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🌝 FEATURES 🌝
- Mask Tint Shader for team color added for Builtin/URP/HDRP pipeline.
- SRP HDRP and URP 100% supported. (11.0.0 )
- Optimized for mobile games(low poly), 2K texture and 1 pbr material for all 8 units.
- Various animations fully compatible with Mecanim Humanoid and Generic animation.
- Unified atlas textures(2048x2048) for all units. PBR material for Standard/HDRP/URP shader provided.
Polycount
- Demon Hunter 730 Polycount(Tris).
- Dryad 785 Polycount(Tris)
- Treeant 704 Polycount(Tris)
- Elf Ranger 804 Polycount(Tris)
- Druid 669 Polycount(Tris)
- Knome 518 Polycount(Tris)
- Battle Owl 788 Polycount(Tris)
- Rock Golem 764 Polycount(Tris)
Animation List
- Idle
- Attack01
- Attack02
- Victory
- Walk
- Run
- GetHit
- Die
Dungeon Mason proudly presents you Mini Legion Elf Sentinel PBR pack. This light weight units will be suitable for any of your game projects spanning from mobile to PC desktop, but especially good for mobile RTS and MOBA game development.
If you have any questions or request, fire away your needs through the followings.
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Since these did not make it in, i didnt want to waste them, so i included them here. Some pieces are similarly made, and others are totally new compared to that of the dungeon kit!) \n- 82 new Temple supply pieces. \n--------------------------------------------- \n \n(First Release v1.0) Featuring: \n--- 428 Modular prefabs (First Release) --- \n- 4K + 2K PBR Textures \n- Modular Pieces and pre-built Modules \n- Interior and Exterior builds compatible \n- Medium - average for poly counts, with LODs included as needed \n- Multiple Texture Variants available for some of the main pieces. (located in the secondary textures folder.) \n \nThis package was not created with any particular historic point in mind, but instead a fine mix of fantasy - historic, for certain reference of structures and texturing. \n \nThe main builds for structures in this pack are combinations of the rounded pillars, stone walls and detail meshes and arches, and unique roof shapes. With these pieces combined, with their many possible combinations, you can really bring together a nice looking temple or stone environment scene. \nIncluded with a fair amount of nature prefabs and ground textures to dress your landscapes! \n \nPerhaps you do not wish to keep this \"stone\" look for your scene, and instead wish to have more lighter elegant looks? Easy enough: \n \nWith the multiple secondary textures available, just change the main materials' albedo to the secondary corresponding albedo. \n- Painted Statues become worn marble \n- Stone walls and arches lighten up \n- Round pillars become worn lighter marble and less stone looking. \n- Even the roof material itself can be tweaked. (its base color is a light grey, you can easily change to any color for the roofs with the color slider, without losing too much detail in the texture itself!) \n \n- All rocks in the pack are using a top cover shader for the grass effect. easy enough just change the main material back to the Unity Standard material, and it will revert back to a regular rock with no grass, if you choose that you do not want that look. or better yet, duplicate the material to have a variety! \nAll screenshots and the video were made using Unity's Post-processing stack, which is easily accessible through Unity's Package Manager! \n \nNew to my work, have any questions, or want to try some demos before you buy? Come to my discord, which i am most active on, to reach out. 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Realistic Swan 3D model with render and materials setup for Octane Render version 4.05-R7. HDRI map (cloudy sky) used as a light source is not included. The Swan has 2 texture variations, one for rendering with feathers and one without them. Feathers are a separate object so they can be easily hidden or removed from the model.
Here is a nice duck ready to populate your environment and enhance the overall feel of your world.
Geometry is 2.47 Ktris, Rig is 51 bones. The model uses 1 material. Textures are 2048*2048.
The package includes a set of 21 animations (1 being root motion variation)