Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n
\n
The package contains...
\n...stylized vegetation models like trees, shrubs, grass, flowers and rocks.
\n...structural models like bridges and wells to create unique spots.
\n...usable models like tools, backpacks and campfires to tell stories in the environment.
\n...custom shaders for animated vegetation, flowing water and transparency.
\n...tileable ground textures for terrain.
With 90 prefabs you can create a wholesome and lively forest environment.
Default 3D ready, URP supported.
The artstyle is unique and charming but also simple enough to replicate and create more assets. \nYou can also contact me at anneke.eberlei@gmail.com if you want me to create custom assets for you (which I will add into the package afterwards).
The package works well with the Unity Terrain Tools and contains a Demo Scene and a documentation to help you construct your own environment.
content details:
\n- 90 unique assets consisting of low poly 3D models
\n- average poly count of 400 polygons (between about 30 to 1300 polygons)
\n- 90 unique textures for each of these assets\n
- most textures have a size of 512x512 pixels
\n- type of texture map included for each asset is solely a handpainted albedo texture
\n- 4 ground textures (1024x1024, albedo)
\n- 3 custom shaders (basic (including wind option), transparent, water)
\n- suppoted render pipelines: Standard 3d, Universal Render Pipeline (URP)
\n- render pipelines NOT supported: Lightweight Render Pipeline (LWRP), High Definition Render Pipeline (HDRP)
\n- demo scene
\n- detailed documentation
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\nThis project includes everything pictured with all assets, maps, materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
\nArt created by Dekogon Kollab Artists. \n
Technical Details\n
\nFeatures:\n
\n11 Prefab AssetsEgypt Handpainted Series - Wadjet Boss
\nWadjet is designed with marvelous hand-painted texture as well as high-quality rigged and animated.
\n- Includes -
\nMeshes:
\nDefault - 5,106 tris
\nVariant 1 -4,962 tris
\nVariant 2 - 4,338 tris
Textures:
\nMain Texture 2048x2048 [PNG]
\nVariant 1 Texture 2048x2048 [PNG]
\nVariant 2 Texture 2048x2048 [PNG]
\n
\n
Animations:
\n - Idle
\n - Walk
\n - Attack_1
\n - Attack_2
\n - Combo
\n - Skill
\n - Hit (Get hit)
\n - Die
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Follow the development threads for more info and possible new resources/updates: Development Thread
High quality, modular dungeon, art package for AAA games. Complete modularity! Little to no photo source material. Most textures are made using Substance Designer. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs are designed for Interior purposes and work well with occlusion culling, can be used for mobile.
Compatibility
This pack is compatible with most versions of Unity up to 2020 and higher. The main pipeline used is the Standard Shader, Metalness workflow with merged maps, supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with URP and HDRP.
To install URP/HDRP simply make a new project and choose a new template, then import a custom package and choose one of the two packages in the SRP support folder that fits your project workflow.
(To access the SRP packs, download using Unity version: 2020.1.3f1 or higher)
Features and version updates:
• Updates V 1.1
• Minor texture improvements
\n
• Minor bug fixes
\n
• Added SRP: URP/HDRP support packs
\n
• New URP grass coverage shader (editable Amplify shader)
• Features
• Inside specific pack with small outside scene
\n• PBR materials and 4k texture atlases, light for gpu and memory
\n• Modular rocks and cliffs with detailed texture material mix
\n• 295 prefabs total (optimized meshes, merge prefabs and more)
\n• 226 models
\n• A variety of ground and wall tiles, more than 15 tiles with variations
\n• 3 Extra texture tiles for detail overlays over other maps
\n• 7 Example scenes with full dungeon interior and exterior
Polycount and texture specifications:
• Triangle count LOD0
Structures:
Decoration and props:
- WallProps (9 models) 1713 total triangles
\n- Grounnd Debris: 200,20,17 triangle range
\n- FloorProps (7 models): around 1000 triangles
\n- Crate: 252 triangles
\n- Torch: 2530 triangles
Doors and gates:
- DungeonGate: 3029 triangles
\n- DungeonGatesA: 3381 triangles
\n- DungeonGatesB: 1008 triangles
\n- DungeonGatesB: 3791 triangles
Rocks and stones:
- GenericCliff_A: 544 triangles
\n- GenericCliff_B: 216 triangles
\n- GenericRocks: (8 models) 7566 highest, 396 lowest, 16996 total triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases), 2048 x 2048px (tile textures + smaller texture atlases)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps (Metalness, Ao, gloss)/masked maps), \"Png\" (all albedo, normal maps and height maps)
\n- 2k Textures: 84 Including ground and wall tiles and smaller atlases
\n- 4k Textures: 47 Including large structure and props atlases
(I left a list note of all the 4k textures in the main assets folder!)
General Information
• Please make sure that your project is set to use the linear color space in Edit -> Project Settings -> Player!
\n• Please don't change the mesh normals, all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Initially an inside modular art package, the trees you see are billboards. No mesh trees yet but they might be included in the next update. Keep an eye out for future updates!!\n\nFor additional assets also consider visiting:\nModular Dungeon Catacombs
\nRocky Hills Environment - Pro Pack
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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- Axes (5 pcs)
- Hammers (5 pcs)
- Maces (5 pcs)
- Swords (5 pcs)
- Shields (9 pcs)
- Lances (12 pcs)
","id":274902801386,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_20.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_50.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_80.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_110.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_140.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_170.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_200.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_230.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_260.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_290.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_320.webp"},{"href":"https://models-cdn.yahaha.com/227210/axe_red/Screenshots/axe_red_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/227210/axe_red/axe_red.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-20T01:47:41Z","modelUpdatedTime":"2022-07-22T15:01:20Z","modelUrl":"https://models-cdn.yahaha.com/227210/axe_red.obs.glb","name":"axe_red","originSource":"ASSET_STORE","packageId":"227210","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/f1756fd2-0e9c-410b-9774-824f885917d3.webp","name":"Low Poly RPG Weapons Pack (37 items)"},"polygonCount":116,"publishedDate":"2022-07-22T15:01:19Z","publisher":{"id":"70895","name":"VeronikaM","url":"https://www.artstation.com/nika666"},"rigged":false,"slug":"axe_red-274902801386","sourceUrl":"https://assetstore.unity.com/packages/slug/227210?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["black","cyan","gray"],"description":"This medieval village assets pack includes: \nModifiable Strike Weapon 20
\n\nIncluded formats: Blender 2.9 + Eevee or Cycles, 3ds max 2017 + Vray, 3ds max 2017 + Corona Render, .FBX, .OBJ.
\n\nAlso included 2 archives: PBR_maps for PBR shading, and nonPBR_maps for 3ds max and Corona Render/ Vray.
\n\nAll objects, materials, and textures are named appropriately. All formats have been tested and work correctly.
\n\nNon-overlapping UVs.
\n\n4K textures. Included PBR and non-PBR textures.
\n\nModel does not include any background or scenes used in preview images.
\n\nNo special plugin needed.
\n\nI hope you will enjoy it! Pleasant to use!
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