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A deer model with small antlers, created specifically for game development (especially for hunting games), but also ideal for animations, renders. The model is also configured for subdivision use. I used a handpainted technique to create the textures so that they came out high quality even when zoomed in. You can notice that the texture of the fur is much more detailed here than in the models using the photo. For the deer, a detailed rig is also set up (he can even wiggle his ears and close his eyes) and good quality animations are made.