, various rails, signs, switchboards and much more\n
\n\nThis pack includes: \n- 398 meshes \n- 159 texures \n- Texture Sizes from 8x8 to 4096x4096 \n- Range of Tris (Min and Max) – 4-18074 tris \n- All meshes have a LOD and collision \n- Fully compatible with our Sewerage package
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includes the following: \n \n- 5 Modular Pier Models \n- 7 Modular Dock Models + post \n- 2 Bench Models \n- 2 rope Models \n- 2 crates, with and without fish \n- Fence model \n- 2 Light Models, StreetLight and Wall Light \n- South African Dolos(WaveBreaker), used in almost every harbour in the world \n- LightHouse that can be entered \n- 2x Small Shack that can be entered \n- LifeGaurd House that can be entered \n- Buoy with Animations and audio \n- BirdBath \n- FirePit \n- 3x Cliff models \n- SurfBoard \n- 3x DriftWood Models in 3 styles \n- 3x barrels in 3 styles \n- Bridge and Bridge building Set in 3 styles \n- Boat \n-4x Rocks \n-1x Sign \n\n \nAlso included are 82 Prefabs \n62 Models In Total 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Select or drop a image or 3D model here to search. We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the inside faces are deleted to save on tris count.
This pack contains a Marwitz Class Cruiser with weapons and equipment. It can be used in space RTS games or as an end boss in a sidescroller game. It can also be used in a top-down shoot’em up.
The model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
cruiser with 3 turret types
modular weapons
1 torpedo + 1 missile included
torpedo and missile launchers
changeable decals
8 damage decals
6 different texture sets
PBR textures
texture sizes are 2048, 1024 and 512
tris count ca. 2700
final tris count depends on how many weapons are used for the ship
The following textures are included:
Albedo map, PNG format
Ambient Occlusion (AO) map, PNG format
Illumination map, Targa format 32 bit with alpha channel
Normal map, PNG format
Specular map, PNG format
Gloss map, PNG format
Metalness map, PNG format
Depending on your game engine/3D application you may need to rescale the models.