Diner Booth base

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Author name
Uros-3D
Source
CGTrader
Polygon Count
11,444
Release Date
2023-04-30
License
Royalty Free License
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Package Overview

Model of a Booth Chair from 1950's era, slightly used.

-Model contents:

  • Native .blend file (base mesh with modifiers which are not yet applied)
  • Obj file with x2 subdivision modifier applied
  • Obj file with just the base mesh, no modifiers (archived)
  • Fbx file with x2 subdivision modifier applied
  • Fbx file with just the base mesh, no modifiers (archived)
  • ID map for the material in .zip archive
  • textures folder in .zip archive

-Model structure:

  • Model is consisted of only one object named Booth Chair
  • Objects origin point is in the center

-Mesh information:

  • Quad topology only, no N-gons or triangles
  • Mesh is subdivision-ready
  • Whole mesh is uniform (watertight), no floating geometry or open parts
  • Base mesh has 5722 quads (11444 triangles)
  • Subdivided x2 mesh has 91552 quads

-Material information:

  • Model has only one material named: BoothChairMat
  • It contains 5 texture maps in 4k resolution: BoothChairMat_albedo, BoothChairMat_metallic, BoothChairMat_AO, BoothChairMat_roughness, BoothChairMat_normal
  • textures are in .jpeg format, except for normal map which is in .png format.

-UV mapping:

  • Manually unwrapped UV's, no overlaping.

-Intended use for the model:

  • The model is designed for renders but it can be used in games and vr/ar, with pbr engines.

-Preview renders info:

  • Images shown in the preview are of subdivided geometry mostly, some are from base mesh only.
  • Model is rendered in blender 2.8 with Evee rendering engine. The results you get may be different depending on the rendering engine used.

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-If you need any more information or help, feel free to contact me.

-Thank you for taking the time to check out my model.