Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Create the overpopulated metropolises of sci-fi dystopias or the more realistic, overcrowded ghettos and shantytowns of a not-so-distant future for the largest cities in the world today. Inspired by the ungoverned, crime-ridden Kowloon Walled City, this kit’s plethora of vertical buildings, slum mega blocks, favelas, and highly-detailed prop pieces from clothing lines to air conditioners will help you construct slum-ridden scenes with intricate detail and realism!
Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼
Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
\n
◼ KEY FEATURES ◼
-315 Assets
\n-384 Meshes
\n-15 PBR Materials
\n-48 Textures
\n-4096x4096 Texture Maps
\n-5.7m Polys
\n\n
◼ COMPATIBILITY ◼
\n- Works in Unity 2019.3.13 and above.
\n- HDRP/Built-In versions are freely upgradeable to Unity customers.
\n
◼ FOLLOW US FOR THE LATEST NEWS FROM KITBASH3D! ◼
\n\n\n\n\nWEBSITE | FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | REDDIT | DISCORD
\n
◼ NEED SUPPORT? ◼
Mixaill studio presents a good solution for your games, VR projects and simulators.
Art gallery Vol.7 - modular exposition it is a completely modular building, with different types of paintings, vases, furniture. An excellent solution for VR projects.
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
-Showroom Environment - gallery
-Exhibition stands - conference
-Gallery - Showroom Environment
-Picture gallery - interior and props
If you have any questions, write me: mixaill3d@gmail.com
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Follow the development thread for more info and possible new resources/updates: Development Thread or Development Thread 2
Compatibility
The main pipeline used is the Built-in Render Pipeline, containing URP and HDRP conversion packages inside. URP and HDRP are supported and tested.
Main texture workflow: Standard metalness shader workflow. Merged maps for the metalness/AO/Gloss.
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
• Cliff and rock meshes with 4 LOD levels
• Cave meshes
• 425 prefabs total (optimized meshes, merge prefabs, and more)
• 306 models
• A variety of ground tiles
• 2 fire effects made in Amplify shader
• 17 Amplify shaders
• Editable amplify shaders:
- Grass Foliage
- Leaves Fast
- Simple Coverage Moss
- Simple Coverage
- Snow Foliage
- Standard (Tessellation)
- Standard Decal
- Torch Flame
- Waving Double Pass Edit (terrain grass shader)
- 3 New (TFS basic) foliage shaders: grass, bark, and leaves (Includes simple billboard shaders)
• Mesh and ground splats
• 5 trees and 52 plants
• 14 decals
• All trees and plants have fast yet realistic wind and shading
• 3 Example scenes (vegetation scene with 3 biomes)
General Information
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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This pretty basic and easy-to-use 3D city environment pack contains top-notch elements for making a futuristic 3D environmental model. All the low-poly elements are highly optimized for constructing houses and landscape environments. The whole asset is customizable for a more detailed and textured representation. We have created Buildings, roads, trees, footpaths, bench, pillars, stairs, electric house, watertank, doors, windows, boundry walls, windows mirror, garbage box, street lights, traffic light, house main door, 3 grounds, shop shutter, wood fence and slide stairs etc.
Models are made with only 4 texture. Models are very low poly. The 3D City Environment pack consists of different objects created individually, so you can use them to create an intuitive and eye-catching user interface for your 3D game or animated video. The vectors can be edited and placed at any scene in the game/video to give it a more defined look.
we have different folders:
1) Material:
Models are made with only 6 materials.
2) Models:
4 folders are placed in this models folders. In which you will see different type of models inside it.
3) Prefabs:
all buildings are placed in building folders, roads and its objects are placed in road folder. All other necessary objects are placed in props folder.
4) Scene:
There you will see demo scenes of envornment.
5) Texture:
Models are made with only 4 textures
Function:
The 3D city environment pack includes all those fantastic elements that are required for making your own prefabs for different games. The customize textures could be great for creating indie, AR, VR, and 3D games. Users can combine the modular parts in various combinations for finer look.
All the prefabs are created, you can use each prefabs according to your environment. you just need to drag and drop each prefab wherever you want. you can create a big environment for your 3d games and 3d animation. Each objects are scaleable, you can transform and rotate every object.
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This pack is using Unity Post Processing Stack and Linear color space
Build-in Pipeline,URP and HDRP packages included.
Intended Platforms: PC, Console
Support : Discord
Try Demo: HDRP/ Build-In / URP
Houses pack with full interiors and the ability to walk inside.
Ready to use scene with an entire neighborhood surrounded by pine forest
This package contains over 430 models.
Features:
-Modular Exterior and Interior
-Over 300 Prefabs
-Customized Vertex Painted Materials
-Clean/Worn look Script
-Custom Shaders for Build-In,HDRP and URP
-2 Demo scenes( with 9 or 40 Houses)
-9 Modular and 19 Pre-build(4 Lods) houses included
-Garage,houses doors and windows are separate and ready for animation
-Quality Lightmap UVs from modeling program
-Set of LODs
-Texture Sizes: 32 to 4096
-Collision: Mesh and Box
-Vertex Count: 300-30000 Tris
-LODs: Yes
-Number of Meshes: 430
-Number of Prefabs: 300
-Number of Materials:155
-Number of Textures:269
P.S. If you are happy with the pack, please leave a rating
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Vertex Count: 17 433 all elements
LODs: No
Intended Platform: Desktop, Console, Mobile
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\n\nIn the archive
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\n\nCorona.mat
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