A Collection of (10)'Clean' textures map with different color and (10)'Dirty' textures map with different color.
[USAGE]
- This model is suitable for use in Unity, Unreal Engine, Virtual Reality (VR), Augmented Reality (AR), Movies/Film, Interior/Exterior design, etc
- The model was originally modeled in Maya 2020 and rendered with Marmoset Toolbag 4
- The model is accurate with the real world size and scale
[GENERAL]
- PBR Materials
- Game Ready model
- Low Poly mesh
- High Poly mesh baked on Low Poly mesh
- Object pivot points at 0,0,0
- Object scaled to approximate real world size (cm)
- Object Height: 240cm
- Model is fully textured with all materials applied
- Triangulate mesh and Quad both are included in folder
- Texture Dimension 2048x2048, 4096x4096 and 8192x8192
[3D Model File Formats]
- .Ma + .Mb + .Max
- .3DS + .Fbx + .Obj + .dae + .Abc
- .unitypackage + .uasset
- .glTF + .glb + .USD + .USDZ
[GEOMETRY]
- Polygons: 124
- Tris: 244
- Verts: 146
High resolution textures exported out of Substance Painter for PBR Metallic Roughness, Unreal Engine, Unity, Arnold, V-Ray, Spark AR Studio, Renderman, Redshift, KeyShot, Maxwell and more.
[TEXTURES]
- Textures Formats: PNG
- Includes 2 Set textures map(Clean, Dirty) with Texture Dimension 2048x2048, 4096x4096 and 8192x8192.
-------------(2K)----------------------
- Normal Map DirectX & OpenGL(2048x2048)
- Base Color(2048x2048)
- Metallic(2048x2048)
- Roughness(2048x2048)
- Ambient Occlusion(2048x2048)
-------------(4K)----------------------
- Normal Map DirectX & OpenGL(4096 x 4096)
- Base Color(4096 x 4096)
- Metallic(4096 x 4096)
- Roughness(4096 x 4096)
- Ambient Occlusion(4096 x 4096)
-------------(8K)----------------------
- Normal Map DirectX & OpenGL(8192x8192)
- Base Color(8192x8192)
- Metallic(8192x8192)
- Roughness(8192x8192)
- Ambient Occlusion(8192x8192)